Politician Archive

Thread: This week in politics: 5/31/04

Pappi
Mon May 31, 2004 3:47 pm
#1


last week in politics

My apologies to you all... turns out moving (irl) is even worse than I thought I'm still struggling with my schedule for the next 2 weeks, and with fanfest coming up it isn't helping

you guys are doing a great job with these posts I'll put in my own as soon as I have time (which might mean after graduation, but we'll see), and I'll still read every post (although I won't have time to reply to them all.)

so what happened in your city this week?




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
Songe
Mon May 31, 2004 8:57 pm
#2

Unfortunately, as most weeks, not much at all. We lost one citizen but we got a few back who left the city a couple months ago to make another city, thatdisappeared this week because one of the main guilds left. Other than that, my mayor role is pretty much limited to changing trainers for my guildmates (and other citizens when they ask, but they rarely do) and taking 40k from the treasury every week to pay the maintenance of the hospital, cantina and the city mall. /yawn



------

Novice Lekku Stomper
Kaessa
Mon May 31, 2004 10:34 pm
#3

This week was very eventful for our city. We've been growing very quickly over the past few weeks, then stalled at 54 people. We are a remote city on Talus, nearly 5km from the nearest Starport, so a shuttle was very important to us. We did some last minute attempts at recruiting, and with 7 hours to go, I flew to Mos Eisly to see if I could recruit some new citizens. This was a new one for me, as I normally do NOT recruit my citizens by spamming at the starport.


Well, it turned out all for the best.. as I'm standing outside the starport wondering what to do next, I get a /tell from someone NOT at the starport, wanting to join the city. It made me very relieved, as I don't like to just grab anyone off the street into the city/guild. What was rather comical: minutes after we get to 55, we wind up getting 3 more people into the city. So, not only did we get our 55 people, we had some room to work with. GOOD people, too.


The next morning, our city is updated, and we qualify for level 4 and our shuttleport. And there was much rejoicing.



Rest in Peace
Kaessa - Ysadri Reelik - Niara Kubei
November 15, 2005.. the Day that Star Wars Galaxies Died

Kaessa - World of Warcraft - Kirin Tor
Night Elf Druid


SWG Vault Site Manager

Plzurpilot
Mon May 31, 2004 10:59 pm
#4


Our city is doing very well. The guild leaders of my guild are doing exelent jobs in recruiting new players. Im trying to rally the troops to get us to level 5. I have also started to my new project "Building the Bridge into the space expansion" taken from one of Bill Clintons campaing slogans in the 1996 presidential race. This project involves stockpiling resouces in preperation for space expansion and anything the GCW publish might bring us. Our city website now is looking very good. I wish i would get at bit more action on the fourums, its all a matter of giving people a reason to sign up.



One of my concerns as a politican in a video game and a former politican in real life, is the ability to "simulate" the political enviorment.I see the politican profession most like the pilot professions comming out in the space expansion. It releys more on the skills of the player rather than the ingame skills that the character gains. We need an enviorment for us to use our politican skills with other players and other politicans. I was thinking of creating a large pool of faction points ( a percentage of the total faction points gained for the weels) These fps can be used for large capitol purchase every week a player city rank IV or greater can bid for those faction points. To get them you have to have a majority of all mayors (ranks 1-5) to vote for you.This could be the foundation of simulating a political enviorment, giving us something to fight over.


I feel the GCW publish will be our only tinme in a while for us to get some attention, we need to lobby for as much as we can get.

Message Edited by Plzurpilot on 06-01-2004 01:10 AM



Nostradamus Smyth, Former Mayor: Vodo-Siosk Dantooine
Master Droid Engineer | Master Politician | Master Artisan | Master Architect


Sidious_Inoxi
Tue Jun 01, 2004 2:16 am
#5


Greetings,


as the mayor of Drifter's Oasis I am proud to give you the following news concerning our city:


1. City Status

We have managed to get merchant tents around our new shuttleport, so that travellors from all over Tatooine and even farther away can enjoy our new market place. Currently active vendors (all are Master Profession vendors):

Melee Weapons (Jede)

Architect Products (Jede)

Artisan Products, Wuk, Auk and lots more (Jede)

Ranged Weapons (Dtabor, moved from Mos Wulf)

Heavy Weapons (Dtabor)

Smuggler Products (Opaxa)

Tailor Clothes(Ghostvine)

Bioengineered Clothes (Ghostvine)

Bikes and Speeders (Blackmore)

Loot and SEAs (BLADE Guild)


2. Job Market

We have placed new elite profession Trainers at the market place for your convenience


3. Mission Terminals

1 General Mission-Terminal, 1 Bounty Hunter Mission-Terminal and 2 Rebel Faction Mission-Terminals are accessible at our City hall.


