Politician Archive

Thread: Eye Candy For Cities Please

RoninFrost
Sat Jan 03, 2004 5:07 am
#1

I'm a mayor, all neat and good, but town seems a little...bland. I mean, we have the cantina,cloning, bank, and etc. But there's no real flavor. I'd love to be able to place some NPCs around or perhaps some of those vendor looking tents around, random discarded junk, or any or the other things that you see all around in the actual game cities. I can't even put trainers in the cantina just to add some "warm" bodies around to liven the place up a bit when not many are around.


There's a natural flaw with the player cities and that's the simple fact that the times when everyone's on and around is very far and few between. It'd be nice to be able to place a few things around to make our "ghost towns" a little less vacant, and more like placed people are willing to hang out in.


I mentioned the cantina a little earlier, first off, almost a good design. The fact that it eats up so many lots and you can't even give the poor master chef/ master entertainers a place to call an office, or a basement to call their own is just a bad call. The place also needs the ability to change some lighting to some other colors, or to even dimmer settings would be nice. But the biggest thing that one should be able to place in there is an NPC band. I don't care if they don't heal mind wounds, but just to have something going on, and some music playing would be a really nice touch.


All right, it's late and I ramble. I'm done.

KeliG
Wed Apr 07, 2004 7:16 am
#2

Not exactly what you're saying but, I placed a park outside our shuttle and it has become the local "hangout spot" for our city. We don't get too many people hanging out in the cantina, but that park just seemed to do it for our city, and has since become the focal point of the community. People come from all over the planet, don't really want to say server, just to hang out there. Our crafters and grinders have since chosen that spot as their working environment, going there to add alittle life to their solitairy professions.


It's really all about the people really, your idea of a static band in particular has appealled to me in the past and i would love to see something like that. But the people of your city really need to make a commitment to become involved in their city. But what i really want is a gardner. Any takers?


If you build it, they will come.

Tharro
Wed Apr 07, 2004 11:29 pm
#3

And give us a bazaar also



Don't let hatred fill your mind,
Ydyp Ieva.

Master Squad Leader/Rifleman/Creature Handler (going Squad Leader/Ranger, yep I like to be a sucky char just wait for the combat balance )
Chibi-Bar
Thu Apr 08, 2004 12:06 am
#4

I think it would be nice to place crafting station inside the city without having to be in a building that would be nice.







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Flynn_Nomad
Thu Apr 08, 2004 5:25 am
#5

I have NPC's in my city, farmers, miners, etc.


Just like the Non Player Cities.


I have droids rolling to and fro, just like the NPCities.


I'm just a thrifty individual I guess.


And I have good citizens.





--------------------------------------------
Kid, I've flown from one side of this galaxy to the other. I've
seen a lot of strange stuff, but I've never seen anything to make me
believe there's one all-powerful force controlling everything. There's
no mystical energy field that controls my destiny.
Flynn_Nomad
Thu Apr 08, 2004 5:28 am
#6






Chibi-Bar wrote:

I think it would be nice to place crafting station inside the city without having to be in a building that would be nice.











DUDE I totally agree...


Basically we should be able to do what Non Player Cities do,although I dont think player cities should ever get SOME of the things NPCites get, like Bazaars and Spaceports.


We still need a reason to go to the NPCities




--------------------------------------------
Kid, I've flown from one side of this galaxy to the other. I've
seen a lot of strange stuff, but I've never seen anything to make me
believe there's one all-powerful force controlling everything. There's
no mystical energy field that controls my destiny.
Tharro
Thu Apr 08, 2004 2:39 pm
#7

I think giving us spaceports isn't a good idea. Space travel isn't supposed to be open to everyone on a planet. With the baricades the imperial fleet put up sometimes. So keep the spaceports to the npc cities. But a bazaar i surely should like to see in a player city. And I don't see any reason why we shouldn't get one.



Don't let hatred fill your mind,
Ydyp Ieva.

Master Squad Leader/Rifleman/Creature Handler (going Squad Leader/Ranger, yep I like to be a sucky char just wait for the combat balance )
PsychoticChipmunk
Thu Apr 08, 2004 9:11 pm
#8






Tharro wrote:
I think giving us spaceports isn't a good idea. Space travel isn't supposed to be open to everyone on a planet. With the baricades the imperial fleet put up sometimes. So keep the spaceports to the npc cities. But a bazaar i surely should like to see in a player city. And I don't see any reason why we shouldn't get one.




