Politician Archive
Thread: For those of you awaiting a chance to advance your capped cities...
On my city of Idlewind Springs is in the current situation of the original post, but it has not finished yet.
Ashtown is a city that lost their shuttleport and even the planetary map status. I have even been emailed to let me know that the city DOES NOT plan on even being there anymore.
So how does this work. Their update was today, and our update is Wed morning. I will wait to see how it works, but i would like a little feedback on this if i can get it
Slug, that's the reason we "old established" cities see the current hodge-podge lackidasical method of updating so maddening. I knew from Day One that CH placement was going to be a horse race.. it really annoyed me when, due to a timer bug, we lost our initial city hall .. and SOE had the gall to call (by implication) us a "rogue city". We were lucky enough to get our second Hall down in the second wave..
I shouldn't have to concern myself about "who's got what" and stress every update almost as much as I did initially "out of the gate". . and I'm sick of being constantly hounded about "Where's the Shuttleport?". The "official response" (which I was told "I dunno, maybe the server updates from South to North") was less than satisfactory.
I personally am concerned about the coming "6 week prune" .. since obviously the coding department has a known problem with anything involving timers or counters. (not because I have a large percentage of ghosts.. I don't .. but I've seen how these things seem to work in the past.. and if it's a cut - n - paste job...
)
slugeater wrote:
You didn't beat anyone. Guess what, we couldn't place on Naboo because our mayor warped back to the trainer. I couldn't do it myself because I was at work.
So yeah, good of you to beat people who can't be online. City caps were announced 24 hours prior to the patch release, and guess what in my line of work I can't get a day off in so short a notice. We ended up havong to go to another planet, our PA nearly quit asa whole over this. Months of planning and an already laid out city (all we needed was to make it "official", we already were 80 people living at the same spot with a plan).
SOE's message that day to me was "Muhaha loser you can't logon 24/24, get your ass handed to you by the no-lifers". That's a message I didn't forget, and one of the things that are likely to come in the balance when I decide if I continue to play after the SE is out or not. They've burned all the sympathy they had with one shot. So spare us the "I've beaten you", you just took advantage of your RL availability, this is all. And when a roleplaying game is based on the player's RL, it's bad.
Laeren,
No one blames the first ones to drop towns, but it doesnt help when you post earlier stating, it was due to your months of planning that you got a city and others didnt. You even admit in your second post you had relied on luck. Why there is animosity is because alot of the first to drop are the ones that say quit whining, or we just planned better, so move to a different location. That gets old...
If you want that animosity to vanish then support those that didnt get a first drop, but most of those that got their cities up in the first wave up want us to go away and quit 'whining'.
And it would gall you too, if in same boat and see 5 cities with a shuttle all within 1km of each other and all within spitting distance of a NPC city, and your stuck out in BFE having to use vehicles to travel. I dont hate those 5 cities, I hate SOE for putting me in this position but also it never helps when one of those 5 mayors comes to the boards and say quit whining or move on, we planned better(they havent but used as an example), this is what irks me even more.
Anyways my argument lost its steam as we are already losing residents to lack of interest and I am tired of trying to recruit to a city that cant get a shuttleport. Maybe when the battlefields open again I will try one more time since that will be our only reason to have people drive out of their way to visit us. Cheap prices and almost 24/7 healing services dont seem to be enough. SOE won it battle with us as right now, and I am in the same boat with Slugeater, waiting to see what SE brings to decide if I stay or not. I enjoy alot of aspects of the game but its funny how 1 thing can negate all that.
Lochar wrote:
Laeren,
No one blames the first ones to drop towns, but it doesnt help when you post earlier stating, it was due to your months of planning that you got a city and others didnt. You even admit in your second post you had relied on luck. Why there is animosity is because alot of the first to drop are the ones that say quit whining, or we just planned better, so move to a different location. That gets old...
My understanding is that you are given one week to get your level back up before losing any parks, shuttleports or any other building. This should include the level 4 cap. People need to be given the chance to get back up after losing a few people.
If after one week they can't get back up, then it should go to the city with the highest population ready to advance.
Our city receive for 4 weeks the "city rank capped" (for rank 4), in this 4 weeks a NEW city has grow and then he have the rank 4, only for UPGRADE time.
This are nothing to do with planning, why i cant know if another city will be made after i place the cityhall. This is a wrong sistem for the upgrade, with this metod maybe we can wait forever, while other NEW city can reach and take the upgrade before us.
I trust in a "waiting time" change of the city upgrade.