Politician Archive
Thread: lets start polling our next 19 questions!
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Deepcore
Wed Jun 23, 2004 2:32 am
#27
I've revised my origional question, let me know what you think :
By the very nature of the game people come and people go, this itself is not a problem but the footprint they leave behind causes a major problem for Player Cities.This leads to "ghost" cities and as the players vote is automatically cast for the current mayor makes it near impossible to change Mayor even when the current mayor is "active" let alone AWOL.
CSR's are unable to help out in this situation and direct you back to the voting terminals. Do you have any plans to implement a system to allow Mayors to retire, specifically Mayors who are still active and playing the game but more importantly Mayors who have left the game and no longer play?
DaQuilla
Wed Jun 23, 2004 11:05 am
#28
I'd like to direct the question more into the form of them giving the CSRs the direct order and the tools to help us out on these occasions because it's probably much more simple to develop a tool for CSRs since the whole "exploit" issue isn't that demanding since CSRs aren't players - if these tools don't already exsist, which posts about CSRs changing mayors impies (just don't know if CSRs can see if a mayor is really inactive or how to meassure inactivity).
SethlinNetril
Thu Jun 24, 2004 1:18 am
#29
What about a terminal or NPC that can display,inform the coords/waypoint of city designated buildings or public shops/businesses? This would be an advantage so people new to town can see were to go or know how to get around town.
i dont know if this has been addresed but what about street signs?
DaQuilla
Thu Jun 24, 2004 1:36 am
#30
SethlinNetril wrote:
What about a terminal or NPC that can display,inform the coords/waypoint of city designated buildings or public shops/businesses? This would be an advantage so people new to town can see were to go or know how to get around town.
We have an NPCvendor that does this - simply put up a vendorand insert items with specific names at prices around 10 Mio (so nobody buys them) and add a description to them (the info like waypoints etc.)
Vendors are also perfect tools for running city quest ... maybe a politician should be able to get +2 NPC vendors?
i dont know if this has been addresed but what about street signs?
We have streetlamps that have been named after the street names ... also a lot of cities ask their citizens to put the street names and house numbers into their house sign
DaQuilla
Thu Jun 24, 2004 12:06 pm
#31
Pappi wrote:
however it's up to the individual CSR to decide if the situation is really urgent, since not every CSR is comfortable with changing the game enviroment at that scale.
Well I think we have to make it clear to the devs, that they should give strict guidelines to CSR to help us out in this situation, taking away the CSRs fear of doing something wrong in "that scale" ...
It's clear that not being able to retiere from mayorship is the biggest problem of the polititcian community (next to the Master Box and the tools we need that will hopefully come some day "after JtL"). Every day I read posts about this subject from different players ...
I think we all agree that there has to be a way for a mayor to retire if he doesn't want to act as mayor anymore (no matter what the reasons) ... at least in this case, where the present mayor is still active, and is clearly willing to give his mayor seat to another player (stated directly by name) and this player agrees to take over the city (and is citizen and has at least novice politician, of course) there should be nothing from preventing any CSR, how comfortable he feals or not, to finally let that mayor resign.
And if that is not enough proof of good will, then let the devs or CSRs come up with a guide what requirements have to be met - like at least 2 weeks in a row the citizens have to have tried to vote the mayor out - at least 20-30% maybe have to have voted for the player wanting to take over (who is also suggested directly by the present mayor).
At the moment the 10 questions/19 answers seam to be our directest way to bring our troubles to the attention of the devs (and this is our greates trouble that can be resolved instantly, way before JtL) - and since with the information from the devs from Fanfest and the resent example of a CSR not wanting to help out are still hot I think we should go for it ... the tools are there, the devs said they're aware and pointed at the CSRs, now these CSRs only have to know what to do.
[edit]
So my question would be something like:
---
One of the biggest problems the politician community has (that might be handled with before JtL) is not being able to resign from the position of mayor because of possible high amount of inactive players still registered as citizens (the 6 week inactivity rule, that was once implemented seams to be gone for quite a while, and no response of it coming back).
At the Fan Fest the Devs stated, that CSRs would have the tools to help us out in this case, but it seams it is up to the individual CSR to help or not (some might seam uncomfortable with changing the game in this form - although this was done in the past).
Could you give strict guidelines to the CSRs to help us out in this pressing situation?
Maybe with requirements like:
-Present mayor has to clearly say to CSR he wants to resign
- he has to name the new mayor
-this mayor has to be willing to take over (and match the requirements of being mayor - citizenship and novice politician).
- citizens have to have tried and vote this very player into office ...
Hehe ... tricky, brings in the 6 weeks question right allong 
Message Edited by DaQuilla on 06-24-2004 12:21 AM
SethlinNetril
Fri Jun 25, 2004 12:07 am
#32
thanks for the response on those, good ideas
what would really be cool is if we could get some rally abilities for our militia like a squad leader gets abilities for his/her group. also they ability to chat to all militia/citizens would be good, i dont if we want this in a Instant Message scenario or just a large chat room or just a broadcast message u can do.
