Politician Archive
Thread: Will this work and is it....wrong?
Sincerely,
Anafiel Kushiel
Nym's Ward, Dantooine Delegate
Mayor Lake Arissi, Dantooine
Anafiel_Kushiel wrote:
its wrong and it won't work anymore... new cities now manually require someone to consent to become a citizen... they must manually "declare residence" after you place a city hall... this is considered a bug by the community, but i think its intentional and a good thing by the devs... to add to this many cities have broken taxing now... so that won't work either... to summarize... its unlikely you can get this to work effectively... if they are truly inactive as you say the buildings will explode when the maintenance wears off...
Sincerely,
Anafiel Kushiel
Nym's Ward, Dantooine Delegate
Mayor Lake Arissi, Dantooine
it doesn't matter if they are a resident or not when talking property tax. it's automatically added to all structures inside of the city. It would only effect income tax, their ability to vote, and the cities ability to log them towards the update count.
hiking taxxes gets problematic, esp. refunding 'good' citizen's fees. I'd save it for a last resort.
My advice would be to find an unpopulated spot and start there.
Ratgut wrote:
thanks for all the helpfull answers... now that my city is up and running on lok,I have a new problem... a player is getting cross server characters to place harvesters for him in a spot thats in the city limits. he leaves them there to collect whatever resourse that is inshift at the time.I saw the harvesters there but assumed they whould move after the shift, well he got mad because my city now sits in the way of his exploit, what are my options to remove his harvesters that are in the city limits? i need all help from a cityban, tax hike (does it effect harvesters) help me fellow forumers', your my only hope
His having sever swap lots for havesters may be an exploit, but your dropping a city on existing houses that know nothing of your city is a greif.
Think about it. A player 2 months ago....drops 2mil in the house....closes his account till JTL, or till his stay in thehospitol is over...etc. He saw that the Maintence he paid would get him through the time and he would not lose his items.....he may even have left his account active..paying the $15 a month to make sure his items didn't get destroyed. Then you come along and drop a city hall and jack prices up (stealing the maintenace he put in his house..yes its stealing, the money is taken from his house and put in your treasury) resulting in his house decaying month early and destroying all his stuff. The poor guy is going to come back and find all his stuff gone and your city hall sitting there. I doubt he'll be thinking"WOW, I'm so glad they were able to find a good place to make that city" I rather imagine he'll be thinking "That stupid mayor destoyed my house and all my stuff by taxing me!
I'm out 2Mil and he has it all in his treasury? I hope he at least named a statue or a fountain after me!".
You GREIF multiple players by abusing your mayor abilities and steal their money and destroy their stuff and then complain because some guy has a harverster farm in your city? And others suggest greifing him as well and destroying his stuff or taking his money as well? Your government is a perfect example of corruption. Nothing like stealing from your citizens in thename of taxes. Would want to actually be a diplomat about it and work out a solution.
You should have dropped the city somewhere else.