Politician Archive

Thread: Ten Questions for Thunderheart today.

Bajeezus
Mon Jan 26, 2004 2:00 pm
#1






TitusAndronikus wrote:

When can we expect an official response to the Politician Top 5 list you submitted?






Not sure if this is meant as one of the ten questions, but I do know that TH is working on these questions, has come back to me for clarification or updates on a couple of them, and so I know that he has them on his agenda, not that I have an ETA on an official response.
Exitio56
Mon Jan 26, 2004 2:09 pm
#2

Are Garages going in this patch?


Will we ever be able to find out the owner of a structure by doing an examine on it?





__________________________________________________________________________________________
Exitio
+12 Master Chef, n00b Imperial Pilot
Founder of Geigen City, Tatooine
Vendor Location - Exitio's Fine Food and Drink: 4178 5220, in the Geigen General Store
Exitio56
Mon Jan 26, 2004 2:11 pm
#3

Forgot one.. Will we ever be able to sit in the benches in the gardens we built using more resources than a PA hall?



__________________________________________________________________________________________
Exitio
+12 Master Chef, n00b Imperial Pilot
Founder of Geigen City, Tatooine
Vendor Location - Exitio's Fine Food and Drink: 4178 5220, in the Geigen General Store
Reavus
Mon Jan 26, 2004 2:27 pm
#4

I would also like to know if devs (Thunderheart)have taken any notice of our "pie-in-the-sky" ideas for improving the politician profession and to hear some comments on them.



It's a little hard to come up with questions when we haven't had any word back on our Top 5. I'd rather get feedback from that before we potentially waste our questions.





Reavus Fain, Master Smuggler
Gron_DM
Mon Jan 26, 2004 3:34 pm
#5

gardens-functionality?


resigning and or transfering mayor peacefully?


fixing the garden and civic structure re-deed bug?


top 5 of course


timeline on garages? this patch or next or next or....


any new civic structures to balance the exorbitent cost of cities, to a more functional purpose?






Vilance -Retired from SWG
MDE for most of it, Guildleader as well
EGC Founding leader August 03
Corbantis
Founding Mayor Of Rhuidean, Tatooine
placed Nov 03.
PsychoticChipmunk
Mon Jan 26, 2004 3:39 pm
#6

Are the dev's currently working on or have an ETA for when we can get more "civic decorations"? Most notably pavement, stairs, bridges, walls, and archways.


Are the current city caps more or less dead set or will they ever be raised at sometime in the unforseeable future?


What happens if a mayor is forced to be offline for 3/6 weeks and is, therefore, removed as a citizen or that feature not going to be patched in?


Are garages coming in this publish or the next?


Will cities ever be able to play an official role in the GCW? Outside of rebel bases apparently hiding under gardens.


Can we get a new title "Mayor" if we win an election, or would you consider changing the novice and master title to "Politician" and "Pundit" (or better ones since you guys are the creative ones). I know that titles are apparently an incredible difficult thing to change, after all we rifleman still have Hunter for the concealment line and scouts still have Hunter for the hunting line, but could this be looked into or considered?


Will you give me a FSCS if I lend you this new TV that...uh...fell of a truck?




0000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000Decorator, Mayor, Rifleman, Bothan0000000
PadreBook
Mon Jan 26, 2004 3:48 pm
#7

1. Will a mayor be able to step down and not run--i.e. to allow another registered candidate for office to win?

2. Will we be allowed to set admin privledges or see structure status (or other non-banning, non-privacy slash commands) in City Halls or other civic buildings of this nature?

3. Will we ever have the ability to get a player starport?

4. Will we ever have the ability to get bazaar terminals?

5. Will we ever be able to remove somebody from the militia when they are offline and/or not in town?

6. If a mayor is replaced by another mayor without the proper skill to set the city's current specialization (set previously) will the city loose that specialization and why?

7. Will we ever have the ability to place roads/level ground?

8. Will the various problems with cloning centers be fixed--e.g. if the mayor who places a cloning center is overt when he places it then anyone of that faction who clones there comes out overt without fail, and that's only one of the bugs with them?

