Ranger Archive

Thread: How do you like Flash Bomb and Sonic Pulse?

PaxRomana
Thu Sep 11, 2003 3:49 pm
#1

I tried searching for these two items but came up with nothing. So i will direct my questoin at you all.


How do you like them? What affects do they have on creatures?


Thanks.






Pax Romana, M.D.
NRaas
Thu Sep 11, 2003 4:34 pm
#2

"How do you like them? What affects do they have on creatures?"


- I found them pretty useful when I was using traps.


- Since I am a melee fighter, the critters are usually swarming around me, and therefore pretty close together when I throw the trap. Hence the are effect hits a great deal of them in one fell swoop.


- The Area Effect of the traps are a step up from the scout traps. However the effect does not last as well as my TK special moves... So once I got those, I stopped using them.


- They are a HAM and time saver though if you are being swarmed by multiple beasts (like those darn Wrix ).


- Once experimentation is implemented on traps (and I can get more than 5 charges), I will probably stock a couple for those emergencies.


----


- Now, an Area Effect Root trap would be really useful for those quick getaways when the battle starts going sore.





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dashida
Thu Sep 11, 2003 4:36 pm
#3

FYI: They generate a lot of agro. If you really want to piss off a group of creatures, use it.





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Kashir Moor · Master Ranger · Teräs Käsi

PaxRomana
Thu Sep 11, 2003 4:59 pm
#4

Thanks for your input, it helps me a lot. AmI correct in assuming that flash bomb casues AE blindnesswhile sonic pulse is AE stun? If so i can't see myself using these too much unless myself or pet is being aggroed by multiple creatures at once.







Pax Romana, M.D.
Cylenthia_Tavishaun
Thu Sep 11, 2003 5:10 pm
#5

The fact that they don't work properly doesn't make me like them too much. However, of the 1 in 10 that do not fail and work, they are ok.



Cyl~







Cylenthia Tavishaun
Master Brawler | Master Swordsman | Master Pikeman
Warrant Officer I, Imperial Army
Daughters of Allya (SHE)



Ypiana
Fri Sep 12, 2003 4:32 am
#6

I have never observed them working. I was excited when I got them but they are broken. I've never seen them put any type of affect on an animal. In fact I've completely forgotten about them and the devs have stated the trapping line is going to have an overhaul.


-- YP




I killed my parents... You're next!
/godmode 1
ChasEpp
Fri Sep 12, 2003 4:36 am
#7

I love them and use them regularly. I do not know why but they seem to work for me.



________________________________________________________________
"The more things change, the more they stay the same"- Rush

I am not one of the many Bothans that died to get the Death Star plans.


Scout/Marksman on Corbantis
Thieving Smuggler on Chillastra/ Novice Smuggler
JBMat
Fri Sep 12, 2003 4:36 am
#8

MIne work about 50% of the time, but erratically. Sometimes I can drop a Flash and blind/stun 5 or 6 swarming creatures, other times it effects only the one I happen to target...same with the Sonic. I carry them, but more for my own amusement... makes other players ask what is going on when I use one.


JB

Ikochan
Fri Sep 12, 2003 4:37 am
#9

I love love love the flash bomb. With dark blue/white cons that mob, they really help mow them down. I get my pet into the fray first, while I am prone and masked. My pet becomes the mob magnet, having four or five surround her. I target the nastiest one in the group and throw my flash bomb. I then also use glow wire and p.dart. Once I finish the first creature, I tab unto the second and they are typically also affected by the flash bomb. It is not until the third or fourth creature that I have to throw another flash bomb into the mob.

I used sonic pulse once a while ago and didn't seem particularly effective, so I didn't use it. I think I need to do more research about how best to use this trap.



-----------------------
Ikoru
Master Ranger
Tatooine - Valcyn
"Changes that affect others, you call it a fix. Changes that affect yourself, you call it a nerf."
Takarin
Fri Sep 12, 2003 5:04 am
#10

I usually use a P.Dart / Sonic Puls / Glow-wire cocktail on Sharnaff's on Corellia with great success. The sonic pulse works for me most of the time - rarely missing. I like it.



Takarin -- Teras Kasi / Commando--
Member of WF
"Forcast for tomorrow: a few sprinkles of genius, with a chance of DOOM!"
Proud inaugural citizen of Falcon Crest, Corellia, Gorath

N i p Tukk -- Master Image Designs of Falcon Crest --
"So, tell me what you don't like about yourself."
Ki_Gu_Lon
Fri Sep 12, 2003 7:01 am
#11

I have never had either of them work.


By that I mean, I have never been given a success or failure notification, nor any kind of effect on any creature(s).


I dont understand how this game can work fine for half the players, and work only half the time for the others...




"Daddy, what's that bad man doing to my (Star Wars)?"

"Son, that bad man is (SOE), and he's **edit**ing your (Star Wars)."
Ypiana
Fri Sep 12, 2003 11:16 pm
#12

Me neither.


I know for a fact that maskscent will make animals aggro from over 64 meters, even 70 meters away, but other players say this never happens.


Also, I tested those traps a lot and never got reports on whether they work, or status effects on animals.


Then again, no one on my server (Starsider) is confirming that maskscent attracts aggro's or that the Ranger traps work. Server specific?


-- YP




I killed my parents... You're next!
/godmode 1
pyumeh
Sat Sep 13, 2003 2:38 am
#13

lol Ypiana, just so you know you are not crazy, mask scent is a liability in starsider, atleast for master rangers like me, or at least thats my experience too. The traps in questiondo work but very randomly. I say maybe 1 in 10 give you a success messege.



In game name:
Pyu'meh Pulsaris
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