Politician Archive
Thread: The Answers
Please stop comparing swg to rl, Course biger cities have less area per citizen!!!!! THEY CAN BUILD ON TOP OF EACH OTHER!!! and untilll SWG makes multiple Floors for multiple PEOPLE then We have a valid argument.
In the city I'm mayor of we have 5 guild halls!!!! at size outpost! that leaves enough room for roughtly 30 smalll houses.......... That's alot of room at just 150m radius! (yes i know 30 small houses fit cause we got half of that amount and it's still has room for more.)
I STILLL think bigger ciites should have more space though, bigger the city the more parks and things I will want to place down. I'm going to ask all my citizens to move their factories and things outside of the city once we get larger, and we will reoganize everything, into nice orderly fasions.
Because of the poularity of our guild and friends we have with other guilds our city is growing at an alarming rate.We can barly make enough houses to fill the demand.
ChrystalRhayne wrote:
Miina...Are you saying a city can only have one specialization?
Master Politicians have the ability to give their city 2 specializations.
Thankyou, Miina. My question still remains. If experimentation bonus is implemented in a player city, will the bonus stack with my existing skill tape mods.
Or, am I maxed out at 12 exp points?
Devs?
Laeren wrote:
ChrystalRhayne wrote:
Miina...Are you saying a city can only have one specialization?
Master Politicians have the ability to give their city 2 specializations.
Incorrect... If you look at the skill tree now, we do not get 2 specializations, but the choice between 2 hybrid specializations, and industry (the 2 specializations under accountant) and a scientific (the medical and entertainer healing specializations)
This really sucks because I was planning on a Military hybrid of Stronghold and Cloning.
maybe they will add that one at a later time.
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The guide says you get one specialization at a time but have the option of changing it each week per city update.
City Specialization
As the politician gains skills he will eventually earn City Specializations (specs). A city can only have one spec at a time. A spec gives the city a bonus in some area at the exchange of an increase maintenance cost. The city spec may only be changed once a week.
http://starwarsgalaxies.station.sony.com/content.jsp?page=Advanced%20Guide%20Player%20Cities
The Income Tax is not based off of a % of what is in your bank account. It is a flat rate. I know there may be some that will abuse that, but me personally I am only doing 300 credits a week from my citizens.
Lyds
Intrepid
Mayor of Mos Arch Mesa and Master Tailor
Q: What tools does a politician have to organize the city? (overhead projection, zoning rules, etc)