Ranger Archive

Thread: New Thoughts from an Old Ranger

WildBil2Me
Wed Feb 23, 2005 4:59 pm
#1

Let me start by painting a picture. Mid-December I decided to take a brief hiatus from SWG. Tired of the "later... later... later" we were getting from the devs, and looking for a general change of atmosphere in my gaming, I moved to the Xbox, then to Web Programming, and now back to SWG. My time away from the game has given me the chance to reflect on my expectations for the CU as well as on my expectations for the Ranger profession.

That said I'd like to take a moment to talk about the changes I hope to see come through the CU.

When I left my ideal picture of the Ranger profession made it look alot like a combat profession. Hoping to find some middle ground between hunting animals and people I most often thought of the profession as something like Combat Medic. Drawing from its two spheres of influence (if by name only) Combat Medic represents a mixture of combat skills and medical skills. (not to mention nunchuck skills)

The long contested feeling that Ranger was not combat oriented created a question for me. It's undeniable that we do not have a "combat base" as defined by the devs. We are most certainly, though, a combat profession.

Though never called a "support" profession (the name that encompasses Medic, Entertainer, Doctor et al.) we most certainly have a role in that regard too. Just ask a Jedi who they turn to when their hunting for the trials, and ask the community who they turn to when tracking. We may not heal HAM or buff, but we most certainly provide support to other professions.

The final 3rd of the equation comes from the "crafting" professions. Again, indirectly (not definitively but influentially) Ranger is a crafting profession. I'm not talking about crafting traps, but rather providing resources (as Artisans do to all the Crafting professions).

Of course this creates a problem. While Rifleman can excel in a branch of combat; while Weaponsmith can excel in a branch of crafting; and while Dancer can excel in a branch of support; Ranger is trapped in the middle.

This leads us to ask about BH, CM, BE and the like. Well, these professions have been clearly defined within their builds. BH has a definite role which they accel at. Despite each branch in its build, at the end of the day BH hunt people.

Similar statements can be made about each of the other "Hybrid" professions.

That brings me to Ranger. The profession which we currently find in limbo. What is the Ranger profession supposed to be?

What are the sum of its parts?

We currently face a number of questions concerning harvesting changes and how they affect the profession. I think that removing the harvesting restriction is a great thing, I think that adding the bonus to groups (without taking ranger into account) is bad. But I think that its important to remember that right now we don't want to hang our hat on Harvesting.

There are other great ideas that lead to a full version of Ranger that would greatly benefit the community. Getting too wrapped up in having Master Ranger the #1 harvestor gets us back to the restrictive idea that Ranger should only be fighting creatures.

If we're going to find our role we need to be willing to give a bit, and I think that giving a bit on harvesting is one place to do this. Though we'd prefer to not be left out of the harvesting changes, and though we'd definitely not like to see everyone get access to what we consider OUR skills, we don't want harvesting to be our 1 and only defining piece.

Just as a final assessment. I think its important to think of Ranger in 4 distinct ways. We know Ranger as the Hunter, the Tracker, the Harvestor and more. The thing is to be ready to take a step the Devs have yet to make (at least publicly), and to start defining ourselves within the community. Owen's documents are great to this end.

I just caution against inadvertantly choosing a path we do not wish to tread.



Col. Wyndinn Maer
Antarian Rangers: Wanderhome
SWGRanger.com
ShyGirl
Wed Feb 23, 2005 6:23 pm
#2






WildBil2Me wrote:
I just caution against inadvertantly choosing a path we do not wish to tread.




Your post lead to some awakening, it was refreshing and I totally agree with what you stated. It is hard to let go of the little we have to our advantage, and it becomes even harder as we are totally insecure of what is to come regarding our profession, that's why we stick to our guns.


Of course as you say..... by us protecting our abilities, we can be choking the possibility for greater things.... I am not sure WildBil, if I would allow myself to lower that guard... it is a nasty little gamble you are asking for.


Even though, it should be considered....




Xinea Nith
Elder Ranger - All Around NGE n00b


WildBil2Me
Wed Feb 23, 2005 6:58 pm
#3

After so long of playing the game I've learned that there are two audiences for a post. Those that I expect to reply and those that I don't. You can imagine who belongs in each group ... ultimately I think its as important for us to to hold our ground as it is for us to give some.

Making sure that the Devs know what we think is key to our profesion while we come to terms with what will ultimately be our niche is key.

At the end of the day do we want to be harvestors or something more? If we want to be something more ... then what?

Ultimately the biggest question is does it matter? Without some sort of Developer interloping are we just spinning our wheels?

