Ranger Archive

Thread: Possible New Ranger Skill: Lure

Baelish
Sun Aug 03, 2003 6:17 am
#1

Perhaps this could be part of the trap line, but it would be great to be able to lure out 1 monster from an entire group without aggroing the entire lot of them.


Especially with non-aggressives who assist (since it's already easy to lure out single reds if you know how).


It would be another excellent group ability to be able to pull safely for your party.


Just a thought on a sunday morning...

BASnappl
Sun Aug 03, 2003 6:21 am
#2

That's a great idea. I hope the devs are listening

Azriiel
Sun Aug 03, 2003 8:33 am
#3

this is an excellent idea and perfectly suited for rangers.



Daedric Flynn
Ranger of Bria
Ailsa
Sun Aug 03, 2003 8:44 am
#4

I would rather have that than /rescue. I think /rescue would be better suited to the Squad Leader.
Crowsfool
Sun Aug 03, 2003 9:38 am
#5

Get rid of rescue (which I have used ONCE) and give me lure. Oh man, that may be one of the best ideas yet.





Lt. Colonel Fools Crow
Rebel Alliance MTK/MPike/MBrawler - Scylla

Sergeant Razorback
Imperial MBH/MCM - Shadowfire
Kydaimon
Sun Aug 03, 2003 4:16 pm
#6

agreed


good idea!




---------------------
Siraq K'Shar
JonSee
Sun Aug 03, 2003 6:26 pm
#7

Yup



It's a great idea , and could be implemented as a tool that lures them out , just like real hunters use . They use lures , scents and decoys and blinds all the time to hunt effectively and safely .



Hunters going after big game will use a call , for instance hunting Moose in Canada . You use a call that imitates the female Mooses sounds when she's in heat . Brings that big bull moose a runnin , away from the others that he's with .



So give us the same tools that we can craft and get SCOUT XP FOR CRAFTING THANK YOU .



Also one of the new camp structures that we can build has to be a blind that we can place and shoot from to give us 2 or 3 more shots off before being detected .



And I've stopped calling our traps " traps " because they are about as far away from traps as you can get . I call them bombs now .



A trap needs to be work like the Harvesters work , only we place them by lairs or water ( places where animals go in real life ) and then come back for the resources at a later time .



ALSO what is the deal with ranger harvesting bonus giving me like 5 more hides at advanced levels ???



Lots of work needs to be done here .

mjrstorms
Sun Aug 03, 2003 10:20 pm
#8

bump



Cole Storms
Flurry Antarian Rangers
Master Ranger/Carbineer
Flurry
Grabacc
Sun Aug 03, 2003 11:18 pm
#9

How about this as another ability. Tracking. What more than anything is more valuable than information. So give us a skill that mimics "surveying" in a fashion. This skill could bring up a surrounding area map with a list of creatures on the planet. From this list you could "survey" for packs or lairs of that specific critter. If there were none in the survey radius then nothing would be "present". This would simulate our ability to read tracks of the animals we're looking for, know their habitats, and in general find the animals in the wild. Wouldn't this make us a sought after profession. If someone wanted a specific animal they could come to us instead of traipessing around the wilds, or if hunting groups were looking for a certain lair, bingo, lets get a ranger since he can find where the big game is.



Just an idea I had that spun off of this one.




Bemyyrr, Master Scout-Nov. Creature Handler-Nov. Ranger-Nov. Rifleman
Eclipse-Tatooine, Mos Eisley
BoyOfLight
Mon Aug 04, 2003 12:29 am
#10

yeah that would be nice..and it makes sense with the whole nature appeal surronding the ranger




Egnar/Egnards Atop
Tarquinas Legion
Grand High Troll of The Troll Order/A Ninja of One
| If you played with force powers before it was viable, put this in your sig |
DukeHondo
Mon Aug 04, 2003 1:56 am
#11

Put Lure in Hunting line. Think about it. =P


You're luring it because you want to kill it most likely alone.. Not to pull it into a trap.. =P



And Do NOT get rid of rescue..Just friggin make it useful and not a suicide.




Hondo (Radiant)
Yoda - Lineage 2 (Kain)
Robinhood/Hondo - Lineage 1 (Dep/LoA)
Hondo - Guild Wars
Hondo - World War 2 On-Line
JonSee
Mon Aug 04, 2003 5:09 am
#12

Like the tracking idea also .



Ditch rescue it sucks hard . Even if it worked ditch it . Give it to squad leaders .




Add tracking , lure ( call ) , and hunting blinds .



ANYONE LISTENING ?



I don't care if they are or not , I got all the good ideas saved for the right time .



Good luck and good hunting all



Jon

Segolas
Mon Aug 04, 2003 5:24 am
#13

Now if I could redirect the rescue to my level 50 rancor with the 11k HAM, then saving other people would not suck so bad... hehe. Hmm, maybe they should give CHs the rescue ability to train their pets with and give something like Lure to us in its place.
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