Politician Archive
Thread: Politician Skill Tree and City Statistics (Version 0.5)
Version 0.9.5, may be the final one before Launch
Not sure though, and I don't want to go 1.0 until I find the grid sizes for the following. if anyone can confirm, please post here or PM me. Thanks!
- Corellian City Hall (placeable on Corellia and Talus)
- Naboo City Hall (placeable on Naboo, Dantooine and Rori)
- Small Harvester (1 x 1?)
- Medium
- Heavy
- Wind (1 x 1?)
- Solar Array (3 x 3?)
- Fusion-Ion Generator (I think 3 x 5?)
Patch Notes:
Version 0.9.5
- Almost to the Final build, though am missing some grid sizes, so not there yet
- Updated city structure costs (thanks Kerico for your awesome Excel sheet!)
- Added list of which structure styles work on which worlds (bottom of Structure Stats sheet)
As usual, hit Refresh/Reload ![]()
Thx
I've used your page alot too...
Note! The Garden Maintenance costs are wild guesses!!! I haven't found those anywhere ![]()
Also.. I think some of the 'specializations' are different prices (125-150k/week)
Keh'
Thanks for all of the information. I'm very happy people have gotten use out of this, and Iwill be updating with every change and confirmation that come.
In honour of the patch launching today, I have released Version 1.0 ![]()
Version 1.0
- First official publish!
- Kerico mentioned the Garden maintenance were guesses
- Hypatian confirmed 3x3 for Windmills
- Joshie corrected Master Politician Specialization grants
- Still need confirmed information for the following:
- Corellian City Hall
- Naboo City Hall
- Street Lamp
- Statue
- Fountain
- Mission Terminal
- Faction Terminal
- Medium Harvester
- Heavy Harvester
Refresh/Reload.
Instead, you gain two new specializations:
Industrial District - Grants a City the Research Center and Manufacturing Center specialties.
Science District - Grants a City the Medical Center and Entertainment District specialties.
Guess they were worried about us customizing our cities too much. A shame, since Resarch + Job Market would be able to cater to both ends of the spectrum of playstyles.
Some notes for you.
Medium and Heavey Mineral Harvestors are 3x5 lots
Faction Terminalsare in Martial 4, not 3
Thanks Arlan.
Version 1.1 Posted:
Version 1.1
- Moved Faction Terminals to Martial Policy IV (ingame skill tree)
- Medium and Heavy Harvesters are 3x5 grids (thanks Arlan!)
- Changed Populations per Ranks (and advancement requirements) as per game change.
- Added Specializations maintenance and permissions as per SOE Advanced guide
- Added Specialization: Sample Rich to Civic Policy IV (ingame skill tree)
Tasks Ahead:
- Still need confirmed information for the following:
- Corellian City Hall
- Naboo City Hall
- Street Lamp
- Statue
- Fountain
- Mission Terminal
- Faction Terminal
Oh, and since it's been a few posts since the link was mentioned:
http://members.bellatlantic.net/~vze34zdu/Darniaq/SWG/PoliticianTree-Excel.htm
Last night's debacle involving me not fully understanding the system accelerated the timeline for my retirement from it. The profession is about leading, and leading societies of considerable size requires more time than I can invest indefinitely, particularly because the leading itself isn't just about face time in the game.
It has been alot of fun, and very educational, working together to bring this information out to everyone, but my task is done. The site will remain while I have the web space to host it, but it will grow steadily less relevant as time goes on and the inevitable changes come to both the profession and the system at large.
Unless someone wants to take it.
Please Private Message me here if you are interested in the Excel file. It's small and easily emailable.
And good luck to you all. May your cities go down in SWG lore as ones that have been there since launch.
I just couldn't leave it alone
Since the cities affect us all, I've been tracking stuff since, so offer up Version 1.2
Version 1.2
- Added Naboo City Hall size (7x9, entrance on 7) (thanks Joshie!)
- Corrected Merchant skill requirement for placing a Merchant Tent (thanks GronDM!)
- Corrected size of Medical Center (thanks to Starsider Station)
- Input size of Corellian City Hall (thanks to Starsider Station)
- Changed Lot count for Cantinas to 5 (Thanks to Plinka's FAQ)
- Changed Lot count for Theatres to 3 (Thanks to Plinka's FAQ)
http://members.bellatlantic.net/~vze34zdu/Darniaq/SWG/PoliticianTree-Excel.htm
Politician and City Statistics (Version 1.2)
Politician and City Statistics (Version 1.2)