After this long New England winter I know alot about spinning wheels, just waiting for the thaw to get some traction now.



Col. Wyndinn Maer
Antarian Rangers: Wanderhome
SWGRanger.com
DesktopSaki
Wed Feb 23, 2005 7:08 pm
#4

Five stars for a well thought out post. I think we're very focused on the harvesting because it's really the only thing we have going for us right now, and we don't want to lose it.



Once a Ranger... Always a Ranger.
IGN: Stof - Parsec Armor, Mos Omenos, Tatooine, 23 Jump Street -2929 -6677
Home of the Amazin' Flamin' Bothan Crotch
- /salute Phe'nix, Eclipse's only real life Bothan Marine Ranger. Oorah!
Master Ranger and proud of it.
That which does not kill me... Will make someone a really nice coat.

linusboarder
Wed Feb 23, 2005 7:38 pm
#5

I First applaud you on a very well thought out post.

I disagree though. I think we already share our skills, as it is pretty easy for people to pick up some some novice scout skills, many of these novice scouts harvest. So in a sense i think we are sharing our skills. I know a lot of people who have basic scout skills just so they can pickup some extra resources.

I think our profession is defined very well. We are the Elite PvE profession, especially for hunting animals. Other professions that are designed to aid combat pale in comparisson to our PvE (monster) fighting ability. Traps are very helpful (even though i wish they'd be more helpful in higher level monsters), and the terrain negotiation can be a very nice escape tool. We also get the most out of mask scent and Camoflauge.

What i wish is that we had a little better role in the other aspects of combat assistance (PvE (NPC's) and PvP). I think traps that work against people would be best suited for this yet i digress.

But I think a Ranger's Identity is his ability to fight Animals. When the CU comes i get the feeling that soloing Kimo's and Krayt's is going to be a thing of the past. I hope they incorporate Rangers to be very helpful in leading an expedition to find and kill the hunted animals in a group.

Remeber Ranger's are men of the land. We are supposed to know every creature inside and out and be able to use the land, and that knowledge of the creature, to our fullest advantage. This is what a Ranger is. When i think of what a ranger is, i think back to the pioneer days when there were men who set out hunting and trapping creatures, tracking animals for hunters, and blazing new pathsfor people trying to go west. Obviously we can't do all this, but maybe there should be exploration bonuses for exploration POI's or something.

I think Being the Elite PvE profession is the perfect fit for what a ranger is, and i hope that it is kept that way.

That is just my opinion though.



Yossarian-e.Armorsmith RIS certified
^i©Yossarian Hejduk Armor ^i© -763, 1259 Kor Sperra, Corellia-Naritus
n Circe' Pojia e. Ranger Once a Proud Ranger...Always a Proud Ranger
PMMMPQMMMP

LowbaTherf
Wed Feb 23, 2005 8:45 pm
#6

Very well thought out, 5 stars.

But like the poster above me, I disagree a little bit. I believe that it is intentional that we are in the limbo. I believe we are supposed to be the (nearly)selfsufficient profession. I believe that is our role. We harvest the materials for our crafting, and we can heal ourselves in camp. Were we to have battle fatigue healable in camp, and fishing rods craftable by rangers, I believe we would be truly selfsufficient (although we don't want to be too far out of society ). If we became masters of one thing, I believe we would need to forfiet other parts of our profession, and would make us weaker as far as selfsufficiency goes. But as always, I could be horribly painfully wrong.



Lowca server character name: Leo Therf Ranger/Rifleman/Pilot
The wisdom of Solid Snake-
~Never doubt yourself. Just let it make you stronger. Learn something from it.~
~You're that ninja.~I'm a little nervous. Everyone else I've saved suddenly dies.~
~There are no heroes in war. All the heroes I know are either dead... or in prison. One or the other.~
~A strong man doesn't need to read the future. He makes his own.~~War is no reason to end a friendship.~
Calculus_Entropy
Thu Feb 24, 2005 8:16 am
#7

I rarely do this, but i have to bump this becuase it is a great post that lost out the 'the sky is falling' posts.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
darmokVtS
Thu Feb 24, 2005 8:57 am
#8

The core problem still is for me that my personal vision of a ranger very, very obviously does not reflect the one from the revamp documents

I naturally *DO* know that 'cracking down' on harvest topics pushes us into the corner where we already are, the creature hunter, but unlike others 'creature hunter' is what I want to be the core role for ranger in the future too, not some "recon specialist" .




