Politician Archive

Thread: Politician and Player City Bug List: Post your bugs here!

Pappi
Sat May 22, 2004 7:43 pm
#1

(the old bug list is here)

The old one is rather dated, but DaQuillais busy, and I have quite a few things on my hands already, so I need your help If you know of a any current politician or city bugs and can verify them, please post them below and mentioned the bug is "verified". put down as much information on the bug as possible. If you have a bug that cannot be verified, please put "unverified" somewhere, and hopefully someone else can verify it.

Please make sure that the information you provide is accurate, the more we can tell the devs, the more chances we can have it fixed sooner

Message Edited by Pappi on 05-24-2004 08:23 AM




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
revisoHT
Tue May 25, 2004 1:28 am
#2

My city militia list is incomplete, often not showing people who do still have all militia-granted abilities <verified>


My city update isn't so much delayed (ie one time problem) but seems to be rolling the way the old faction base vulnerable times did. (has happened 3 weeks running)


I recieve the error message 'you must be the mayor or a militia memeber to grant zoning rights' although i AM the mayor and am outside. (has not happened for a few weeks)


My citizens often tell me various trainers refuse to converse past the 'what would you like to do' menu until i destroy/replace them. (unverified)


The official 'advanced guide to player cities' http://starwarsgalaxies.station.sony.com/content.jsp?page=Advanced%20Guide%20Player%20Citiesstill shows /warn along with industrial society and scientific society as being possible. Maybe i'm the only one who read this when i took over the city?







Rev-iso, Rebel Medic
"I just wanted to touch it. I was so dizzy from the beer. I don't remember much."

DaQuilla
Tue May 25, 2004 12:11 pm
#3

Ok - have a little time - Bugs that still bug me:



  • Sales Tax goes into "nirvana" for the most part - only a small part seams to go into the city treasury, sometimes it even goes back to the merchant (verified - but had to take out sales tax to not lose citizens to useless taxes)



  • Redeeding gardens or other city buildings (using the terminal or the /destroy command) often leads to other buildings being destroyed (only feadback is the title of the first pop-up - but if it's the same typ of building it won't give you a hint) (verified to many times)



  • Decorations/Terminals sometimes get "stuck" giving you a "You can't see [Object]" Message. After CSRs remove these objects you often still have to pay for them (and they might still count against the cap) (verified)



  • You can't sit on benches or chairs in gardens. (useless café ) (verified)



  • Still nothing in the "Master Politician" Box (verified)



  • /grantzonerights doesn't work in buildings (not even in city hall) (verified)



  • Citizen list is totaly random - no possiblity to sort by name (verified)



  • Shuttle fee resets on every serverdown to 100cr (read this doesn't happen on a publish server down)



  • Theater doesn't give healing (verified)



  • You can't take out Nalargon or Omni-Box Instruments on stage of theater (they drop through the surface to the ground - under the stage - can't be targeted) (verified)



  • Access Fee only counts for backstage (but I guess you'd want to get money from the people watching - and rather pay the guys performing) (Verified)



  • Items dropped in the cloning center warp to the sparti cylinder - you can't /move these items (known bug - not sure if fixed => unverified)



  • Can't add or subtract anybody to/from the militia list unless in city hall (not sure if this is still the same => unverified)



  • Redeeding shuttle port leaves chasis of shuttleport behind - lets you "harvest" shuttleport deeds (exploiting?) - shuttle resets on serverdown and is sometimes (?) taken from the city maintenance (verified - but some time ago)


Things that bug me, although probably not a bug:



  • all /commands don't work in city buildings => can't put a decorator on the admin list - can't see how many items in the hall - can't "find lost items" - can't set the sign (clone center) - please only disable the ban list and entry fee



  • No abbility to place a SpyNet NPC renders the Bounty Hunter Mission Terminal practicly useless



Kheraba City - . - . - . - . - M a y o r - . - . - . - . - . - . - Etraes'Khar
A place to call your home - . - . - . - . - . - . - . - . - . - Many are called, few are chosen
- Where they play that Jizzz - The Green Fizz - Player Cantina Snacks&Drinks

- Tatooine - -3230 -6150 - Gorath Galaxy

Songe
Wed May 26, 2004 3:32 pm
#4


You can now remove people from the militia if they are not close to you, so you can remove that one.


My personal pet peeve - if someone is banned from a city after cloning there, they will still clone at the cloning center, just outside of it. There should be a check when they die and they should be sent to the closest non player city instead.


Edit : last part fixed today /cheer


Message Edited by Songe on 06-03-2004 02:44 AM



------

Novice Lekku Stomper
StumanKadir
Wed May 26, 2004 7:28 pm
#5


  • Politican experience granting still is a hit and miss affair with most Mayors suffering weeks where no experience has been granted (and CSRs report that the logs show it has been granted).

