Politician Archive
Thread: Um....Baj? I'm not sure this is a good idea on TC...
Bajeezus,
This new system is JUSTICE! Techno City was founded on the 3rd day of release, and didn't get in the initial wave. Naboo's 10 cities didn't all go to level 4 right away, either. The cap increase to allow us to place didn't happen for awhile (they had recruit time for the cities, as well as "other" measures).
If you don't vote for the Top City turnover, and fluctuation, you vote for Politician to die as a unique, active class.
Bajeezus, KILL the bot towns. These guys...
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
Goliath,
I'm at 76 citizens, with the 300 meter city radius. Far more outside.
It will seem lowish to you..........but not really. Remember, once cities have a shot at Level 4, and are an "active" city, watchout, it's to the Moon, Alice!
Abido wrote:
... I DO KNOW, that your concern over your "one guy taking breaks, making your city suffer" is a joke of a concern...........compared to the actually City balance system and the game that is Politician of running a town successfully, and earning a shuttleport properly.....
I totally forgot about the militiary... some of our citizen are going to be ship out again..... so.. serving one country is a penalty also?
in retrospect..... all of our citizens knows that they are paying taxes.. if you don't have the money.. you are not charge a tax.... simple as that.. if property tax is still being charge... then it doesn't matter if the person is citizen or not.. this is not fair overall I believe.
This patch will only truly hurt the casual player.. and will not solve the bot problems... since you can still have "bots" and X log in time can be cover via sleep time using bots....
it is a lot more work needed than just this "simple" fix.... please.. don't implement to the live servers...
No, No, No, No, No
Find a different way to "fix" this "problem"...like maybe implementing the PC in a better way. If you move shuttleports to reflect the Mayor skill level maybe? Master Box? Or Civic IV? People want shuttleports, period. They care very little about anythign else, they just want Shuttleports! SO give it to them, and the ghost citizens wont be needed. Better yet, change the implementation of Player City SHuttleports so that they NEVER show up on the map, and you can only purchase tickets to/from that particular shuttleport from its Ticket Terminal. So if you wanna fly out to my city, you have to either ride out there first and buy a ticket back (and several more tickets back to it for future trips), or you find someone who already has a ticket out to that city and buy it off of them.
Ghost citizens are there for XP grinding (not much of a problem anymore with the first generation of Mayors nearing Master), and to get to Tier IV for a shuttlport. We all knew Metropolis was useless from the get-go. But they wanted XP fast. So fix the shuttleport thing and you will make almost every ghost citizen disappear.
Hmmm.....interesting I never even thought about that. If in the grand scale the citizens it removes from my city and in the inner circle, this could cause SERIOUS problems. I have about 9 people that are stationed in middle east for "Bush's War" and they haven't played in a month atleast. They are great guys and when they are around they play 24/7. They were also my founding people....so if they leave I am looking at loosing central houses, thus making a nice ghost look........great fix SoE. Please don't puch this live. As others have said, make it so there is a requirement to declare residence or something. Maybe need a badge, or even just a few skill bars. But this fix is un-exceptable, and needs to NOT go live.
Sunzsu Monk