Ranger Archive

Thread: Ranger Camps

Draukk
Wed Jul 16, 2003 3:30 pm
#1

I am an aspiring Ranger and have been watering at the mouth to see one of the HighTech camps. Anyone got any screenshots, or links to a screenshot, for one of these.


What can you put in these camps. i.e. crafting stations (all or only certain ones) etc. I've seen people mention them as portable towns to a point. This true? Please elaborate.

CellPhone
Wed Jul 16, 2003 3:33 pm
#2

the high tech field base is like your own personal house in a backpack, unfortunately the only crafting station it has is a medical one *food and chemical i believe*, but it has a roof, a floor, and seats 20 players
Rartugar
Wed Jul 16, 2003 3:41 pm
#3

The regular field base also comes with a Food/Chem crafting station. It is very cool looking but doesnt seem to do much otherwise. It is very nice when your medics run out of meds and need to craft more. Also the roof does not block the rain, it comes right through.



Oboo - Half way to master ranger


Gorath

Proxus571
Wed Jul 16, 2003 4:17 pm
#4

here is a pic of a High Tech Field Base


http://home.satx.rr.com/proxnet/htfb1.jpg




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NerfBurger
Thu Jul 17, 2003 1:09 am
#5

Do you have to be an artisan to create the field base?


I don't have room in my template and was wondering.




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Tsion
Thu Jul 17, 2003 8:50 am
#6

No, having Artisan skill is not a requirement to making field base camps.



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Flynn_Nomad
Thu Jul 17, 2003 1:07 pm
#7

I just made master scout, I was wondering if the novice ranger improved camp looks any different from a master scouts camp.


If graphically the same, then is there a benefit to taking novice ranger?




--------------------------------------------
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seen a lot of strange stuff, but I've never seen anything to make me
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no mystical energy field that controls my destiny.
XionLion
Thu Jul 17, 2003 1:18 pm
#8

The Novice Ranger camp looks signifcantly different from the Master Scout camp... You now switch to military tents with crates and healing containers strewn about and I believe it has chairs for at least 6.. not to mention I think it bumps medical modifier up to .85 from .65


- Zarn of Corbantis

Scorch
Thu Jul 17, 2003 4:18 pm
#9

The high tech field base comes with a general items and medical/food crafting station. There is a hologameboard (unusable =P ) and a nice forcefield surrounding the camp.


http://www.thegamezone.net/images/news/69.jpg


http://www.thegamezone.net/images/news/70.jpg



Scorchus C'thonis - Corbantis


"Sauron thinks you smell funny"

Scorch
Thu Jul 17, 2003 5:18 pm
#10

On this note: Aggressive creatures are still managing to aggro on people in the High Tech Field Base. Dewbacks managed to walk into mine the other day and attack people. We were in an area that doesnt get much spawns,so it's hard to tell if it was working against everything else.It would be nice to know if it's a random function, all or nothing, or if it 's working at all.

Diabolist
Sun Jul 20, 2003 11:40 pm
#11

Does the food and chem station act as a personal station, or a public one?

Are medics able to craft resusication kits and higher level stims at them?
Rodian_Bounty_Hunter
Mon Aug 11, 2003 3:36 pm
#12

I hear there's some minor regen bonuses as well as some perks for medics. Can anyone tell me if these are true or not and go into detail if they are, please. Thanks.
dashida
Mon Aug 11, 2003 3:38 pm
#13

all camps heal wounds at a certain rate. Field bases have food/chem crafting stations for stims.





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