Politician Archive

Thread: Ghost Towns..solution required!

hallauer
Mon Dec 08, 2003 11:30 am
#27

He's not reffering to "his play style", he's reffering to ghost towns in general. I thought that was blatantly obvious to see.



---Master Combat Medic---
---2444 Pistolerr---
Kori_Krishna
Mon Dec 08, 2003 5:29 pm
#28

He's not reffering to "his play style", he's reffering to ghost towns in general. I thought that was blatantly obvious to see.


I'm glad someone can read my mind and not actually read text. I said nothing more than I have the freedom to play as I wish no matter what I do. Just like everyone else. You pay..You get to play..It's amazing how many people bitch so much about a game yet continue to play it. Why do people bitch ? Partly because the game is not quite polished. Mostly because they can't control everyone and everything. God forbid people don't play exactly by your rules.


Pretty funny how they even bitch about font size. I suppose you even pick up your toys and go home mad when the other boys don't want to play the way you want too ?


You're **edit** right I'll scream freedom. I'm a customer. I pay for entertainment. Last thing we need is more nerfs and restrictions. You might as well call it work if they do, and I'm surely not going to pay to go to work.


Sorry if I hurt anyone's feelings but lets try and remember it's fantasy land not R/L..k ?





33333333333333333333333333333333333333
33333333333333333333333333333333333333
33333333333333333333333333333333333333
33333333333333333333333333333333333333
33333333333333333333333333333333333333
33333333333333333333333333333333333333
33333333333333333333333333333333333333
3333333333333333333333333333333333333
3
Calystos Mayor

Paradise Lost v -2307 -4628 v Rori
Reldun
Tue Dec 09, 2003 2:28 am
#29

Ya know...I am the mayor of one of these small PA towns some of you like to cry about. We have 13 members, all residents...some of which are in the military and unable to play for weeks at a time...the idea of minimum time played is ridiculous, and just another bat at the "they beat us to it, we want revenge" pinata. We are doing any cross server trades, we do not want to grow, and no we do not want citizens outside our PA. Not all cities need to be open to the gerneal public, nor do they need to be massive metroplitan areas with every amenity. You play your game, I'll play mine, quit trying to make policy on ho others should be playing due to your personal perception of how people "should" be playing.



Reldurpa
Ty Cobb Weaponsmith of Flurry (now retired)
5307th Corellian Rangers CorRg
Reld's Gunshop -4430, 5990 NE of Theed, Naboo
We do the slicing so you don't have to.
Longest running MWS of Flurry... 12 point smith... yadda... all that good stuff.
Zubzai
Tue Dec 09, 2003 2:34 am
#30

Reldun, I agree. It was just a suggestion, and I freely admit...cough cough... as I did earlier a couple of times (you really ought to read the thread!) that Leladia's idea was far better; very clever actually.


so please read Leladia's thread before commenting.




Master Shipwright/ Master Rifleman/ Heroine of Tattooine/ Damn fine fixed wing pilot/ Proprietor of ZI Engineering.
" Nothing more useless than runway behind you and imperial pilots"
well probably...
Reldun
Tue Dec 09, 2003 2:49 am
#31

I did read the whole thread, my point is, and I probably should have said not to you specifically, that there is entireirely too much complainign from people directed at the small guild/private cities. Everyoen had the same chance. On my server...I have gotten some pretty nasty remarks from people...explaing to me how they had everythign planned out and yadda yadda...hwo small guilds are abusing a gift yadda yadda...


Here is our scenario and why we have a city to begin with:


Our guild has played together through abotu 6 differnt games over the course of about 4-5 years. When we started playing SW, we built a guild settlement outside of kor vella...we put our guild tag on every structure we placed. We had two inceidents of a bug deleating a structure and one of a player canceliing hsi accoutn...which left open land in our settlement..to which people placed house before we could cover the spots even though there was room all around the perimeter. No one considered our feelings when they put thier structures up...


On patch day I logged in about an hour and a half after patch. A guildmate and I looked over the area of our settlement and found huge areas that were now buildable due to the terrain relaxing. I then checked our server forums to find an architect who was building city halls, traveld offplanet to meet and buy it, then traveled to coronet to get trained, THEN traveld back to near our settlement ot plant the hall. All told this was probably 4 hours + sinc ethe servers came back up...


We aren't lookign to add ghost members to make our city grow, we just want our our little piece fo the rock that we can call our own...where we actually have some say in who plants thier house next to ours. Where we do not have neighbors with bad manners or strcutures with idiotic names.


And then I come here day in and day out and read the post from the green with jealousy people who for whatever reason didn't get their hall up in time...we get tells from people who are more than happy to call our guild selfish...


The devs put a means in the game for communities to be built...a community to me is defined by the people who live in it...and frankly I am tired of other people's opinions on the small PA towns.




