Ranger Archive
Thread: Ranger Skill Points: Post CU
Make up a will, learn to love the cloner, you will visit it often.
JBMat wrote:
Someone remember this post, please. I will refer to it later.
JB
Why should we be the ONLY profession that has to give up novice medic WHY CAN'T THEY JUST REDUCE RANGER SKILL POINTS like they did for image designer???????????
Message Edited by glory on 04-03-2005 07:39 AM
glory wrote:
oNLY BY GIVING UP NOVICE MEDIC AND THAT SSTINKS STINKS STINKS
Why should we be the ONLY profession that has to give up novice medic WHY CAN'T THEY JUST REDUCE RANGER SKILL POINTS like they did for image designer???????????
Message Edited by glory on 04-03-2005 07:39 AM
You don't NEED novice medic post-CURB. EVERYONE can use the basic stims (about what a Stim A does I guess) with 0 medic skills.
MsNiL wrote:
The Ranger profession needs to be reduced 14sp, or fix it like they did with image designer:
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Please, no. I don't want Ranger to become a less valued "joke" class or be seen as less worthwhile or anything like that. If that was the only thing the devs can think to do with Ranger as I look over all the threads by Calc, Owen, Nemo, Phen, WildBil and everyone else with enough ideas to build 2 or 3 complete professions from.... that's just sad. I don't care about having the highest point cost in the game, I just want it to be WORTH it. I want my health to reflect the fact that I MUST do combat for the entire trapping line, and at LEAST to get enough scout XP to earn MaskScent - only way to get the Scout XP is Maskscent or harvesting, and you only get the option for harvesting until you get Explore 2, so.... am I supposed to pet the fur off the back of the womp rat? Tickle the meat off the bones of a gorg? Maybe Scouts will be able to use /slap to 1-hit kill every noob creature to work up Explore 1 and Explore 2 6-12 xp at a time. ![]()
AragornSoS wrote:
MsNiL wrote:
The Ranger profession needs to be reduced 14sp, or fix it like they did with image designer:
1
1111
2222
3333
4444
6
Please, no. I don't want Ranger to become a less valued "joke" class or be seen as less worthwhile or anything like that. If that was the only thing the devs can think to do with Ranger as I look over all the threads by Calc, Owen, Nemo, Phen, WildBil and everyone else with enough ideas to build 2 or 3 complete professions from.... that's just sad. I don't care about having the highest point cost in the game, I just want it to be WORTH it. I want my health to reflect the fact that I MUST do combat for the entire trapping line, and at LEAST to get enough scout XP to earn MaskScent - only way to get the Scout XP is Maskscent or harvesting, and you only get the option for harvesting until you get Explore 2, so.... am I supposed to pet the fur off the back of the womp rat? Tickle the meat off the bones of a gorg? Maybe Scouts will be able to use /slap to 1-hit kill every noob creature to work up Explore 1 and Explore 2 6-12 xp at a time.
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Rangers are balanced to have the complete scout tree, so we dont want to loose skills. Other professions will be forced to spend points in Scout to gain their professions, so we dont want the skillcost for scout lowered.
For balance, Master Rangers should cost as much as regular professions, and be just as useful, so everything I can suggest is to reduce 28 skillpoints from the ranger boxes.
Message Edited by MsNiL on 04-03-2005 05:11 PM
AragornSoS wrote:
MsNiL wrote:The Ranger profession needs to be reduced 14sp, or fix it like they did with image designer:111112222333344446Please, no. I don't want Ranger to become a less valued "joke" class or be seen as less worthwhile or anything like that. If that was the only thing the devs can think to do with Ranger as I look over all the threads by Calc, Owen, Nemo, Phen, WildBil and everyone else with enough ideas to build 2 or 3 complete professions from.... that's just sad. I don't care about having the highest point cost in the game, I just want it to be WORTH it. I want my health to reflect the fact that I MUST do combat for the entire trapping line, and at LEAST to get enough scout XP to earn MaskScent - only way to get the Scout XP is Maskscent or harvesting, and you only get the option for harvesting until you get Explore 2, so.... am I supposed to pet the fur off the back of the womp rat? Tickle the meat off the bones of a gorg? Maybe Scouts will be able to use /slap to 1-hit kill every noob creature to work up Explore 1 and Explore 2 6-12 xp at a time.
HOW in the world do we become a joke class when we have to master scouting unlike any other class who goes on to an elite profession? We need a skill point reduction so we get what everyone else is getting...it is called balancing the professions and we get left in the cold the way it is now. PERIOD
Master Rifle (or Carbine)
Master BH
4040 Ranger.
7 skill points left.
Full Areatrack. T21s LLCs
wow wow.
You'd get access to all three armor types
You have full assult (+Kin) armor through bh.
If you don't have any FS points then do Novice ch. O_O