Politician Archive
Thread: Inactive Rule [petition]
"The real problem here is that it removes citizens but not their houses. It makes a mess of our cities. If they are going to be removed from citizenship, then housing should be available again. Normally if you lose citizenship somewhere it is because you don't live there anymore and obviously your housing is then available to someone else."
Indeed but the devs have stated they have no plans for deleting peoples houses. What we can do is petition them to automatically move an inactive players house to the edge of the city (once they are inactive for 6 weeks). I dont think they will go as far as redeeding thehouse and its items into a pack. I do not even know how feasible it is with the current game code to move a house to the edge of town. They dont seem to have issues with a whole city radius shifting so one would hope they could minimalize it to a single house eh?
"Another problem I have with this inactive citizen rule is that I had a very active citizen removed by it. This citizen is online pretty much everyday, but he got removed by the city by this rule along with the real inactives."
This is unacceptable and is a bug that is an exception to the inactivity rule as you said the person has been quite active. Good luck on getting that bug squashed.
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Lord Mataan
Message Edited by acabada on 03-25-2004 01:31 PM
Message Edited by acabada on 03-25-2004 01:32 PM
/nosign
The real problem here is that it removes citizens but not their houses. It makes a mess of our cities. If they are going to be removed from citizenship, then housing should be available again. Normally if you lose citizenship somewhere it is because you don't live there anymore and obviously your housing is then available to someone else.
Another problem I have with this inactive citizen rule is that I had a very active citizen removed by it. This citizen is online pretty much everyday, but he got removed by the city by this rule along with the real inactives.
"Actually, it has to do with the unsympathetic nature of the competitiveness in this forum. In almost any other profession, when someone calls for a nerf, the profession posters rally together and refute the nerf."
Unsympathetic indeed, who was calling who a pirahna? I could make the claim you were being rather unsympathetic towards those who are of a low rank city "Screw you guys we got here first and we are keeping it even if we have no one playing, we got their houses!"
In the past month or so since this initiative was first put forth via the patch, the sentiment has been: "I don't care about how this nerf affects cities in general, so long as those evil under-the-cap cities get nerfed and my city prospers from it." It's only lately when such cities started feeling the result of this nerf (both over- and under-the-cap cities) has this sentiment changed to "Oh, this may have been a bad idea, let's change it."
I have stated it needs to be modified, plain and simple.
The feature should be removed entirely. They obviously can't get it right, and they obviously don't care about our feedback on the issue (with the exception of the typo fix...ooh a typo). The only ones who really want it, should it stay, are the ones pihrannaing for Rank 4.
It should stay, exclamation point. I have tried to be understanding of your position but you just attack me as a pirahna so you are obviously plagued with ignorance. This discussion on my behalf is over as I have better things to do then play onemanupmanship with you over demonizing. As a word of advice dont start name calling people you no nothing about or have ever met just cause you cant make a good argument, you tend to get ignored.
Lord Mataan
- give us a /civicStatus command that shows a subset of /structurestatus- owner, maint pool, damage - and hang it on the house sign so we can see it without having interior access
- give us a Non-Citizens Tax Rate so we can make aliens pay their way and/or poof quicker
- send a proper You Were Dropped email to inactive citizens so they know to redeclare
It is a disaster for a city to be the size of a Metropolis LOOSE services and be left with a ghost town. Hmm just like most NPC cities - we don't see THEM loosing Shuttles, Starports, Bazaars, etc.
DEVS PLEASE DROP THE INACTIVE RULE. This isa GRIEF plain and simple. Whether you revoke citizenship or pull up a house to reclaim land - you are GRIEFING someone arbitrarily. Do away with the whole inactive plan. If a customer is paid up on both their game bill and house maintenance - they should FULLY expect to be able to come back to the game as they left it.
Or are some paying customers more important than others?