Politician Archive
Thread: Future Politicians, post your proffessions here
still working on the detailed data but roughly
crafter -22
combat - 19
healer - 7
I think this almost matches the games statistics, i guess i'll have to go and look that up, i'll compile more data futher, i'm sure many of us are somewhat curious on this ![]()
-Ragnoraq
server:wonderhome
proffesions:
master merchant
master articn
pikeman
Combat Medic (working towards Master), Rifleman, Pistoleer. Haven't decided whether to give up Pistoleer or Rifleman but I've got enough skill points to still work on both of those while working on Master Politician so I'll have time to decide (or to let the devs decide by what they nerf and don't nerf).
crafter -23
combat - 19
healer - 8
going to due the breakdown monday hopefully
for only like 2% of the game having novice merchant, there sure are a lot of merchants on this list ![]()
-Ragnoraq
Hmm, I seem to be one of a fairly small musician contingent:
Master Entertainer, Master Musician, and most decidedly not-so-master Rifleman (just to make a living).
--Terian Janssen, Bria
I have 2 accounts at the moment.
1 account is a pure melee fighter, Master 2handed with skills from other melee defence tree's, my politician character is currently on his way to master Carbineer.
Part Rifleman which I will give up for politician
Master Dancer/Novice CH/Novice Pistoleer/Novice Squad Leader
Dropped Ch and SL for politician..probably some pistol too