Ranger Archive

Thread: Campers are making me insane

hrakno
Fri Jan 16, 2004 2:22 am
#1

My point here has probably been talked about earlier, but I am new and I dont know so I'll add it. I have to btw. i want to see if others have the same problems.


First - the scout tree sucks, and is only bad for ranger.One way to change that is to get that cursed bountyhunter profession unrelated to scout. Its either that or make the field bases way better. Why?


Rememberthose timesyou are in a party, and isabout to break out your massive field-base where the 20 man party all can fit and heal? Neither do I, because it seems to be custom to let some crappy scout dabbler get his cursed survival exp by letting him pull a basic kit out every time. People doesn't seem to appreciate the field bases, and since 99% of all the people playing (yes the TKA's, BH's and Commandos etc., 100%firepowerclassesmake out 99% of the population) needs scouting skills themselves (not because they like it, but because they need it to dabble further), they all agree "ok let the guy get his exp".


I am starting to find this very annoying. I dont need any Scout/Ranger exp i maxed it, but that doesn't mean that I dont want to use the stuff i have worked hard to get. I want my party to rest in my camps because they are the best. If theres not another master ranger in the party, that is. And also important, i want to rest in it myself. I have now made it ahabit to break out a field base as soon as someone pulls out their crappier camps, but its not as fun sitting in it yourself. Or with a few sympathizing -real- scouts/rangers.


Why does it have to be like this? Its notas ifpeople go "hey! let the novice doctor do the buffing, he needs exp!" You never hear that, because then the people couldnt use their combat characters to the fullest. The way I see it, and obviously every military organization on earth too, is thatone of the most important aspects of field operations is camp establishment. Everything that goes on besides the actual fighting takes place in the camps.


Why are the camps so crappy then? Even the best ones. Wow... a food and chem crafting station. Thats so awsome.I wount have to take my speeder 5 seconds to the nearest city and do the stuff i most likely did before i went out anyway. The creature repelling function should work better. Infact, you should not evenabandon camp from fighting aggresive monsters that approaches it.Who the #¤&¤ came up with that idea? Isn't camps supposed to be defensivepositions too why do I automaticly abandon it when I defend it? Really bad idea. Also, there should be more to it. People should think that the ranger is an asset, because he can make a camp (and of course for other reasons..). As it isnow, a ranger is at most a little cool. To others, that is. Thats what we are to the general public. We are not like commandos or BHs (or the crafters by all means), that provide something good.We're just "kind of cool". "This camp is kind of cool". Yes thats all there is to it. Someone should fix it.


Here is a tip btw. if you are starting to get tired of being a ranger (which i know many people have, and switched profession), just watch some fool engage in a fight and mess up, then watch them trying to get away without our superior terrain negotiation and burst run efficiency. Its kind of fun to see them run like crazybut only to die exhausted rather then not. Thats btw also a problem i have noticed, people drop ranger after a while because they dont think its good. That creates a new sphere of people that think we arent any good too. Not that it matters all to much but who wants to be considered not good? At least not I.


/Hrakno


And to the scout-tree-climbers destroying this for us, why dont you do like the rest of us did? If you want to increase your survival skill through camping (which is stupid from a tree-climber perspectivebtw. when you can finish the entire branch in 3-4 hours through craft-grinding), why dont you do it with your buddies instead? your guild or something. thats how it should be done, they can take sitting in a crappy camp for your survival skill. They dont mind because they're already friends with you. When you are in groups with people you dont know (yet) I dont want to see any damned "hey omg plz can i do the camps, cuz i need exp". Noone wants your garbage camps, nor do they care about your 4-500 exp.People onlyagree to be nice since youaredesperate enough to suggest it. Itsbad manners. If you want your camp to be used join groups in which your camp is the best available.




/Hrakno - Ahazi - Chef/BE/Artisan
/Haiko - Bria - TKA, Swordsman, Jedi Padawan
CMDRbarbere
Fri Jan 16, 2004 2:58 am
#2

totally



Tyran Artemis - Hunter
robertwo
Fri Jan 16, 2004 3:21 am
#3

Like it! Now we need to let everyone else know it as well!



--
Youso
The Dark Vengeance Council Member.
www.darkvengeance.co.uk | TDV Code of Conduct | TDV Vendors
damonbrinkley
Fri Jan 16, 2004 7:40 am
#4

Here's a thought.....why doesn't your group leader take charge and let the scout/rangers rotate who pops a camp next. You actually come off a little selfish, these new scouts need the XP....why not give it too them?



Test Center
Misma Mookie
Melee Extraordinaire
theshagnasty
Fri Jan 16, 2004 7:44 am
#5

...or start your own huntinggroup, which is what I tend to do these days.



