Politician Archive
Thread: This Week in Politics 2/9/04
This is weekfourof "This Week in Politics."
I'll make a new thread each Monday for use throughout the week for youto let me and the rest of the Politician community hear how things are going in your city, events planned, tips you might have learnedlike ways ofusing specializations efficiently, new facilities being placed, any interesting dynamics like mergers with new partners to grow your cities or issues of disagreement between your citizens, anything having to do with your politician skills, new skills, skills sold back, newissues, frustrating bugs, or just a quick status report. It will be easy for me to keep up with a digest version ofthe goings-on of the community this way, and perhaps a way for you all to get to know each other as players dedicated to the concept of building communities in the Star Wars universe.
This week, one of the issues which had my attention was the use of medium houses to build walls in cities. The building of a wall of houses may in some cases be attributable to the use of an exploit, but the use of medium houses withcertain footprint allows the building of a wall within the normal footprint placement of houses, and is, in my experience, a very common feature of many player cities.
In addition to your normal weekly reports of city activities, let us hear about your use or non-use of house-walls in your cities. Do you use them? Do you use them for defense of faction bases? Do you use them for some aesthetic purpose? Do you maintain a corridor for access to the center of walled off areas, orhave you completely walled in certain facilities or features?
I'd like to get as much of a clarification on the rules from the Devs as possible, and how house walls are used in your own cities may give me some examples on which to request clarification. If you have questions on how house walls may or may not be used as approved features of a city, please ask here.
Reporting from Last Hope, Starsider, Tattooine:
We've had an influx of citizens this week.. happilly, what could have turned into a tough situation was averted by diplomatic handling. The new "New Citizens' Handbook" was published by the Mayor's Office, and new arrivals have been praising it's usefulness -
We still await a status report on ground breaking on a new Shuttleport; we expect word soon from the Planetary Authority.
ooc: Tattooine houses aren't really able to be used as walls.. our basic residential structure is a "ring", but we cannot place homes that close together.. that, and the terrain doesn't allow for homes to be placed abut to each other, even if the house footprint would allow.
I'd like to have some "wall" structures to define borders.. but since we are a neutral Safehold, we're not really trying to keep anyone out.
The Suntir/Riverlands Federation is to be forced to "persuade" a potential member city through invasion. Locations within each city are being given point values, and a large scale, multi-hour "capture the mayor and flags" scenario is in the final stages of planning.
Forces from both sides will be forced to defend AND attack, and the best group will be the ones to use their limited forces to probe for weakness and assault accordingly.
RbT
Major change was to swap 4 major structures around ( Cantina, Guildhall, Medical centre and cloning ) in order to improve the flow of the city.
I havn't deliberatly used 'house walls' although 1 area is planned to be 100% meds and as Correlian houses to 'wall' that area will be walled. But only purely as an asthetic view. I try to keep roads and accessways clearly defined and walling med's makes this much easier. In fact I'd like the ability to drop walls to structure the roads better.
Reporting from Tal'Alderaan, Talus, Intrepid Server
Not much new to report. We may be approaching 70 citizens now, even with one or two leaving. My appeal to the populace to pay their taxes seems to have struck home - the city now has 1.4mil in the treasury, and we are financially secure for the time being. The players of the town are enthused about the progress we have made both in town and on our website by introducing forums. I personally continue to wish that the in game help features were more robust for new players, as answering SWG trivia for them has been sucking up a lot of my time.
As to the houses, I issued a statement early on that I personally viewed that type of housing placement as being outside of the intended use for those structures and requested that they not be placed in that manner. There wasn't a bit of complaint or discussion on this point, and to date no one has tried to place any medium generic houses in a way that they might obstruct the movement of visitors to our town.
- Acroyear