Politician Archive

Thread: Buglist Politician & City

MaxellSnow
Tue Apr 06, 2004 10:58 pm
#105

Like everyone else, I am amazed these bugs have not been worked on, considering SOE has a high priority in player driven content.... I will add



Maxell Snow

Avios Snow

Msg. either toon in game if I win an auction. I DO NOT MONITOR auctions tightly.
MaxellSnow
Tue Apr 06, 2004 11:00 pm
#106

odd... well cont.....


this helps the mayor control building since all militia can grant zoning anywhere...


-(another this will never happen) different property tax rates for different areas of city and/or factions


---this could be used as a way to get rid of an inactive players house, crank their tax rate up and eat up the maintenance





Maxell Snow

Avios Snow

Msg. either toon in game if I win an auction. I DO NOT MONITOR auctions tightly.
magroth
Tue Apr 20, 2004 9:10 am
#107

i am still paying tax for a city i havent lived in for months. ive moved several times since and always declare residence at a new place. i have not lived inanyothercitys. the mayor has no options to kick me out and i have no options to leave.


a "resign from city" option on the ballot box would be nice





the game formally known as swg, rereleased as "j3d-3y3 pwning- IN SPACE!1!11!!"
Artistan
Fri Apr 23, 2004 1:05 pm
#108


  • Our city (Kor Fatell, Corellia) has our garage set up near our bazaar area, all nice and dandy. The problem is, if you come in from one side you cross over a serverborder, which borks the garage.



- I support keeping & balancing the current combat system You can too
Balin76
Tue May 04, 2004 12:59 am
#109

I think the option that you're looking for, to revoke citizenship, is actually in the game. It's just on the city mgmt terminal, not the ballot box. If you're not sure where that is in your style of City Hall, ask the mayor, or someone intimate with the workings of city hall.



Kothmia Autry, Mayor of BarterTown
Former Leader - Kaiburr Enterprises
Antithasys
Tue May 04, 2004 4:10 am
#110






Bajeezus wrote:
Ugh! I have my own little bug right now, unfortunately with these forums. I can't copy text from Word without getting all kinds of filter issues, and very often I run into problems even when typing directly into the forum input window. So just now, I'd spent a bit of time copying and pasting all of these bugs together to post over in the correspondent's forum, and I got hit with the filter complaining about using HTML, and then when it finished trying to submit, it wiped my post clear. I'll get to work on another copy and paste, but had to vent a bit of frustration first.






I did the same thing, found a easy fix thou... just pase it into notepad first and then paste it into the forums... works like a charm.



-Antithasys
Delivery Vendor @ 2977, -5379 (Naboo)
RealTic
Tue May 04, 2004 6:19 am
#111

Quote:

* Skill trainers still cost you City Maintenance even after they are remove. (Though they do not show in your count of trainers placed). How to replicate it: Place a skill trainer. Check your City Maintenance. Remove the trainer. Check your Maintenance (will be the same). Add another trainer. Check your Maintenance (will have gone up, despite having the same number of trainers as before the removal.)



Has this been fixed? I have yet to place any trainers.
Michiru
Sat May 22, 2004 2:03 pm
#112

It would be kind of nice if I didn't have to have someone else from Militia grant me zoning rights due to a bug that won't let me place anything.



---
Leader of the Imperial Dragon Syndicate (TS)
Located at Syndiville, Talus (Kauri)


Teras Kasi Master
Master Smuggler
Rodian-Bob
Sun Apr 17, 2005 12:51 am
#113






DaQuilla wrote:

Since our Top 5 issues don't concentrate on any bugs (which is correct in my opinion - since they are supposed to be a list of things a politician as planed by the devs needs to be more fun) let's collect all known bugs into a list ...



  • Cities often don't update for several days (patchnote says "fixed" - let's keep an eye out)

  • Cities sometimes update every 24h (patchnote says "fixed" - let's keep an eye out)

  • Cities sometimes update and don't give any XP (although they cost maintenance and expand)

  • You cannot place a BE-trainer (shouldn't be too hard to implement)

  • There is no Spynet Op when placing a bounty-hunter terminal making it pretty useless

  • /destroy of gardens often /destroy totally different civic buildings in "close" proximity - could even /destroy city hall !!!

  • Some gardens still have invisible walls on some sides (which ones?)

  • Shuttle fee resets to 100cr every serverdown

  • Player-created ballot boxes with player-created polls "forget" their input at server down

  • Decorations/Terminals sometimes get "stuck" giving you a "You can't see [Object]" Message. After CSRs remove these objects you often still have to pay for them (and they might still count against the cap)

  • Some /commands need to be ingame ... only make the ban option not usable - we need /setperm admin /stuct /name etc.

What are your major bug concerns? What other bugs have you encountered?






I dropped shuttle fees a couple of weeks ago, and they suddenly jumped back up. I was like, wth is going on, then I log in to the forums and see it's a known bug.


known for a long long time.


bleh. oh andthe City Management Terminals are totally bugged again. Plan on checking the city budget numbers once every 3minutes or so...





-Bob is Robii D'Luminatii
~NOT a Jedi: Drifting away into The Great Dark~
Assassin & former Mayor of Perdition/Grendin Waste, Lok: Ahazi
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