4. New City Buildings

A new Hospital and a Garage found home in Drifter's Oasis


5. Residential Program

To get Drifter's Oasis prospering even moreweencourage youmerchants andcraftersto contact me via ingame mail to get your spot for a vendor reserved. Also, every newbie player who would like to live in a growing environment is provided with a free small Tatooine house to settle and expand over time.


Hope to see you soon !


Sidious Inoxi

Mayor of Drifter's Oasis (Rebel), Tatooine, Starsider

Rebel Master Seargent

BLADE



Colonel Sidious Inoxi
Founder and Ex-Coordinator of the Battlefront City Project (PVP Cities)
Founder and Ex-Mayor of Farpoint and Farpoint Valley,Tatooine (RP Cities)

Master Politician/Master Smuggler/Master Commando/Pistoleer/Freelance Pilot
...bears the Starsider Supreme Chancellor award 2005 for best Politician


Inactive, living in Azeroth now
Laeren
Tue Jun 01, 2004 7:39 am
#6

Rauha, Naboo (Starsider)


For the most part, nothing too much new in the city. We did have some drama associated with one of our PAs. The two most active-in-the-city people from that PA have left, and we don't really have an active liaison to that PA. I should investigate whom we should be talking to with that PA, but I've been suffering from a hip injury which severely limits my online time at home. Now that my hip is feeling better (in time for Fan Fest), I should have some time to talk to that PA's members and re-establish relations with that PA.


Other than that, we've been hovering around the Rank 5 #'s for a couple of weeks now. Also, I've noticed a few players have been absent for a number of weeks, but I'm hoping it's just springtime business that's keeping them away. We've also had a few idle players start back up in the game again, so it's been a fun balancing act of keeping people happy and active in the game.


One problem or issue we're having is overlap between professions in our city. We have several masters of the same profession, and by agreement they try not to step on each others' toes, but it seems that if we get more crafters into the city, more overlap may happen. How do other cities deal with professional overlap, especially amongst groups/PAs and individuals? Or do you just let their marketing fight it out?




Aes Sedai Industries
::::
Swarriorx Irow: Mayor of Rauha (Naboo), Starsider (www.rauha.com)
::::::Laeren Misha: Teras Kasi Master, Master Rifleman, Master Journalist, Master Interior Decorator
:::::::::Apprentice Filmmaker
Visit my movie page: Triquetra Pictures AIM: LegalMinn
William_Evans
Tue Jun 01, 2004 8:23 am
#7

Short post



Our city budget ballenced itself within 3 credits!





Jedi Master Will'iam E-vans - Rebel Colonel
Rebel Fighter Pilot

Retired Mayor of The Old City of Mos Alianza- Tatooine
High Council of DotA - Retired Ulumni
Plzurpilot
Tue Jun 01, 2004 8:56 pm
#8






William_Evans wrote:

Short post



Our city budget ballenced itself within 3 credits!









Did you do this on purpose or did you plan it out. If you planned it, great job, how did you do it?




Nostradamus Smyth, Former Mayor: Vodo-Siosk Dantooine
Master Droid Engineer | Master Politician | Master Artisan | Master Architect


LadyIllyria
Wed Jun 02, 2004 12:25 pm
#9

Quarterly Report for Makarha's Estate (Tatooine, Bria)


First, my business is growing and expanding at a slow but steady pace. With the business growing, so has my Estate. Profits are on the rise with the addition of a new Master Armoursmith and Master Droid Engineer. The business aspect has grown so much, that I have finally felt the need for further organization within the Estate. Production was slowed last week as inventory was taken of all the warehouses, resources and vendors. Thankfully, with the help of one of my slaves, and a new apprentice, this was done in short order. Now I get the job of actually putting it all together in preparation for creating our own website.


By the numbers, we have seventeen citizens, andnineteen guild members (three guild membersare not a citizens, one citizen is not a guild member). We are still rank one, but I foresee sometime in the months to come our raise to rank two. At our apex this month, we had 2.14 million credits in our business treasury and .65 million in the city hall treasury (with an overhead of at least .5 million every week). Between eleven vendors, we have a total of well over 2500 items up for sale (all nicely inventoried now too).


We have had to expand and build four new warehouses. We had to finally split the inorganics warehouse into two buildings to hold all our metals, ores, gemstone, etc, and we added a warehouse each for weapon components, droid components and armour components. An additional workshop was build as well. This brings the total buildings including factories on the Estate (and maintained by the Estate) up to 42 (a nice number, being the answer and all that).


