Politician Archive

Thread: Jail

NumeroUno1
Wed Aug 25, 2004 5:36 am
#14

He doesn't? Pity. Have i met him? (how do you quote posts lol)
NumeroUno1
Wed Aug 25, 2004 10:51 am
#15

Aha. I NEED TO KNOW HOW TO QUOTE POSTS LOL! IT IS DRIVING ME INSANE!
Acantho
Thu Aug 26, 2004 12:53 am
#16

Actually as far as I know citywarn was removed pretty much because of the cities that are at POIs and such.

/citywarn always gave a time limit to leave a city so there was no forced PvP. Not leaving was the same as hitting "accept" when someone duels you.

What they should have done if that wasn't good enough for them was to add in the buttons for "accept duel" and "leave city" Cause you should basically have those two choices.
One is fight for your life (good RP stuff) and the other is get da boot (the don't kill me I hate PvP solution).

As for the POI problem... I've always said they should force cities outside of the zone. I don't care if they could place it before, they shouldn't be there.

But that's just me

As for jails... I have a jail in Dohrian. But I do think a jailhouse building would be kinda cool. The prison part should be mandatory for a short period of time but then they get to leave and have a certain amount of time to do so (once they leave the cell) or you could let them stay or something via a pardon. *shrug*



ttf.gehtdoch.com
ArthurP
Thu Aug 26, 2004 6:27 pm
#17

Here's a simple question.... If Monopoly can have a jail - why can't SWG?


The New Hope jail nowhouses two prisoners; a Imperial Tie-fighter pilot who was 'crop-dusting' too close to our citizens, and a Tusken Raider who was found guilty of painting colorful grafitti phrases on the side of City Hall.


http://newhopealliance.com/galleryone.htm

Pics of our jail



¯¯¯¯ArthurP Coodle¯¯¯¯
Now Playing in the NEW Bantha PooDoo Cantina
in Beautiful, Historic Kestrel City, Naboo

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