Ranger Archive
Thread: What makes a Ranger cringe?
When I realize that Jedi are about to become the uber harvesters.
And rasps and kreetles, of course.
/boot
Nemo0 wrote:
When I realize that Jedi are about to become the uber harvesters.
And rasps and kreetles, of course.
I wouldn't get too worked up about that yet, as NO ONE knows how the Jedi revamp is going to change things. While they may get the +5 harvesting from the Pre-Jedi stuff, they will still need that actualy command to harvest. This is not supposed to be possible once they take the Trials.
Calculus_Entropy wrote:
Another thread got me thinking about this. What makes you quake in your boots?
When my Doc tells me there is great avian meaton Corellia!
Strike that. When my docs tell me there is great avain on Tatooine :eek:
Calculus_Entropy wrote:
Nemo0 wrote:
When I realize that Jedi are about to become the uber harvesters.
And rasps and kreetles, of course.
I wouldn't get too worked up about that yet, as NO ONE knows how the Jedi revamp is going to change things. While they may get the +5 harvesting from the Pre-Jedi stuff, they will still need that actualy command to harvest. This is not supposed to be possible once they take the Trials.
From the Jedi Archives Part II, the Devs clearly state that you can have Jedi skills along with normal skills. Only PvE Master Jedi (i.e. the 4/4/4/4 Guardians now) give up all their skill points for Jedi skills (see the force sensitivity-Ranger style post for the exact quote). I don't want that to change and I don't think the Devs will change it. But it does mean that a very powerful Jedi can still have Novice Scout. And, when a Jedi grinds, they kill a LOT of creatures. Even though I don't support myself on harvesting, I find this worrying. I don't want Jedi to be nerfed but the Devs definately need to consider such a change unless they no longer want Rangers to be supplying the resource market. When Jedi asked for the ability to harvest, we all laughed. Well, they are getting that ability now according to the information we have. This is not necessarily a bad thing. But it does mean that we will be cut out of a large part of the resource market (i.e. anything that spawns on an adventure planet). All I'm saying is that the Devs need to have this pointed out to them. Especially when you consider that I have more Jedi on my friends list than I do Rangers.
When someone asks me to track something.
When someone asks me what "useful" skills a Ranger has..
When I have to explain that area track is not planet wide
Shapuats. I got my @zz kicked by those things so often as I noob that even now at master Rifleman I still walk softly around them. Also, spineflap soldiers and handmaidens. I had a day of failed attempts to do one lair of them. Impossible as a noob...... I just go and make a vacation of wacking them........
I giggle when I see rancors tho... But a shuapaut....*shiver*
I agree. For low level mobs, this is not a big deal, we can kill just as fast as a jedi, and harvest more.
Nemo0 wrote:
Calculus_Entropy wrote:
Nemo0 wrote:
When I realize that Jedi are about to become the uber harvesters.
And rasps and kreetles, of course.
I wouldn't get too worked up about that yet, as NO ONE knows how the Jedi revamp is going to change things. While they may get the +5 harvesting from the Pre-Jedi stuff, they will still need that actualy command to harvest. This is not supposed to be possible once they take the Trials.
From the Jedi Archives Part II, the Devs clearly state that you can have Jedi skills along with normal skills. Only PvE Master Jedi (i.e. the 4/4/4/4 Guardians now) give up all their skill points for Jedi skills (see the force sensitivity-Ranger style post for the exact quote). I don't want that to change and I don't think the Devs will change it. But it does mean that a very powerful Jedi can still have Novice Scout. And, when a Jedi grinds, they kill a LOT of creatures. Even though I don't support myself on harvesting, I find this worrying. I don't want Jedi to be nerfed but the Devs definately need to consider such a change unless they no longer want Rangers to be supplying the resource market. When Jedi asked for the ability to harvest, we all laughed. Well, they are getting that ability now according to the information we have. This is not necessarily a bad thing. But it does mean that we will be cut out of a large part of the resource market (i.e. anything that spawns on an adventure planet). All I'm saying is that the Devs need to have this pointed out to them. Especially when you consider that I have more Jedi on my friends list than I do Rangers.
Calculus_Entropy wrote:
Another thread got me thinking about this. What makes you quake in your boots?
When my Doc tells me there is great avian meaton Corellia!
hehe yep - or even worse, Tat. or Rori.
Also disease - I hate all of the small critters (vrelts, diseased nunas, shaupauts, wrixes) that have disease. Nothing ruins a hunting trip faster than getting agro'ed and diseased by some small creature.... If I'm buffed I just wait it out; otherwise I start looking for the fastest route to the cloner...
Iseult
Master Ranger / Mediocre Pistoleer
Bloodfin
Cringe, shudder, hang my head in disgust?
Watching the "uber" weapons guys lay waste to any herd of creatures,then not harvest.
Actually having to use a medical facility only to wait. 3 Master Medic's and I can't get healed because they healing the tumbler's.
Harvesting insect meat on Tatooine. 1 unit per kreetle. GRRRR.
The /tell can you get? I want!....I need....30k of the Avian, and the shift is on Corellia. Lately tracking Black Sun on Endor.
Ebe