9. Will we ever get a permanent city chat channel (same as a guild chat channel--anyone who is a citizen of that city joins that channel as soon as they log in--no one has to create the channel on a daily basis)?

10. Will we ever get some useful tools such as something that serves the purpose of CityWarn and/or will CityBan ever be truly useful (i.e. now you have to be in town with the other person and it still doesn't do anything)? Same for the Master Politician abilities, of which there are none currently--will there be anything useful in there?

Padre Book
Mayor of Serenity Valley
Intrepid Server
RudyBega
Mon Jan 26, 2004 4:00 pm
#8

Top 5 etc etc


When is /citywarn coming back?


Any thoughts on Bazaars?


Have you ever considered a "growth check" system? Details : Rank 4 city is 400m. Rank 5 is 450m. Rather than have 85 in the 400m to allow for growth, have the system do a sweep ofdeclared playersin that additional 50m. If that number plus the current population is 85, you grow. (Same for all ranks, of course.) This would be really useful for Rank 1 cities, but also useful to people who have been waiting for the Rank 4-5 bug to get fixed by having "temp" houses set up for those players waiting to be encompassed into the city.


-RB


BaudGnarly
Mon Jan 26, 2004 4:07 pm
#9

When are we getting garages?


How does SOE plan to make the militia useful again?


Where are the Bio-Engineer trainers and the SpyNet Ops?


Are we really getting pavement?


Will more city decorations be added?


Will streetlamps ever be removed from the total decoration count, or will the decor count go up?





-----------------------------------------------
The amazing un-bumpable forum thread
http://forums.station.sony.com/swg/board/message?board.id=Naritus&message.id=182845&page=1
Bajeezus
Mon Jan 26, 2004 4:10 pm
#10






Reavus wrote:

I would also like to know if devs (Thunderheart)have taken any notice of our "pie-in-the-sky" ideas for improving the politician profession and to hear some comments on them.



It's a little hard to come up with questions when we haven't had any word back on our Top 5. I'd rather get feedback from that before we potentially waste our questions.






Don't worry about wasting questions. Thunderheart wants to do this, and do it right away. Worry only about wasting this opportunity to ask questions.
Meplorium
Mon Jan 26, 2004 4:24 pm
#11

Where are our player city garages?


Will there be some way to deal with structures left behind by people who have not logged in for 3 weeks? This can cause a city to become land locked with non-citizen structures and no real way to get rid of them until the maintanence runs out.


With the next patch a new grief tactic is now available. A group can join a larger city in need of citizenship to maintain their current level. Once joined the city stops looking for new citizens as they have the needed citizenship. Just before a city update, the group removes themselves from citizenship to allow another city to advance. Is this intended? What is the actual purpose of this feature?


Why is game design feature behind the zero gained skills for master polition?





- Meparch (Master Crafter, AS, DE), Mepaarch (MiniMep, Chef, SW), Meparca (Master Wookiee), Mepthorian (Master Naturalist, CH, BE)
Drop Off Vendor: Buffy in the Bacta Tank, Crystal Hollow, Dantooine. -6931 4819
Visit the commerce district, Crystal Hollow, Dantooine.
The Armored Wookiee - Kashyyykian Armor Specialist
The Bacta Tank - Food, Drink and Stims
Grimy Shack - Tools, Vehicles and Ships
Special Orders Welcome, Send Mail.
Reavus
Mon Jan 26, 2004 4:37 pm
#12



Bajeezus wrote:
Don't worry about wasting questions. Thunderheart wants to do this, and do it right away. Worry only about wasting this opportunity to ask questions.



Well a lot of us are asking questions which have been addressed in the Top 5 issues. I think it a waste to re-ask/re-address them before we hear back from Thunderheart about the Top 5.

Q: Thunderheart, how will the "Imperial Crackdown" affect player-cities?





Reavus Fain, Master Smuggler
Sevarhin
Mon Jan 26, 2004 4:43 pm
#13

Question:

Will they allow Mayors to assign separate tax rates for citizen structures and non-citizen structures. This seems to have widespread support (see the recent thread).




Tranquility Shipyards
Vendor wp: -3291 5615 (Tranquility, Naboo)
Founder of Tranquility, Ahazi's first Player City

Page 1 of 4
Previous Next