Ranger Archive
Thread: High Tech Field Base Shuttleport Idea v1.0
Cyphaze wrote:
Fred_Skinner wrote:
Actually, I was thinking of this when I saw this one fine day...
Good eye. The screenshot I mentioned can be found in Mos Eisley, right behind the real shuttleport. I like yours better, it looks much cleaner and it's actually depicted in a camp.
Anyhow, that's is a great example of how it might look, the only difference being the small NPC camp would be replaced by the massive structure that is the HTFB.
Why do I think this will get people to socialize? Because I have some faith that not everybody would be so impulsive as to leave the Ranger behind, standing in his camp, just to grind 4 more minutes of experience. That's a bit excessive, even taking into account the whole Jedi-grind going on right now.
Nemo0 wrote:
Cyphaze wrote:
Fred_Skinner wrote:
Actually, I was thinking of this when I saw this one fine day...
Good eye. The screenshot I mentioned can be found in Mos Eisley, right behind the real shuttleport. I like yours better, it looks much cleaner and it's actually depicted in a camp.
Anyhow, that's is a great example of how it might look, the only difference being the small NPC camp would be replaced by the massive structure that is the HTFB.
Why do I think this will get people to socialize? Because I have some faith that not everybody would be so impulsive as to leave the Ranger behind, standing in his camp, just to grind 4 more minutes of experience. That's a bit excessive, even taking into account the whole Jedi-grind going on right now.
But a Ranger with a HTFB doesn't need more survival xp (well, except possibly for Jedi).
Amida_Enterprises wrote:
If people can't bring themselves to socialize in the place that's meant for it, but rather go see a buffbot, they sure as heck won't go sit in a camp 5 minutes with nothing to do but talk..
besides, I like my camp as it is.. what's next? a functional cloning and medical facility and a master doctor built in ?
Cyphaze wrote:
As it is, camps are novelties. Sure, they're huge, they look cool, and you can craft some stuff in them - was it really worth all that survival grinding? This is just my opinion, but I think that camps have great potential to bemore than that. Adding some sort of feature that everyone in the camp could use (and would want to use) could up the Ranger's rank in the most-wanted-group-members roster.
I think the devs agree with you (from whatI had heard in the past) and I expect them to put a lot of effort into making them useful, rather than just scraping them!
Fred_Skinner wrote:
Actually, I was thinking of this when I saw this one fine day...
Good eye. The screenshot I mentioned can be found in Mos Eisley, right behind the real shuttleport. I like yours better, it looks much cleaner and it's actually depicted in a camp.
Anyhow, that's is a great example of how it might look, the only difference being the small NPC camp would be replaced by the massive structure that is the HTFB.
Why do I think this will get people to socialize? Because I have some faith that not everybody would be so impulsive as to leave the Ranger behind, standing in his camp, just to grind 4 more minutes of experience. That's a bit excessive, even taking into account the whole Jedi-grind going on right now.
I also like the group cohesiveness aspect. Being able to facilitate any group activity helps give you a "leader" role in group hunts.
The only negative aspect I can think of is that you will see (r)angers charging admission all around the villiage. But heck. I'd pay it.
Thiglight wrote:
Too much info for me to read alone I just browsed at it and figured this was a toll-way idea. Bridgekeepers to me should still be the politicians. Now we would have the politicans and the crafters after our heads if we could make camps with shuttleports. Here I was thinking the most creative thing to entice camp population would be to be a jack-of-all-trades and be able to dance for your guest while healing them at the same time while spamming them to buy sliced weaponsat your Dantooine vendor. That all in one compensate for a group type of player. Well just my opinion though but that would be some insane lagging if they would do something like that. I think it is funny how I make a 2nd to highest tent with a food and chem crafting station and I can make the whole mini-base but for some reason I don't have the skill capacity to figure out how to use the damn machines in it. LOL.