Ranger Archive
Thread: What is a Ranger?
Yes, Astartes, I hate to have my Ranger crest that far hill only to see a smoking, grinding, stinking harvester in the wonderful, pristine valley below spewing forth its pollution.
On a different galaxy, my Master Artisan is busy running around placing those beautiful harvesters in that damnable far off hot sticky, pest ridden valley.
lol
Dleobold, I agree with you but then SWG Ranger is not a EQ or JRR Tolkien Ranger.
So if Rangers can help keep "Wild and Evil" Things away from common folk as long as we are talking about critters, I agree but if we are talking about evil thugs and such, I a really don't think thats a Rangers job.
I do have to admit that my Ranger always attacks every Cannibal and Evil Hermit he runs across.
But your trackingand group leadingideas aregreat and fits right in with a Ranger. Without trying toinfringe on a Squad Leaders job, an advancedRanger should boost his groups wilderness travel speed and reduce visiblity to animals, PC's and NPC's. But only in the wilderness.
Foraging for healing herbs. Yep, fits right in yet would not infringe on a medic.
Ranger dropped waypoints, to show a safe path. Again, fits right in, I would think. The waypoints would be real safe for 10 minutes and the safeness and reduced visiblity of the the waypoints should degrade as time goes on and they should poof after 20 min or so.
Well guys, after playing with my ranger for a couple of days, I must say that I'm selling my ranger skills back. Here are my reasons for doing so: the wayfaring was only good for proning, and since I also decided to switch from rifleman to carbineer, this is not really useful. I usually solo, so the big camps aren't so useful, I rarely have more than 3-4 people in my group if I group at all. The only traps I really use anymore are adhesive mesh and snares, whichare covered by a scout. So I don't really think it's worth the extra points just to be able to pull a few more hides/bones off a corpse.
I really hope they make theprofession better for those of you staying with it, and you have my respect for doing so. I just think I'd be better served with another profession. I kind of like carbineer, so I may work on it for a little bit. Aside from that, I don't really know. I'll probably just play around and have fun, I don't have to master an elite profession in a month (I have mastered two base professions though).If I decide I don't like something, I can sell the skills back and lose only a bit of time.
Good luck out in the wild, guys.
Its interesting to see how SOE can mess so many things up in one game.
I believe the definition of a Ranger to encompasses many of the ideas already expressed in this thread, if not all of them. Yet, at this moment, Rangers are all but useless.
The extra camo is nice, except if you're attack social beasts. Whilst the one you shot doesn't see you...all his friends do.
The extra speed while prone is nice, except that every time you go prone, you end up teleporting a few m in a random direction....at least for me and everyone I know.
The creature-to-hit bonus is useless to minimal at best. I have tier 4 ranger trapping and don't notice any difference compared to what I remember from novice ranger and match up beside my buddies.
And finally, the advanced traps are bogus. 1) They're stupid traps and are useless compared to the adhesive mesh and Phenacin Dart (excuse the spelling). and 2) A flash bomb and sonic pulse bomb....I know its not the Ranger's role, butit seems to me like these would effect a person just as much as a creature...yet they don't.
O ya, and in general, players don't receive nearly enough survival experience and not for enough things. Why is foraging not considered a good way to gain survival experience? Maybe because of macros? But then again, you can macro surverying...... Fishing....this one really confused me. You spend hours trying to catch a fish and you don't get any survival exp for it.
The concept of a Ranger is cool. I think everyone who is into any type of Role Playingor fantasy game will agree that Ranger's are traditionally the jack-of-all-trades when it comes to the wilderness and survival. Unfortunately, SOE managed to screw up yet another profession and the only good thing about a Ranger is the ease at which you can level it compared to other professions.
Sad.....
Quite likely, like 60% of the other professions in the game...its a broken or uncompleted class.
I thank my blessings I cancelled my subscription to this horrible excuse for a game...at least until its in a non-betamode ![]()
Have fun...
I was going to post something similar to this.. I'm a few K experince shy of trapping experince to get to Ranger. But I was wondering if it's worth it.. I'm one of those who likes the idea of a ranger. but when I took a good look at the Ranger skill set I didn't see anything that looked like it was actually worth it.
The only thing I saw in the Ranger Tree that I was looking forward to is the new camp sites..
In other higher level classes , becoming that class means something.. Bounty Hunter, Creature Handler, Droid tech, weapons smith.. ect.. In most of these higher classes you get some new skill set for the class.
I was really dissapointed when I started looking at it and discovered that there really isn't anything going on.
Right now there doesn't seem to be a reason to be a Ranger. Originally I thought the navigation bonus would be cool till I read that it only improves speeds of other positions that standing (Which is already maxed out)
It would be cool if down the road rangers where the ones who got the skill set for creature mounts.. though I know CH people would be a bit dissapointed.
Also I don't know if I want to spend all this time on developing a character based on "What if", I might as well be running around at this point roleplaying that I have some super skill as a ranger.
Some notes for you Wildbill...
1. The Outdoorsman Proposal came into being when the devs said we were to be a creature-centric profession. We read that as meaning we were to be the kings of hunting.
2. While we may not be pushing the Outdoorsman Proposal as much as we had in the past, much of what we ask for comes from that proposal.
3. I will give you a million credits if you can get a dev response
.