Politician Archive

Thread: Time for me to collect some issues

omnibuscortex
Tue Nov 25, 2003 4:24 pm
#66

1. Lower cost of decorations and remove them from being city expenses if they're in people's houses


2.Roads would be nice


3. Remove grant zoning rights ability from militia






Pash Aylor
Evil Imperial So and So

Galactic Home Show Winner
Kerawey
Tue Nov 25, 2003 4:36 pm
#67

1. Would like to be able to see who owns what structure instead of relying on the emails.


2. streetlamps not considered decorations


3. need an ability to flatten the terain in the city boundries

Zakkeh
Tue Nov 25, 2003 5:26 pm
#68


1) /grantzoningrights should be on a different level to the militia - there are many many different ways of doing this....but basically - the militia should NOT get grantzoningrights. We ALL want more positions to be given out - the more the better. Custom positions would be even better


2) Spawns and mobs all over cities are annoying and dangerous for new players and non-combat players - they should be removed.


3) City chat channel




---------------------------------------------------
My spirit is too weak; mortality
Weighs heavily on me like unwilling sleep,
And each imagined pinnacle and steep
Of godlike hardship tells me I must die
Like a sick eagle looking at the sky.
Jarbis
Tue Nov 25, 2003 6:53 pm
#69

1. new buildings or newly transfered owners of buildings do not get automatic voting rights- must be given by the existing mayor. 24 hour decay on any residence planted witihin the 450 radius of a city hall if residence is not declared by owner.


2 New tile sets - roads with street lights - paving pathways - vendor tents should be in shape and size something like the top lvl ranger camp.


3 the ability to have a residence removed and redeeded to that players bank account4 dayslater minus the contents.

Tack
Tue Nov 25, 2003 7:05 pm
#70


  1. Mission Terminal Use Stats - Shows how often each mission terminalwas used, how many missions were spawned, and how many missions was completed. This will help justify their cost. No need to have mission terminals up that no none uses that we have to pay maintenance on.

  2. City E-mail Broadcast - The ability to e-mail the entire city by only typing in one address. This might be possible already (I know that you can e-mail your guild by using "guild" as the address. If this is possible on the city level, can someone send me a PM.

  3. Decorations - They are currently way too expensive. We just want to give our city its own characterstic. Lots of red color on the balance sheet wasn't what I had in mind.



Tackleberry
Master Smuggler - Master Merchant
Member of The Consortium
TCON Sliced Armor: -827 -3377 Lok

TroThorns
Tue Nov 25, 2003 8:43 pm
#71

I would like to reiterate my point 3:



4. Streetlights need to not count toward decoration cap - and their cost needs to be reduced. Otherwise they are almost pointless as you can't actually use them to make roads....




Tro Thorns - Master Architect (semi-retired)
In The Town of Lake Destiny
East of Keren, Naboo, Ahazi
Visit Lake Destiny Bazaar
For All Your Vehicles, Weapons, Architecture, and Smuggler Needs
Waypoint 3156, 2779

TK1210GT
Tue Nov 25, 2003 9:08 pm
#72

1. Grant XP when votes are cast, not weekly. Politician is the only profession were experience is granted once a week. This is ridiculous. Either give us experience when we are voted for or figure something else out. It's notright that our profession is treated unlike any other.


2. Fix polling booths so we can actually create a poll. Right now, you can't even edit the poll.


3. Grant us/house owners the ability to move houses with furniture inside to a new location without having to move every single thing inside. Even if at an extra cost to do so.




Epani Tesh - Sole Proprietor, Epani Industries - Naboo
Col. Epani Tesh - Rebel Alliance, REV Division - New Utapau Naboo Detachment


HaunchMondo
Tue Nov 25, 2003 9:29 pm
#73

1. we would like streets or walkways

2. we would like city communications such as a city chat and a town center place to post or signs to place at the city limits and such.

3. a terminal placement system that works. the ability to move terminals, rotate them, slide them without placing and picking up to replace them a little more accurately. a way for terminals not be placed under a structure. the current system is just hosed, really.
Gillidus
Tue Nov 25, 2003 9:59 pm
#74

1. Multiple ranks for Militia. Lower rank should not have grant zoning rights.


2. Be able to edit the welcome email that gets sent to players who place buildings


3. Street Tiles and Walls!!!


City of Edoras, Naboo (Tempest)
Epip, Mayor

Keep up the good work Plinka!!!





___________________________________________________
Fodi - Master of many things and nothing.
Mayor of Edoras, Naboo
Vukob
Tue Nov 25, 2003 10:20 pm
#75

1. Mayor should be able to Examine structures inside city radius to discover the owners. Or at a bare minimum should get WP's attached to their New Structure emails.


2. Make the city look more like a real city with paved streets (have them cost very small amounts of maintenance, and only available at Metropolis size), and with City Walls that you can place around city. However for walls you would have to find out some way to prevent people from completely walling themselves off or trapping people inside...lots of griefing opportunities there, unless well thought out implementation.


3. Militia upgrades: ranks, toggle-able permissions for each rank, and a militia HQ building




Vukius Obsidius
Soon to be Combat Entertainer
Former Leader of the Shadow Gypsies
Former Mayor of Mos Nox, Tatooine (-3091 -4580)
Reliant8130
Tue Nov 25, 2003 10:25 pm
#76

1. Have the city look like a city. i.e. City tiles, walls rebel or imp flags to show your side and so on, Heck even npc's walking around would be fun!


2. More decorations! dont have street lights count. Raise the cap on city decorations.


3. More mayor options, detailed reports, know whos house is whos.


4. Please let me be able to place my mission terminal straight with out having to place it 4 times and being charged 4k


4. Player city bazzars




Reliant Thornford
Commando
Master Politician
Master Musician (Retired)
Golden Triad - Since 1999
www.GoldenTriad.net
Reldun
Wed Nov 26, 2003 2:36 am
#77

1. Ability to give other citizens admin to city hall to decorate it.


2. Ability to flatten terrain inside city radius


3. Ability to make streets, or entire radius becomes tiled upon planting hall/growth.




Reldurpa
Ty Cobb Weaponsmith of Flurry (now retired)
5307th Corellian Rangers CorRg
Reld's Gunshop -4430, 5990 NE of Theed, Naboo
We do the slicing so you don't have to.
Longest running MWS of Flurry... 12 point smith... yadda... all that good stuff.
bwjedi
Wed Nov 26, 2003 3:10 am
#78

1. small gardens should be lower in the skill tree. Having to get a teir 3 skill to place something that can be placed in an outpost is absurd.

2. need the ability to place spynet ops in town for our BHs. This could possibly coincide with the /recruittrainer skill and just be another "trainer" that can be placed in town.

3. artisan, entertainer, and scout mission terminals sit on ground level no matter what. They need to be able to be placed on steps/porches just like the generic and BH ones can be.
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