The past two weeks have also brought a new position being formed with the Estate, that of an apprentice. Apprentices get all training and resources paid for while under the apprenticeship program, as well as tools and equipment. However, all ten lots are turned over to the Estate for management, to compenstate the costs of their training. We now mentor two apprentices, and I will be rather sad to see them go when their time with us is done. (That is assuming they will still wish to go their seperate ways and leave the Estate and guild, once they are done.)


The new apprenticeship program, has added twenty more harvesters for us to use temporarily, but it also has increased the overhead by that much as well. The Estate now manages a total of fifty harvesters.


Earlier this month I swore off Interior Designing, but that lasted all of a week before I accepted the next job. I did have to raise my prices to compensate the amount of work I was doing for these, and I may have to raise them again. It just eats up so much of my rl time, and in game resources that doing these jobs at the cost I was, in addition to running the Estate, did not make it a profitable venture and was fast leading to burn-out.


The renaming of our vendors definitely helped in bringing business out to the Estate, and I hope my next advertisement campaign will as well. (Bria has an ingame newpaper with advertisements and listings. This got me to thinking along the lines of producing a catalog.)


All in all, the Estate is a success inmore ways than just making profit. We're having fun, the city that was never planned in the beginning continues to grow, our name is getting out there more and more, and I am constantly getting compliments both on the city itself, and on our group itself (we are roleplayers).


The addition to being able to have mounted pets now is also a boon, since we all frequently have to run to the other side of the Estate for that one resource we forgot to get, or to pick up that component someone else had to make, or any other number of reasons that kept our speeders in a constant state of decay. Sure pets are slower than speeders, but they don't decay when you leave them out, and they still go faster than we crafters with no scouting skills.


I do sometimes get lost in the fact that I manage and run a business on a GAME, and forget to have fun doing it along the way.


I have fun teaching the new apprentices the tricks of the trades as it were. I have fun buying things off the forums and just putting a half mil in my pocket and going out buying things for people in the guild. (Cough, this months excess funds all went to Akane buying out a lot of her stock, cough.) I enjoy checking on the harvesters and stacking up the resources. I am definitely not looking forward to restocking my architect goods vendor (it has almost a 1000 items of that 2500 on its own).


*Looks around and adds...*


A lot of our time the past couple of weeks (our being me, my rl husband and our neighbor... and even my son got into the act a bit), helping a certain Stormtrooper with a certain project. Look for the fan movie, Corellian Vengence, very soon... all I can say is yes, that really is my voice (and the others as well).


Mistress Kyphi Makarha
RM706
Wed Jun 02, 2004 6:23 pm
#10

Galatorbria Rori on Valcyn accepted a new guild into the city limits. Regained Metropolis status (yeah!) and broke an all time vendor sales record for any one given weekend (which is important to us becuase we are a crafting city).



-DaKK
TiberGrim
Thu Jun 03, 2004 9:40 am
#11

About having several masters of the same profession.



We do not regulate them at all. They each run their business to the best of their abilities. If they want to make some kind of agreement with each other then fine. If they want to compete head to head that's fine as well. Nothing heated has come up so far. And Trinity City has been up since long before player cities came out. (Though we moved the day they came out) Remember the mayor doesn't have to settle every spat between the crafters.



What kind of specific problems is Rauha having between it's crafters?


Megathrax
Thu Jun 03, 2004 9:53 am
#12

Doing great, city has been getting so many hunters that the lag is causing them to look for alternatives! Can't complain though, we have plenty to go around



Ultros Fishmagnus
Leader of the Chaos Breakers
Mayor of Ataxia, Dantooine

If I won an auction, please offer the items to the vendor at City Hall in Ataxia, Dantooine.
William_Evans
Thu Jun 03, 2004 10:26 am
#13

we had to kick a guy out of our guild this week but he owns the hospital so he locked the city out he also went Imp and talked on of our citizens into transfering his structure over and they named it "imps only" wich resulted in that member( who is just a nieve kid) getting kicked out. They prolly offered him alot of money. So we set up another hospital right next to the old one with a streetlight labeled "BAN OSON IMPERIAL DEFECTOR FROM YOUR SHOPS" adn i plunked it right down on his front porch of "his" hospital ( the building belongs to the city was donated when the city was put up and he is the third doctor to have possetion of it) its an ugly despute but fortunatly the rebel council on our server is on my side on this so I breath easier.



we need a way for citizens to be able to vote someone out of the city...





Jedi Master Will'iam E-vans - Rebel Colonel
Rebel Fighter Pilot

Retired Mayor of The Old City of Mos Alianza- Tatooine
High Council of DotA - Retired Ulumni
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