Ranger Archive
Thread: Is Ranger worth it?
I think our greatest bonus is atm that nearly every Ranger you meet is dedicated to this profession and this is reflected in the ingame and the forum behaviour of most of em and we have a great correspondant in Nraas, who's just doing a great job.
As to the weapon atm I'm using the nice Ranger/Rifle combo guess in combination with a bothanian race you can't choose better even the Terrain Negotiation bonus can be useful as Rifleman (just love to crawl camoed and covered between some nasty enemies and using concealshot to get everything down without ever being noticed) and it's very Hunter/Ranger like.
Carbineer knockdown is broken atm, but in a good way.
It kds 100%, even when it fails! And it has a funny animation... reminds me of rescue, except you are running right at the animal. I hunt with a carbineer a lot and she's a riot.
The only bad spot about Carbineer is that you really do need some medic skills. Those HAM costs! Ouch!
- Paks
Ranger is more religeon then "template" to quite a few of us here. Sadly, we probably cannot justify this profession with a direct question like that. A better question would be "Would I like being a Ranger". You would, as an adventurer type. Not in the strictest sense as a power gamer type. That is the short answer.
Pros are some increased movement,tracking, camps (soon to be nerfed) and camo (has been or soon to be nerfed). Cons are 120 skillpoints (if you master it) not helping you in battle and to get master you need good combat skills. You will have to choose how you level the combat side carefully, there are some combinations that are non-viable at low to mid level. There is a thing called High Tech Field Base that will be the envy of your friends and has 2 public crafting stations (for now) and heals the same rate as sitting in a city hospital. The additional traps you get are AoE traps but none root or otherwist hamper movement so any ranged ranger would not like them, but a melee ranger would draw the whole pack to him (potentially). Area track is nice in a pinch and can guide you to already spawned mobs but the server can "add" things on the fly so you have to be mindful of that.
Best things out of the mix is you can make a good living selling harvest with a supporting caste of hunters with you. You might also want to look into Antarian Rangers on your server if you choose Reb or Imperial Sector Rangers if you are an Imp (there might be a Dark Rangers PA out there too, I have not heard of that name yet tho). As for AR on Eclipse, we hunt **edit** near every night someplace ( where ever the "good stuff" is ). Many novice like us because they tend to level 2 to 4 boxes each night ![]()
Cableguy25 wrote:
Message Edited by Cableguy25 on 02-05-2004 10:00 PM
Whoa whoa whoa!
Thanks for pointing that out! I didn't even know they rolled that out
Shows what happens when I only hit this forum, GCW and Eclipse ![]()
Rizzaka wrote:
Is the ability to harvest more resources from a creature worth going ranger or should i simply stay where i'm at with Scout?
Don't forget that with the chef revamp you willbe able to consume food that will give you (from master scout) the equivalent of 3 boxes of ranger hunting now, maybe even more when bio additives and primo materials are used.
Bihlbo wrote:
Don't forget that with the chef revamp you willbe able to consume food that will give you (from master scout) the equivalent of 3 boxes of ranger hunting now, maybe even more when bio additives and primo materials are used.
... but not for long periods of time.
Bihlbo wrote:
Don't forget that with the chef revamp you willbe able to consume food that will give you (from master scout) the equivalent of 3 boxes of ranger hunting now, maybe even more when bio additives and primo materials are used.
... but not for long periods of time.
Well, it will last for 20min with no bio additives. That's good for a couple of lairs. Also, this food item is very low down in the chef tree and doesn't require a lot of materials to make, so should be very inexpensive.