Marcus Nasticus - FarStar

-=Master Ranger=-
By choice, not holo....!
bdant
Fri Jan 16, 2004 7:49 am
#6

I like the last idea, I got most of my xp from camping with groups of people I met on hunts. Rotating is not a bad way to go. Especially if the higher lvl camps are used after an unusually intense fight. I actually would prefer scouts and rangers t omake camps while in groups cuz it means they are at least trying tt ocontribute in some way. Nothing makes me smoke more than seeing 20 camps outside a big city, with ppl sittin there doin nothing but crafting more camps to keep sittin outside a big city.



Ogun Logan [SLANT]
Master Musician/Novice Doctor

Carcajou [SLANT]
Medic 4/4/0/0/ Novice Pistoleer TKM
signal1941
Fri Jan 16, 2004 10:38 am
#7

ROFL this is ecactly how I feel. 9 times out of 10 some little weener wants to get his precious camping exp with his basic camps, 10 or more of us packed into a tiny little camp with 3 chairs while my crate of HTFB in my pack goes unused. I've taken to ninja camping my HTFB if I am on an expedition hunt, just once is enough, at least then I don't feel my hours of grinding frontiering weren't wasted lol



Takro Kest
ga2
Fri Jan 16, 2004 11:17 am
#8

I don't mind someone else popping a camp if they need the xp. If my camp is ever needed someone will let me know.
hrakno
Fri Jan 16, 2004 11:54 am
#9

look mr "comes of selfish"if you wantsurvival exp because youre one of the guys doingwhat i described,just say so. Its not a selfish thing when you dont do it to gain from it yourself only. What do i getthat incites me towant my own camps up?I maxed the frontieeringtree, I justthink Rangers shouldn't have to put up with this, even though we may not even need the exp its still better for the profession as a whole if people get something out of completing the skill trees. If you dont want to thats fine, but see that many of us genuine rangers care and want to be what we are made out to be. support units. I dont want to createmy ownparty Im no squad leader.What I dowant to do in a party though, besides the fighting/talkingis:


1 Keep an eye out for danger (big hug out to those that came up with areatrack its lovely)


2camouflage the party members that cannot conceal themselves.


3 build camps


Thats imho what being a ranger is all about. I thinkwould bea great feeling to stand ona dathomirean mountaintopscanning the terrainfor game, while the party is safely concealed in a field base down below. I wonder if we ever get to experience that though.Now 90% has mask scent anyway (and camo breaks all the time, even if you are a master), people want crappy camps, and noone want to wait 5 sec for an areascan they rather want to run into a bunch of aggros getting half the group killed (happened to me alot). I know its already said in the forum that rescue is useless. Who has gotthe 10-20 seconds it takes for it to happen when someone next to them is dying. Doesn't matter heh it never works anyway it only makes you combat inefficient for a little while. Good thing we're outstanding in solo player-vs-monsters, thats where i find the real pleasure atm.


Anyone else curious about how the space expansion will affect us? I dont think rangers in a spacetravellersworld is limited to ground tasks, no other profession is.


/Hrakno




/Hrakno - Ahazi - Chef/BE/Artisan
/Haiko - Bria - TKA, Swordsman, Jedi Padawan
BlakkStar
Fri Jan 16, 2004 12:12 pm
#10

If u feel this way, then simply DONT HUNT WITH NEWBS.


It's really not that difficult of a concept. I used my uber camps often when on big hunts. If u choose to roll with grinders then u pay the consequences...




Starsider: Blakk Star (Lost Child of the Ras'ka)- Master Ranger/TKM
Ahazi: Kojo Anonkye (Master of Ras'kan Martial Arts)- TKM/Stickfighter(Master Fencer)
Kettemoor: Underdog (Badass Bothan B-Boy)- Master Musician
damonbrinkley
Fri Jan 16, 2004 12:12 pm
#11

I'm a Ranger and only have Frontiering I. I don't complain that no one lets me put up a camp and I need the XP. If someone else asks if they can put up the camp because they need the XP then I could care less. I can't believe you're complaining about others putting up camps when you have your XP maxed out. If it's that big of a deal, the next time one of them asks if they can put up a camp just tell them that you'd rather put up yours or just deploy yours before they get a chance.



Test Center
Misma Mookie
Melee Extraordinaire
ChaosHippie
Sat Jan 17, 2004 12:40 am
#12

The only way we will ever get people to our big camps is to put buffs in them like "Meditate". Sit in a master Ranger camp for ten minutes you get a nice HAM buff. This way even the scouts would beg us to pull our camps.


That's it. Only way. Really. End of story.




Ri-Ek -AR-
Rebel Freedom Fighter.
*Master Carbineer*
*Master Bounty Hunter*
(In that order)
Eklectrick
Sat Jan 17, 2004 12:50 am
#13

also, adding the ability for the ranger to set up camp, and then allowing another scout or whoever to "contribute" by dumping resources into it once it is set up and sharing in the exp would solve this whole problem.





Star Wars Galaxies or: How I Learned to Stop Worrying and Love the Jedi.
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