Ranger Archive
Thread: Camo kits for all doesnt make Rangers useless.
Look at it this way.
With RoTW, I can loot a Kashyyyk lance. I can use it as well, and do damage. However, a master pikeman will do MUCH more damage with it.
Really, how often in the past did you offer to camo random people for 2k a peice?
Your buddies can still enjoy your uber camo, as can you. Now, random crafters can enjoy it, albeit to a lesser extent.
It's a bit like the fact that anyone can use a harvester to mine resources.
Sure it might be another nail in the coffin - along with all the rest, but if it means crafters can play the game a little like they did before the COMBAT upgrade, then I'm pleased for them.
It adds more dependency on another profession - something which the game is supposed to have as a driving principle, and from my perspective is now the first dependency solely on the Ranger class. Up until now we were an optional extra in the game, but now we have a solid dependency - a crafter wants some form of camo - we are the only ones who can craft it.
This isn't the Ranger breaker - that was already done. This is a tiny step in the right direction (IMO) to making us viable and useful.
When the revamp comes, I can only imagine it will be good.
Think about it - at least the Devs know we exist eh ?
;-)
Dark_0ne wrote:
When the revamp comes, I can only imagine it will be good.
Think about it - at least the Devs know we exist eh ?
;-)
"When the revamp comes". Well, assuming there will be anything left to revamp (ie that's not already farmed out to every man and the sheep that he rode in on already) any 'revamp' is going to result in the Ranger profession, if it still exists, being something totally different from anything any of us currently recognise as ranger.
"at least the Dev's know we exist". Ah, yes... like they remembered we existed when we were left out of CU (until an almighty creaming and wailing went up and they thought 'oh throw them a bone'). Or like they remembered that we NEED the peace command to exist for one of our specials to work? Or they remembered that we existed when they used our conceal command to activate another profession special?
Y'know, I reckon they DO know that we exist and I am seriously begining to think that they are thinking "hey, look at that bunch of players over there, they seem to have fun, don't complain much, seem to be able to work in groups or solo as the choose, heck, some of them even managed to kill some critters last week.... We better go Fix That Fast!"
Cango wrote:
Camo kits that someone place on themselves will be several times less effective than one a Ranger places on them.
Look at it this way.
With RoTW, I can loot a Kashyyyk lance. I can use it as well, and do damage. However, a master pikeman will do MUCH more damage with it.
Really, how often in the past did you offer to camo random people for 2k a peice?
Your buddies can still enjoy your uber camo, as can you. Now, random crafters can enjoy it, albeit to a lesser extent.
It also makes it exceptionally difficult to argue for camo improvements in the mythical revamp as well, as I believe WildBill pointed out in another thread. If we are the only ones who can use camo to conceal ourselves, and we are the "survival experts", it would seem to make sense that we'd get some improved version of the Rifleman take cover ability (HUD invisibility etc). However, if EVERYONE can use a camo kit now, how in the world can we ever expect that camo will allow that benefit, or any of the other benefits discussed at great length in the various proposals for the supposed "Ranger Revamp" (which, despite folks saying "oh, when it comes", we still don't even have an In Concept thread stating that or even a Dev or someone like Tiggs or TH posting here even knowing we exist, nevermind are slated for any kind of revamp).
I'm saddened by this, and I think it strips a very unique (and costly!) skill from our profession, hands it out to everyone without them needing to invest a single skillpoint, and further reduces ou chances of ever seeing Ranger move towards the true wilderness survival / personal concealment specialist that many of us would love to see.
Owen-Lars wrote:
This is what gets to me when i hear the, ok anyone can use a lesser version comments:
Camo is unique to our profession, now this is going to change, we loose identity even further. How do you make a lesser version of camo without it actually not working at all? You make it useable and rangers get screwed because our camo no less of anincrease, you make our applied camo effective over the anyone applied kits and then the kits are useless because they are too weak.
Besides the fact rangers cannot get vendors and besides the fact that since when did we become a crafting/merchant profession this change is handing out my favourite skill (even with its bugs and issues) and its this i hate.
Message Edited by Greywulf0 on 05-22-2005 11:15 AM
Almagill wrote:
Dark_0ne wrote:
When the revamp comes, I can only imagine it will be good.
Think about it - at least the Devs know we exist eh ?
;-)
"When the revamp comes". Well, assuming there will be anything left to revamp (ie that's not already farmed out to every man and the sheep that he rode in on already) any 'revamp' is going to result in the Ranger profession, if it still exists, being something totally different from anything any of us currently recognise as ranger.
"at least the Dev's know we exist". Ah, yes... like they remembered we existed when we were left out of CU (until an almighty creaming and wailing went up and they thought 'oh throw them a bone'). Or like they remembered that we NEED the peace command to exist for one of our specials to work? Or they remembered that we existed when they used our conceal command to activate another profession special?
Y'know, I reckon they DO know that we exist and I am seriously begining to think that they are thinking "hey, look at that bunch of players over there, they seem to have fun, don't complain much, seem to be able to work in groups or solo as the choose, heck, some of them even managed to kill some critters last week.... We better go Fix That Fast!"
Granted - the revamp will undoubtedly result in a very diferent profession than what we have today - one can only hope that it will take up a lot of the great ideas posted on these forums and make Ranger a truly great profession - not just a lifestyle.
As for the Devs "knowing" we exist. I think the ?creaming and wailing had the desired effect - they realised that we eventually "lose it" and get a little irritated.
I happen to think that our collective response was all the more effective because up untill that point we had been "pointedly" polite about all things. Just think - some of us actuall had posts deleted !!!!
I'm cancelling one account and only logging on twice a week on my main from now on. I'll see what the ranger revamp brings - if it's good, I'll stay. If not, I'll quit completely.
The really annoying thing about all this is we will simply have "craftingrangers" now. They'll buy meat, hide and the likes off hunting rangers & scouts and make the camo kits for profit and sell them on thier artisan vendors. Its funny even when things were happening to this profession they were always in line with the survivalist picture. This change paints us as crafters...if thats the new picture... ![]()
I can be a tailor, a bioengineer, a weaponsmith, an armorsmith or an artisan if I want to make a ingame living out of crafting. Why destory the diversity of different types of professions? Just..doesn't make much sense to me.
In fact, the "crafting rangers" would only need Ranger 4--- to make all except the Dathomir one. Still no word if the Kashyyyk camo requires Master as well tough...
Think about it! A ranger 4-4- will have enough sp left to harvest a lot, make/sell camo AND have a decent combat profession...
There is NO reason whatsoever to become MASTER ranger... Unless it's for the livestyle... Professionwise it's a sucker...
Owen-Lars wrote:
a bunch of great stuff.
Message Edited by AgonThalia on 05-23-2005 08:47 AM
Message Edited by GoldMemberBria on 05-23-2005 10:19 AM