  • Most object movement commands in city owned structures don't work (such as "/rotate left 45")

  • Shuttle fees still show up even if they are no longer charged. Any monies collected disappear into the void

  • Witnessing increasing instances where the shuttle "eats" a players ticket. In this case the player purchases a ticket, selects the ticket bot and clicks on the destination, the screen freezes for a second or so (similar to the screen loading witnessed when travelling) but the player is then left at the starting shuttleport with no ticket.

  • Some new residents, after dropping their house for the first time find that they are unable to declare residency for 24hours. This has been found a few times for players who have dropped their very first house ingame.

  • We have a couple of residents who have declared residency, I receive an email to that effect but they dont show up on the list in the City Hall

  • Militia members who have been removed the militia suddenly reappear after a week or so - even ones who are no longer residents of the city.

  • Ex-residents with militia status no loosing militia when they redeed their house.

Thats all for now







Stuman Anikadir
Maker of stuff - on hiatis until they work out what they are doing to this game

Will be back once the Crafting Upgrade is announced
Sick of playing with kiddies, come play with the old folks, we are just as gamey as the next person

Jaspor
Thu May 27, 2004 9:38 am
#6

I'll try not to repeat any....


* Income tax - The scheduling pattern of this seems to be off. It does not always happen on the same day as city update. Then again, sometimes it does.


* Income tax - Not all income tax seems to be collected and put into the treasury.


* Income tax emails - Mayors NEVER seem to get an email indicating which citizens were unable to afford paying the weekly Income tax.


* Income tax emails - Citizens do not always get the weekly email telling them they paid the income tax. Sometimes they do, sometimes they don't. This probably has to do with the above observations that weekly income tax collection seems fairly screwy.


* City Maintenance - Trainers who are removed from the city do not have their maintenance cost removed from the overall city maintenance. This results in the city paying for multiple "ghost" trainers.




Jaspor
Master Politician / Master Smuggler / Master Pistoleer
Imperial Colonel / Imperial Pilot Ace
Guildmaster of Guild of the Zodiac - Constellation, Naboo


Steelheart
Fri May 28, 2004 5:20 am
#7

Vanishing Inventory Bug


Seems our city was established on some sort of server boundary. Items bought from our vendors disappear from customers when they cross an invisible line. This kinda sux due to the fact that the devs never mentioned said server boundarys b4 we built our city





Grievance has been reborn !
www.grievanceguild.com

Songe
Fri May 28, 2004 10:00 pm
#8

Not getting emails half the time when new citizens declare residence just after putting down a house. /sigh



------

Novice Lekku Stomper
MTolwyn
Sat May 29, 2004 4:11 am
#9

former citizens who left long time ago are still counted as citizen even they live in other cities


new citizen can sometimes not join the city regardless how often they redeclare, sometimes they suddently appear on the citizenlist 2 or 3 days later




Rilleao
Mon May 31, 2004 1:24 pm
#10

Here's a twist on the cloning one. We removed our center to try to force a couple of griefers to re appear outside our city and they are STILL cloning there! What's really aggrevating is they are opposite faction and now we have no way to remove them from our fair city and keep them from harrassing our citizens.

JediKozel
Mon May 31, 2004 1:24 pm
#11

Militia members dissapear from list and loose their status. This mgiht be a somewhat recent bug, that showed up couple publishes ago. After adding sam player to militia for 2nd time, it seems to solve the issue.

Sometime you don't get an email when a) a new structure been placed within city or b) a player declared a residency




Somebody mentioned something about removing militia from list when the player is not nearby - it's not a bug, it's a fix that we've been waiting for months!



Mokael Openg
Mayor by Day, Fixer by Night, Gunfighter by Need
"Face it, if crime did not pay, there would be very few criminals."
Laughton Lewis Burdock
(from Shadows of The Empire by S. Perry)
RM706
Wed Jun 02, 2004 6:27 pm
#12

Devs unable to retrieve painting i tried palcing in the cloning center. I went straight in to the garabge shoot (clone tube). The Dev (DougE) went into wireframe mode and still could not see it.



-DaKK
DarthRyo
Sat Jun 05, 2004 3:41 am
#13

look at my thread below :


http://forums.station.sony.com/swg/board/message?board.id=Politician&message.id=34327



city rank cap bug : our city should update to rank 4 from last publish (8) since cap have been raised to 15 rank 4 or up on major planet and that there is one rank 4 slot left (14 rank 4 cities, 1 rank 3 (us), 5 rank 2 cities)


server : Eclipse


planet : Naboo


city : Thedoras





Darsth Ryô
Leader of GOTH
(Glory of the Hunt)

Naboo, Eclipse
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