Ranger Archive
Thread: How well does area track work?
If I was trying to track a pc in a city, would area track work at all? Or does it onlywork in the wilderness.
Thanks
My experience is this. If you to out into the wildnerness, expecting to use area track to find a specific creature to hunt, your chances of finding that creature are pretty slim. You're much much better off just using a speeder and meandering randomly around, or better yet getting a mission for the creature you want to hunt. This is a shame, because I think this was probably the intended use for area track, and in this area it fails miserably.
BUT, I have to admit that I still like area track. If you are doing a mission or just out in the middle of nowhere, you can just do a quick area track and if there happens to be something cool nearby you'll see something you may have missed. Also if you're hunting with a group and get separated, you can find them easily. The other nice this is the NPC part which most people don't seem to mention but I think is cool. If you are looking for something like a faction recruiter, or a trainer, or whatever and you're in a city you don't visit that often, you can find them with no trouble (if they are outside that is).
Asudai wrote:
I am currently thinking of working towards Ranger so I can get the tracking skills to allow me to hunt for resources (especially rare creatures) I am curious to know if it actually improves your chances of finding what you are tracking?
NoDrah wrote:
I like how Transport Shuttles show up if they are in range when I'm area tracking animals... wonder what kinda meat those things drop?![]()
jamessolecki wrote:
Last night I was on Naboo and did an areatrack. Bam there was a Peko Peko Albatross.... I have been looking for this forever... Well I headed off in the direction it said... Went a little while did another search and it was gone.... went back to where I started and still nothing.... I spent the rest of the night looking but never found it again....
This is every experiance I've ever had with area track... very frustrating...
Ok cool thanks NRaas for the fast response. Hopefully oneday we will be able to do something like /track rancor and maybe get a generalized area waypoint or something.
Relinna Norr'Tok
Wanderhome
The Tribe
People in the PA thought that now they had a master ranger in the group they would find him in a matter of minutes but to be honest I might as well have just wandered round like the rest of them.
I don't think Area Track serves any other purpose from seeing what might be in your surrounding area and heading towards that, rather than the popular belief that it can be used to track a specific creature.
It's useful if you know where certain creatures are likely to spawn in numbers, i.e. fynocks round the fynock cave on Talus, where you can then pin point the exact location of a lair.
We really need that proposed /track command which works like the mission terminals, gives a list of things you chose one and it creates a spawn point just ike the mission terminals do (but without the cash reward.) I think that alone would be the one defining feature which makes everyone want to have a Master Ranger (and yes lets make it Master Ranger) in their group. Leading the way into the wilderness. Leading people on a hunt. Forget Traps, forget camps (sort of), that would be the one uniqely defining feature for a master Ranger which would have me shouting in joy! - Making use the advanced version of a scout that we are supposed to be.
And how hard would it be to implement jsut a bit of cut and paste on the mission terminal code (okay generalising there a LOT but ya know what I mean.)
G-G-G-G-G-Gorax?!?!?!?!!?!?!!? Your post is dated today, and you found a gorax "the other night?" That imples that gorax are spawning again. ARE gorax spawning again????? If so, I mssed the memo.
robertwo wrote:
I was hunting with my PA the other night, we were on Endor looking for the Gorax. I tracked all over the desert region and found everything but the Gorax. Luckily one of the non-rangers in the guild found TWO of them... big old angry buggers that they are!
People in the PA thought that now they had a master ranger in the group they would find him in a matter of minutes but to be honest I might as well have just wandered round like the rest of them.
I don't think Area Track serves any other purpose from seeing what might be in your surrounding area and heading towards that, rather than the popular belief that it can be used to track a specific creature.
It's useful if you know where certain creatures are likely to spawn in numbers, i.e. fynocks round the fynock cave on Talus, where you can then pin point the exact location of a lair.
We really need that proposed /track command which works like the mission terminals, gives a list of things you chose one and it creates a spawn point just ike the mission terminals do (but without the cash reward.) I think that alone would be the one defining feature which makes everyone want to have a Master Ranger (and yes lets make it Master Ranger) in their group. Leading the way into the wilderness. Leading people on a hunt. Forget Traps, forget camps (sort of), that would be the one uniqely defining feature for a master Ranger which would have me shouting in joy! - Making use the advanced version of a scout that we are supposed to be.
And how hard would it be to implement jsut a bit of cut and paste on the mission terminal code (okay generalising there a LOT but ya know what I mean.)
Aye they are. Not the missions though.
Have a gander at some of the screenshots:
http://rain.prohosting.com/dazla/Gorax/