SchinkDeisel
Fri Jun 25, 2004 10:23 am
#33
GREEN FIZZ WROTE:
One of the biggest problems the politician community has (that might be handled with before JtL) is not being able to resign from the position of mayor because of possible high amount of inactive players still registered as citizens (the 6 week inactivity rule, that was once implemented seams to be gone for quite a while, and no response of it coming back).
At the Fan Fest the Devs stated, that CSRs would have the tools to help us out in this case, but it seams it is up to the individual CSR to help or not (some might seam uncomfortable with changing the game in this form - although this was done in the past).
Could you give strict guidelines to the CSRs to help us out in this pressing situation?
Maybe with requirements like:
-Present mayor has to clearly say to CSR he wants to resign
- he has to name the new mayor
-this mayor has to be willing to take over (and match the requirements of being mayor - citizenship and novice politician).
- citizens have to have tried and vote this very player into office ...
/agree... with a few points to add
Our current mayor is one of my best friends in RL. He needed to quit the game a few weeks ago for personal reasons and now we are in the process of electing a new mayor. My town is a Class 5 and only has about30 active members. I have them vote weekly to get in the new .Had I thought of this, I would of had our current mayor send in a CSR ticket asking to step down from office and have new mayor elected. I play this game every day cause its like crack to me. So I know whos playing and who is not. (Yes I went to the city hall and added every citizen to my friends list) I send out emails to each one of them to vote. and now we are at a 30-57 standoff.
Asuggestion:
If a mayor not longer plays or is AWOL for a long time. Elections try to vote out...but are unsuccessful.
!) first have the option for a mayor to step down. (and follow Green Fizz's ideas uptop)
2) If the town gets at least 1/3 the vote for the new mayor then he is auto elected. If not, the current mayor will be placed back in office. (this is only if the mayor has stepped down)
3) if the current mayor is unable to make this change and is AWOL. Follow my suggestion by contacting a CSR
The only way I see around this is to contact a CSR, tell them my story, have them check the account of the current mayor and see that it has been cancled. Then have them check the current votes of the election 30-57 and see that this is a large margin. And if needed, check all the active members in my city. Checking to see the last time they logged in if needed. (but I don't think we will have to go that far)
Schink Diesel
Leader of WAR-R
Mos Rome, Tat
charb
Sat Jun 26, 2004 3:38 pm
#34
Q: When will we be able to increase tax rates higher than 2,000 credits?
property tax is a nuisance, if I want to charge all 30 citizens 5k each income tax to pay for the city and break even, why can't I do that?
else we are forced to require donations or in most cases have the mayor donate money out of his own pocket each week to make up for the shortage.
(on a side note I'm a master politician, took me 8 months, I'm a slave for the city I reside in, help me)
RM706
Sat Jun 26, 2004 5:06 pm
#35
Decorate Cloning Center and retrieve lost items in Cloning Center
EternalNooB
Sat Jun 26, 2004 8:20 pm
#36
Heres mine- same as many before it, need to be able to remove awol mayors or be able to have them resign- this I think is the biggest issue far as politician goes, only seconded by the way we get xp!
Fhtagn
Mon Jun 28, 2004 10:40 am
#37
there seems to be a consensus that the inactive players are getting in the way of desired changes in city leadership.
part of this is players who still have a house in the city, but haven't played in some time. "6 week expiry" has been mentioned, but it seems that isn't working and maybe needs to be fixed or re-instated, the difficulty there being the loss of a player's personal items in the event they return at a later date. maybe coding a 'building inventory' dump which can be made available to the CSRs somewhat similar to the way the activity logs are available?
another part of the problem is active players who have taken up residence in a new city -- but they're still considered a citizen of their old city as long as they maintain property there... when residence is declared in a building, all previous declarations need to be wiped clean. voting rights should only be available to those who have declared their residence in the city.
counter to that second point - there seems to be a problem cropping up of late where a player with Politican skills is coming along and planting a city hall such that formerly rural houses/business suddenly find themselves within a new city, and subject to the taxation imposed by the mayor of that city. I've not experienced this myself, but what I'm hearing seems to suggest that the only recourse these players/businesses have is to pull up and move -- regardless of how long they've been there before the upstart city was created. is there or can there be a mechanism to allow those who were already present to vote 'no' to the creation of a city? maybe the size of the 'no build' zone that surrounds NPC cities and POIs should be doubled for city halls, compared to other buildings or installations (for example - if I can't place a harvester or merchant tent within 1000m, then I'd need to be 2000m away to place a city hall)
X-caliber-Bria
Mon Jun 28, 2004 1:11 pm
#38
Shaedar wrote:
my only question is:
when will the politician profession see any level of revamp... i have not seen one non-critical fix since the professions creation... all other questions are mute since they won't be addressed till this one is...
this question I can probably answer:
we don't have any major fixes or revamps until after JTL, because greenmarine, our dev, is working on JTL. the next "big" thing we have at the moment is the GCW revamp, which we can get *some* of our requests in.
Actually from what I gathered he seems to be working with the smugglers on thier "love patch" now and also is working on JTL. Who knows when we'll get some love now that they added the smugglers revamp to his plate. we are surely pushed back even further.
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