Kope Sanisa, Medic / Imperial Pilot Ace
McGyver, Smuggler / Imperial Pilot Ace
Allanar Jansan, Commando / Freelance Pilot
WeiQuin
Thu Feb 24, 2005 11:55 am
#9

I haven't sat down and gave this much thought...

I maybe the ONLY Master Ranger that doesn't hunt for profit.

The reason I took the Ranger course is for the self sufficiency. I can go anywhere and do almost anything and all I need torely on is Me, My Rifle and the wind, whichever way its blowing that day.

If someone in my guild needssome organics, sure I'll go huntingbut I don't play enough to generate repeat customers and fill large orders for organics. In that respect I may be the "poorest" Master Ranger, but that's not what drives me...

I would like to see more of a Recon/Stealth element to Ranger, in addition to our harvesting/tracking skills. If I can go out and track/kill besties in the wild, why can't I conceal myself from a squad of soldiers? The same skills are required to conceal yourself from a humanoid as are needed to conceal yourself from a creature.

Sorry if I'm rambling, but I don't see myself as an Organics Harvesting Machine... I take what I need and go about my business.



WeiQuinn Starblazer (Intrepid) Elder Ranger - Spy
Master Ranger (4/8/04-11/15/05)

"Once a RANGER, Always a RANGER"

Siris Darkstar (Test Center) Elder Ranger- Commando DELETED
WeiQuin Darkstar (Test Center) Elder Scout - Spy DELETED
Torsade Darkstar (Test Center) NGE-Jedi DELETED

Account Cancelled 6/20/06
SickSix
Thu Feb 24, 2005 2:01 pm
#10

Good post. ***** Opened my eyes a little. I agree with ShyGirl though, we have very little so we (some of us) feel the need to fight, claw, scratch, bite, whatever we have to do to hold onto what we got. (some prefer to argue with logic, and facts, but whatever)


I think Ranger should be a PvE expert, but not soley PvCreature expert. PvE includes NPCs, does it not?


We are a combat profession. OUR PROFESSION REQUIRES IT!!!! therefore, we are not support. we have the ability, but i feel it should not be our primary role.


There needs to be a line drawn between Scout and Ranger, currently there is none.



SickSix
MASTER INVISI-PUSS
HadesNNHellriders
You're supposed to sit here
and die while I poison you.

Combat_Medic_to_be
Thu Feb 24, 2005 2:39 pm
#11

Excellent post. 5*



WeiQuin wrote:
If I can go out and track/kill besties in the wild, why can't I conceal myself from a squad of soldiers? The same skills are required to conceal yourself from a humanoid as are needed to conceal yourself from a creature.





I agree entirely. I would love camo to remove you from a players radar. If they target you it breaks the camo for that player only. If somebody in a group attacks you it breaks your camo for the entire group.



Jendi Akasce - Nevaeh
A carebear tumbleweed

Rancorrider4
Thu Feb 24, 2005 5:48 pm
#12

"There are other great ideas that lead to a full version of Ranger that would greatly benefit the community. Getting too wrapped up in having Master Ranger the #1 harvestor gets us back to the restrictive idea that Ranger should only be fighting creatures.

If we're going to find our role we need to be willing to give a bit, and I think that giving a bit on harvesting is one place to do this. Though we'd prefer to not be left out of the harvesting changes, and though we'd definitely not like to see everyone get access to what we consider OUR skills, we don't want harvesting to be our 1 and only defining piece.

Just as a final assessment. I think its important to think of Ranger in 4 distinct ways. We know Ranger as the Hunter, the Tracker, the Harvestor and more. The thing is to be ready to take a step the Devs have yet to make (at least publicly), and to start defining ourselves within the community. Owen's documents are great to this end.

I just caution against inadvertantly choosing a path we do not wish to tread. "


Firstly....welcome back Bil. Good to see a cagey vet back in the Ranger community. You were missed.


Second: I could not agree more. As many of you older Ranger's (N'raas/Mineras era Rangers) may remember I lobbied hard for a more militarized version of a Ranger. Not strictly military mind you, but definitely more involved in combat, and certainly not solely creaturecentric as we were labeled back then.


We have SO much potential to aid in the GCW, and in other forms of PvE and PvP. I won't get into the details in this thread, as I'll save them for Owens specified area's. But it is great to see some Ranger's other than myself interested in doing something outside of the traditional Ranger role.


Cheers!



nppmaHamus

o Galactic Geographic Explorero

Master Mountain Climber


Calculus_Entropy
Fri Feb 25, 2005 1:37 am
#13






WeiQuin wrote:


I maybe the ONLY Master Ranger that doesn't hunt for profit.







You are not the only one.....



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
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