Ranger Archive

Thread: Question for rifleman rangers

spoff
Tue Jan 20, 2004 3:14 am
#1

I'm a master ranger, and prefer to use rifles, at the moment I use a Laser rifle that is Min:69 Max:400 Speed: 5.6

I have just taken Novice rifleman also, but am only going to work up the sniping tree.......

My question is this......Is it worth my hard earned money to buy a T-21? and does a T-21 have a great advantage over the laser rifle I already have ( I have seen T21's at 480 max damage......but thats not really much more than my laser rifle is it?)

Thanx in advance

Spoff



Post NGE Force sensitive and proud of it!
DFH
Tue Jan 20, 2004 5:10 am
#2

Yes, T21's are worthwhile if you can find a good one. That's hard, because the resource requirements for T21's are totally insane (many named resources required). Also, AFAIK, it is no longer possible to make a Krayt-enhanced T21. (AFAIK, Krayts now drop no more than 10 identical tissues per kill, and you need 11 identicals to make a Krayt-enhanced T21.) The devs claim that the schematic for the T21 is going to be redone Real Soon Now to address these and other issues. And Elvis will posting to this thread shortly.

My current T21, made with a stock, sliced for damage and with a +min/max damage powerup, is 255-600someodd damage. Blows the doors off a Laser Rifle.

Do shop around for a good one though. And if you find a good one, try to get two or three, just in case yours wears out when the resources aren't available (which happens with disturbing frequency.) If you are on Corbantis, I recommend Armani, located just outside of Bestine.



-- Venture, Corbantis
4040 Ranger 4414 Creature Handler 4132 Rifleman
Rookaru
Tue Jan 20, 2004 5:33 am
#3

You've also got to remember that a T-21 is AP3 and a Laser Rifle is only AP2. This can really make a big difference also.




Durgani TC Roughneck
Dragul Starsider RSE
Durgani Ahazi -SR-


theshagnasty
Tue Jan 20, 2004 5:35 am
#4

At the risk of appearing to be a total berk......


AP2 & AP3 - Err..?




Marcus Nasticus - FarStar

-=Master Ranger=-
By choice, not holo....!
Rookaru
Tue Jan 20, 2004 5:46 am
#5

AP3 = Heavy Armor Piercing


AP2 = Medium Armor Piercing


AP1 = Light Armor Piercing


AP0 = No Armor Piercing




Durgani TC Roughneck
Dragul Starsider RSE
Durgani Ahazi -SR-


theshagnasty
Tue Jan 20, 2004 6:06 am
#6

Thanks......




Marcus Nasticus - FarStar

-=Master Ranger=-
By choice, not holo....!
signal1941
Tue Jan 20, 2004 9:14 am
#7

If I am killing easy stuff like tortons I just use my laser rifle because of the lower ham costs, but if I am killing big stuff like rancors I break out my T21, not without using buffs and food though.



Takro Kest
Terinati
Tue Jan 20, 2004 9:48 am
#8






theshagnasty wrote:

At the risk of appearing to be a total berk......


AP2 & AP3 - Err..?







Right. That's exactly what the developers said. The rifleman professions collectively asked the devs how exactly armor piercing damage was supposed to work, and they said "There's four levels of Armor Piercing, from None to Heavy." The riflemen said, "What's the difference?" The devs replied, "We're not really sure how armor piercing works."


I don't have a link to this proto-conversation, but I clearly remember reading about it on the rifleman boards. That was a while back though, so perhaps things have changed.




Ademantus Terinati

Chairman, Ordo Fidei Aeterni


"The only thing necessary for the triumph of evil is for good men to do nothing."
- Edmund Burke

CapnKill
Tue Jan 20, 2004 10:15 am
#9

You gotta be carefull though... by only going up the sniping tree your not really going to get good use out of your rifles... in all honesty, Master Rifleman is where it's at. Just giving you a heads up.
Fred_Skinner
Tue Jan 20, 2004 10:38 am
#10






Terinati wrote:





theshagnasty wrote:

At the risk of appearing to be a total berk......


AP2 & AP3 - Err..?







Right. That's exactly what the developers said. The rifleman professions collectively asked the devs how exactly armor piercing damage was supposed to work, and they said "There's four levels of Armor Piercing, from None to Heavy." The riflemen said, "What's the difference?" The devs replied, "We're not really sure how armor piercing works."


I don't have a link to this proto-conversation, but I clearly remember reading about it on the rifleman boards. That was a while back though, so perhaps things have changed.




It was more like the left hand not knowing what the right hand was doing. One set of feedback indicated that a damage multiplier could happenif AP was higher then AR (Armoured Resistance). (This is totally negated by a vunerability tho, due to a bug). A dev said later thsi was not true. There was testing that proved them wrong. We are supposing that they are bent on changing this and much lashing and wailing of teeth ensued about a comming nerf. So far no changes have come to this to date, bugs and all. You might want to do some research in the RIfleman forums.


The only thing I see in this template (sense I'm one I probably should comment) is the slight (very slight) increase in accuracy on critters and /conceal using /concealedshot and prone will allow up to 6 misses before the critters will notice. Very good combo for soloing hard to do critters if you can't find help... but this tends to be time consuming.




Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


NRaas
Tue Jan 20, 2004 10:54 am
#11

"It was more like the left hand not knowing what the right hand was doing."


Exactly.



  • Developer 1wrote it up one way originally.

  • The design got changed by Developer 2 and coded up with the revision.

  • Developer 1's original document was used as canon rather than the revised version.

  • The community noticed the error, and confronted the Developer 1.

  • Developer 2 came forward and led Developer 1 through the code to show them exactly how it does work.

  • The document was revised, and everyone was satisfied.




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Terinati
Tue Jan 20, 2004 2:04 pm
#12

"and everyone was satisfied."


So armor piercing actually does work? Awesome. I don't really care about how it works, just so long that it does. When I heard about that confusion initially I assumed it was sort of a concept that they eventually planned to implement, not an actual feature... sort of like Droid Engineers, Chefs, and Squad Leaders.


Which reminds me... with so many professions that are broken, why are they working so hard to break this one, instead of just fixing the ones that are already broken? If it ain't borked, don't fix it, right?




Ademantus Terinati

Chairman, Ordo Fidei Aeterni


"The only thing necessary for the triumph of evil is for good men to do nothing."
- Edmund Burke

NRaas
Tue Jan 20, 2004 2:21 pm
#13

"So armor piercing actually does work?"


As far as I know, Armor rating does indeed have an impact on damage.


Theissue was with "how it impacted damage", not whether it did or not.


"why are they working so hard to break this one, instead of just fixing the ones that are already broken?"


I don't see the developers recent changes as a malicious action directed at our profession.


They are simply adding functionality to improve the enjoyment of the larger gaming community (of which Ranger is but a drop in the ocean). Doing so just happens to impact our profession more than others.





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