Reldurpa
Ty Cobb Weaponsmith of Flurry (now retired)
5307th Corellian Rangers CorRg
Reld's Gunshop -4430, 5990 NE of Theed, Naboo
We do the slicing so you don't have to.
Longest running MWS of Flurry... 12 point smith... yadda... all that good stuff.
Zubzai
Tue Dec 09, 2003 3:03 am
#32

thats fair enough. I dont see any reason why you shouldnt have your small town as you want it. I presume you now have zoning rights activated and can control your town building policy. I guess you could try asking the person that put that house up to move it; and if they say no well then they become a citizen of your town; outside your guild maybe, but you still maintain a controlling majority and so to all intents it is your town.


However as a town expands its borders, if it encompasses other peoples properties, whether put there with hostile purpose or not,then you have no choice but to except their residency and then absolutely correctly, you are open to democratic removal from power. Also I strongly believe that if you place your town in a contentious place with regards to the GCW that you are inviting all manner of trouble from players who within the GCW feel completely justified to fight you and attempt a hostile take over. This only applies if you put a town down that is largely imperial in the middle of a rebel stronghold or visa versa. Therefore I dont think this applies to you.


Lastly I am glad you are not using ghost residents because it is a very damaging tactic for most players and the game; and it was really only ghosting that this thread was supposed to be about.




Master Shipwright/ Master Rifleman/ Heroine of Tattooine/ Damn fine fixed wing pilot/ Proprietor of ZI Engineering.
" Nothing more useless than runway behind you and imperial pilots"
well probably...
Reldun
Tue Dec 09, 2003 3:31 am
#33

Yep zoning has been in place since day one. But that did not stop the problem we had a couple days ago. Due to the radius shift, a player managed to plant a house in an area that was under the original city radius in an an area we had intentionally left vacant to build somthing there at a later date. This player had sent me tells earlier in the day asking me about our city in which I explained to him that our city was guild only, we were not presently adding to the guild and that from our view point if the city grew it would be because we found the right people to add to our guild roster...


Later that day...boom a house was in a placewhereoriginally it couldn't be. The next day, my guildmate was in the city and saw the player there...who promptly explained with the radius shifting he was looking for a place to put his house so he would be a citizen when the radius was fixed in the patch. (we have screens of the dialouge). We talked to this person for the better part of two hours...explaining to him yet again that our city was guild only...we were not adding people simply for the sake of growing..we pointed out multiple times that he was knowingly exploiting a bug to force himself into our city...the gist of his reply was "tough deal with it, our PA didn't get to place a city so why should yours get to".


When I finally did get a CSR response I was told there was nothing they could do...I added to the ticket...I was told they knew of no such bug as the city zone radius shifting...I added to the ticket...the CSR's deleated the ticket...we managed to get the person out of there on our own...but it was ugly and much more time consuming and stressful than it needed to be....all because this person felt he was paying us back for doing something wrong.


There is thread after thread on these forums recommending everythig from removal to punishment of small cities and the players in them. Simply because someone else didn't get to plant thier city hall, or a particular city does not meet that person's ideal of what a player city should be. Not everyone wants to play the same exact way, nor should they be forced to. And while this thread is pretty mild there are easily atleast 50 or so between here and general disucccion that aren't. Zoning rights should have never been put into the game if the devs did not want small PA's to be able to have a city...then again players should probably be more respectful of PA settlements and not force themselves in on the PA's and there wouldn't be a need for small PA's to get City Halls to begin with.




Reldurpa
Ty Cobb Weaponsmith of Flurry (now retired)
5307th Corellian Rangers CorRg
Reld's Gunshop -4430, 5990 NE of Theed, Naboo
We do the slicing so you don't have to.
Longest running MWS of Flurry... 12 point smith... yadda... all that good stuff.
LordMaxx
Tue Dec 09, 2003 9:49 am
#34

Ive been thinking on the question of PA only cities...and maybe small outposts could be PA only...I could understand how a Small community could keep itself in very tight check (why you are so exclusive about outsiders is your own problem) but I think it might be important in the system to make larger cities NOT exclusive...if you are say a rate 4 or 5 city, then your city should HAVE to be open to allow for the fact that the larger cities can attact newcomers and at that size a Mayor should still not have the Iron Fisted Control over zoning rights...now to balance it for fairness the original core of the city could still be completely controlled...and only Houses would be exempt from the zoning rights in the outlying areas essentiallyif you have a metropolis you are open to any immigration. and a Mayor must actually be a politican and not a dictator of a PA (no matter what size the PA). I think Ill be posting a more elaborate post about this later...but this would allow the small inclusive communities like yours to stay like you want, but it would make the larger and more rare cities what cities should be. Open Communities, Hotbeds of Poltical activity, and thriving markets for multiple businesses.



Maxx Wolfe
"I...I...I...I...Im not your steppin' stone!" - The Monkees
Leader of Team Desert Eagle and Founder of PATGWNIWNU a offshoot of RATGWNIWNU!
Chilastra/Valcyn/TC
Page 3 of 3