Ranger Archive
Thread: An idea for traps
I don't know if anyone's come up with this yet, but feel free to flame if they have. Rangers should have traps to capture "live" baby creatures. These would be "suspended animation" traps that would keep the baby from growing. Combined with ( hopefully upcoming ) lures and tracking, this could provide an interesting business for Rangers. These traps would actually go up levels similar to CH Taming. A Ranger could capture up to a level 15 at Novice, 25 at Adv. Trapping 1, 35 at Adv. Trapping 2 etc.
Examples:
1. A master CH would love a big beastie to play with. Getting it is not only difficult but deadly. He contacts a high-level Ranger who goes out and captures the critter for him. After suitable payment, the Ranger gives the pet to the CH who releases and ( attempts ) to train the pet. Rangers deliver untamed pets. Note: Rangers do not store pets in the datapad. They are in inventory.
2. A CH who focuses on selling mounts ( when this becomes available ) needs a steady supply of Banthas. A Ranger goes out and captures a bunch of them and sells them to the CH. The CH only releases and trains the Banthas as needed. Notice that the CH businessperson never has to leave their shop.
These are just two obvious examples. A Scout would not have this ability. This would be Ranger only! I'm sure there are other instances where they will come in handy. Let me know what you all think.
Tierin Da'ath
Kauri Ranger ( 3/2/3/4 ) / CH ( 1/1/1/2 )
Yes. Definitely a good idea. Even a requirement toobtain components for the "live trap" from Artisansto lengthen the economy chain would be acceptable.
For example,a "live trap" would need a power module as a component that a Ranger would have to have Artisan skills tobuild himselforthe Rangerwould have to buy from an Artisan.
Terror
Ranger/Rifleman -- Intrepid
Ok. Thanks for the positive response. I would like to hear from Mineras and get his opinion. If everyone thinks this is a good idea, then maybe we can wave it under the dev's noses and see what happens. Also, do BE's have to take their samples from live animals? If so, there's another market for the Ranger who traps "live" animals.
Tierin Da'ath
Kauri Ranger ( 3/2/4/4 ) / CH ( 1/1/1/2 )
(As opposed to just "bomb" them, which always struck me as a little odd.)
My goodness, this is an old post. ![]()
Yes, it has been suggested in later posts that a trap for capturing a live animal should be implemented.
The problem with the idea, is that it would not be very cost effective unless you could specify the type of animal the trap is supposed to capture...
This is the future, and I gather the trap would have some smarts built into it to ignore certain critters, and snare others. Very smart trap. ![]()
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This is the first time I've seen it suggested to capture Babies.
Now I can see the usefulness of this for aspiring Creature Handlers...
Perhaps it should be a Scout addition instead of Ranger?