Because you could delete the bazaar or the city and then all the items up for sale on that terminal (you have to go to the location of purchase after all) is gone. So you not only can grief all your citizens by removing the cloner and port et. al. but you can screw people out of millions while you're at it.


That being said I don't see why we can't get a terminal that lets us view the other NPC ones but not offer up a sale. If you need grinder copper and the local guy is out and not online do you want to drive all the way to your closest town (faster then flying) only to find out that you needed to hit Coronet instead of Kor Vella etc.? This would save the time and effort, including other stuff you buy on the bazaar of course.


Oh and for a new cantina floor plan, give Corellians an upstairs in lieu of,or as well as a down.



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KeliG
Thu Apr 08, 2004 9:17 pm
#9


Someone in another post spoke of intercity bazaar like trading, I'm more than alittle intrigued by it, although I'd like to see it without the bazaar caps and at a premium to the two cities linked (higher maintenance costs or taxes imposed) as well as the two cities requiring consent from each other to make the link... yes seperate links between each pair of cities, maybe a limit to how many cities each city can have links to, maybe an incentive to actually master pollitician. Definetly same planet only trading.


Just adding to someone elses idea you could say. Wish I could remember the thread I saw this in, I would love to give the original poster credit. Not to mention he also made some other great suggestions


*EDIT* Can't say I'm terribly lazy today. here's the link to the original post for this idea, read all his ideas, some are really good


http://forums.station.sony.com/swg/board/message?board.id=Politician&message.id=31039&highlight=#M31039

Message Edited by KeliG on 04-09-2004 12:22 AM

Laeren
Fri Apr 09, 2004 6:05 am
#10

I would just love to have our shuttles make some noise when taking off and landing.




Aes Sedai Industries
::::
Swarriorx Irow: Mayor of Rauha (Naboo), Starsider (www.rauha.com)
::::::Laeren Misha: Teras Kasi Master, Master Rifleman, Master Journalist, Master Interior Decorator
:::::::::Apprentice Filmmaker
Visit my movie page: Triquetra Pictures AIM: LegalMinn
Xyrdre
Fri Apr 09, 2004 7:22 am
#11



PsychoticChipmunk wrote:


Tharro wrote:
I think giving us spaceports isn't a good idea. Space travel isn't supposed to be open to everyone on a planet. With the baricades the imperial fleet put up sometimes. So keep the spaceports to the npc cities. But a bazaar i surely should like to see in a player city. And I don't see any reason why we shouldn't get one.

Because you could delete the bazaar or the city and then all the items up for sale on that terminal (you have to go to the location of purchase after all) is gone. So you not only can grief all your citizens by removing the cloner and port et. al. but you can screw people out of millions while you're at it.
That being said I don't see why we can't get a terminal that lets us view the other NPC ones but not offer up a sale. If you need grinder copper and the local guy is out and not online do you want to drive all the way to your closest town (faster then flying) only to find out that you needed to hit Coronet instead of Kor Vella etc.? This would save the time and effort, including other stuff you buy on the bazaar of course.
Oh and for a new cantina floor plan, give Corellians an upstairs in lieu of,or as well as a down.





I really like this idea for player city bazaar viewing only terminals...





Deila Karlossi , Blue Glowie of Dancers, and become more powerful than you could possibly imagine...
Laeren
Fri Apr 09, 2004 8:47 am
#12

Actually, the terminals don't just have to be view-only. They could also be purchase-only.


At these purchase-only terminals, you could buy your items as normal, and they would be waiting for you at the appropriate NPC city, just like buying an item in a far-off city in the NPC cities means you have to travel there to get them too.


This way you avoid the 'disppearing' bazaar terminals in the PCs, becuase there never was anything on them in the first place. The goods are still in the regular galactic bazaar system, and only retrievable from the NPC cities in which they were originally uploaded, just like it is now.




Aes Sedai Industries
::::
Swarriorx Irow: Mayor of Rauha (Naboo), Starsider (www.rauha.com)
::::::Laeren Misha: Teras Kasi Master, Master Rifleman, Master Journalist, Master Interior Decorator
:::::::::Apprentice Filmmaker
Visit my movie page: Triquetra Pictures AIM: LegalMinn
SolarusArc
Tue Apr 20, 2004 7:37 am
#13

I would like to be able to actually sit on one the park benches are chairs in the Player City Parks. I would also like the ability to fill the various pot holes in my city so I can build near my shuttle port. A city jail would be cool too






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