Politician Archive

Thread: Inactive Rule [petition]

acabada
Thu Mar 25, 2004 2:31 pm
#27




"The real problem here is that it removes citizens but not their houses. It makes a mess of our cities. If they are going to be removed from citizenship, then housing should be available again. Normally if you lose citizenship somewhere it is because you don't live there anymore and obviously your housing is then available to someone else."


Indeed but the devs have stated they have no plans for deleting peoples houses. What we can do is petition them to automatically move an inactive players house to the edge of the city (once they are inactive for 6 weeks). I dont think they will go as far as redeeding thehouse and its items into a pack. I do not even know how feasible it is with the current game code to move a house to the edge of town. They dont seem to have issues with a whole city radius shifting so one would hope they could minimalize it to a single house eh?


"Another problem I have with this inactive citizen rule is that I had a very active citizen removed by it. This citizen is online pretty much everyday, but he got removed by the city by this rule along with the real inactives."


This is unacceptable and is a bug that is an exception to the inactivity rule as you said the person has been quite active. Good luck on getting that bug squashed.



Lord Mataan


Message Edited by acabada on 03-25-2004 01:31 PM

Message Edited by acabada on 03-25-2004 01:32 PM



Dolph Mataan
Military Governor of Dantooine

'Till the war-drum throbb'd no longer and the battle flags were furl'd

Merchillon
Fri Mar 26, 2004 1:33 am
#28

/nosign


The real problem here is that it removes citizens but not their houses. It makes a mess of our cities. If they are going to be removed from citizenship, then housing should be available again. Normally if you lose citizenship somewhere it is because you don't live there anymore and obviously your housing is then available to someone else.


Another problem I have with this inactive citizen rule is that I had a very active citizen removed by it. This citizen is online pretty much everyday, but he got removed by the city by this rule along with the real inactives.


ArthurP
Fri Mar 26, 2004 10:35 am
#29

If the devs cannot/willnot remove the houses of inactive citizens - it is very damaging to remove them from the citizenship of that city. I understand the benefits of the inactive citizen rule - but it should be tied one way or the other- to thier house.


As it is, a city losses citizens, but potentially has no geographic space to add more citizens to reclaim their loss. It's a arbitrary - 6 weeks inactive, city caps, one week update, etc. The Devs have much room to change how they do this.


If a player is paying SOE a monthly bill, AND thier house is paid up in maintenance - they have EVERY reason to expect to be able to come back to the game with their character, status and inventory and they way they left it.


What's next, they start FORGETTING their skills?



¯¯¯¯ArthurP Coodle¯¯¯¯
Now Playing in the NEW Bantha PooDoo Cantina
in Beautiful, Historic Kestrel City, Naboo

ï Now with Mayor Power ! ð


acabada
Sat Mar 27, 2004 2:18 am
#30


"Actually, it has to do with the unsympathetic nature of the competitiveness in this forum. In almost any other profession, when someone calls for a nerf, the profession posters rally together and refute the nerf."


Unsympathetic indeed, who was calling who a pirahna? I could make the claim you were being rather unsympathetic towards those who are of a low rank city "Screw you guys we got here first and we are keeping it even if we have no one playing, we got their houses!"


In the past month or so since this initiative was first put forth via the patch, the sentiment has been: "I don't care about how this nerf affects cities in general, so long as those evil under-the-cap cities get nerfed and my city prospers from it." It's only lately when such cities started feeling the result of this nerf (both over- and under-the-cap cities) has this sentiment changed to "Oh, this may have been a bad idea, let's change it."


I have stated it needs to be modified, plain and simple.


The feature should be removed entirely. They obviously can't get it right, and they obviously don't care about our feedback on the issue (with the exception of the typo fix...ooh a typo). The only ones who really want it, should it stay, are the ones pihrannaing for Rank 4.


It should stay, exclamation point. I have tried to be understanding of your position but you just attack me as a pirahna so you are obviously plagued with ignorance. This discussion on my behalf is over as I have better things to do then play onemanupmanship with you over demonizing. As a word of advice dont start name calling people you no nothing about or have ever met just cause you cant make a good argument, you tend to get ignored.


Lord Mataan




Dolph Mataan
Military Governor of Dantooine

'Till the war-drum throbb'd no longer and the battle flags were furl'd

Karquile
Sat Mar 27, 2004 9:08 am
#31

/sign BUT


  • give us a /civicStatus command that shows a subset of /structurestatus- owner, maint pool, damage - and hang it on the house sign so we can see it without having interior access

  • give us a Non-Citizens Tax Rate so we can make aliens pay their way and/or poof quicker

  • send a proper You Were Dropped email to inactive citizens so they know to redeclare

Cahito
Sun Mar 28, 2004 3:35 pm
#32

The current 6-Weeks Citizenship Inactive period is a DISASTER for player cities. The reason being is there is no more land to raise the popualtion back up. The inactive residents houses take up all of the land. Most of them have paid HEAVY maintence in the houses.... and will be around for months. I dont mind there beingan inactive period for players who have not signed on.....just please do something about their houses. It is impossible for a player city to recover from the loss that these ghost houses cause.



Cahito
Mayor of Plucky DuckyVille
ArthurP
Sun Mar 28, 2004 5:19 pm
#33

It is a disaster for a city to be the size of a Metropolis LOOSE services and be left with a ghost town. Hmm just like most NPC cities - we don't see THEM loosing Shuttles, Starports, Bazaars, etc.


DEVS PLEASE DROP THE INACTIVE RULE. This isa GRIEF plain and simple. Whether you revoke citizenship or pull up a house to reclaim land - you are GRIEFING someone arbitrarily. Do away with the whole inactive plan. If a customer is paid up on both their game bill and house maintenance - they should FULLY expect to be able to come back to the game as they left it.


Or are some paying customers more important than others?





¯¯¯¯ArthurP Coodle¯¯¯¯
Now Playing in the NEW Bantha PooDoo Cantina
in Beautiful, Historic Kestrel City, Naboo

ï Now with Mayor Power ! ð


kikyom
Mon Mar 29, 2004 6:17 am
#34

/nosign in my opinion 6 weeks is plenty of time. even for the semi casual. at the same rate i liek to see houses where the person hasnt logged on at or past the 6 week period be permantly removed. ouch i know that one hurts. (buddy key sploits and so forth)
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