Politician Archive

Thread: Politician Round Table Discussion, Week of 7.8.2005 Experience Gain

Khristen
Fri Jul 08, 2005 2:47 pm
#1





This week's question:


In what ways would you like to see Politicians be able to gain xp?







The path to Master Politician is often a long one, especially considering the xp gain of other professions. While Politician is certainly unique, our current source of xp is limited to the three-week election cycle and being the incumbent Mayor. Although Politician is a 0-skill-point class, getting the experience to become a Master should not be a "gimmie" that requires no effort.


What suggestions do you have that would offer more experience gain for up and coming Politicians? Ideally, these things should be difficult-impossible to AFK macro and involve Politician-like skills (either existing or new suggestions).








As far as current news on the Politician front, there really isn't anything new to report. I have posted a more extensive run-down of the Naboo medium house issue in the correspondent forums, but I have no idea how long it will take to hear some kind of response on it. Things have been pretty hectic on the "red name" front with the new publish on TC and, I'm guessing, two-year vet rewards. I will keep you posted.


All is quiet on character purge information, too. I was told that getting me more definitive information to pass on would be looked into, but I haven't heard more than that. Tiggs is currently on vacation (you can read up on the informal New Jersey get-together in the Fan Fest forum), so I'll press the issue again when she returns.


I will be submitting an updated bug list to The Powers That Be on Monday. Please take a moment to review our Bug List thread and add anything you don't already see listed. Please include repro steps wherever possible as this is generally the easiest way the bugs can get fixed. I will also be posting the comprehensive Mission Terminal issue as well, so if you have more information to add please do so this weekend.


I'll also be reworking some of the stickies to make things easier to find and sort through, so look for a few changes there as well.



This week's featured threads:


  • Mission Terminal Discrepencies -- I will be using this thread as the basis fora comprehensive report to pass on to the dev team on Monday. Please add whatever information you can over the weekend.

  • In-Testing forum -- Publish 20 is currently on Test Center with most notible changes to Entertainers and the Bounty Hunter/Jedi missions. You can view the current publish notes there as well as the threads for posting TC and TC-Bloodfin bugs.

  • Guild Creation and Management Guide -- This week's Friday Feature is a great guide to guilds written by the Player Association correspondent Rothin.



| Khristen Lockslett Barezz |
| Galactic Senator |00

Owner of The KhrisNea Companylocated in Kor Spera,Corellia, Naritus-730, 1195
Jutewr
Fri Jul 08, 2005 6:29 pm
#2

Hmmmm I think I would like to see placing terminals/trainers give us xp, much like vendors give merchants xp.



Mira Luka - Master Tailor & Dancer
Former Mayor of Desert City, Lok and Former Desert Rogues Guild Elder
Guide to BE Clothing and Guide to Outfits
-I support literacy and -I support ATK Entertainers.
"Since when is offering cookies not a valid reply? Would you prefer cake?"

LuciousOtso
Fri Jul 08, 2005 9:31 pm
#3

I think they should leave it the way it is now. It was a stab in the back to remove skill points from our prof, making it easy to level would be the slap in the face.
Jutewr
Fri Jul 08, 2005 9:50 pm
#4

The problem with that is that it's really hard to get people to vote (at least in my city). I just became mayor, running unopposed. I had to send out several mails to tell citizens to vote for me. In the end, I got 11 votes out of 94 citizens. (Although a large number are inactive.) I also got several people mad at me because I argued with them when they said they weren't going to vote. One of them even told me that if I thought he needed to vote so badly, then I should just remove him from the guild. (If I were leader, he would have been gone in a heartbeat.) Pathetic, you say? I think it is. But the city is almost entirely one guild, and I think most of them just see the city as a place to store their loot. It makes me sad, but one of my goals as mayor is to revitalize the city.


Anyway, I'd just like to see some way to get xp that isn't such a hassle. Something I can do on my own without other people.





Mira Luka - Master Tailor & Dancer
Former Mayor of Desert City, Lok and Former Desert Rogues Guild Elder
Guide to BE Clothing and Guide to Outfits
-I support literacy and -I support ATK Entertainers.
"Since when is offering cookies not a valid reply? Would you prefer cake?"

LuciousOtso
Fri Jul 08, 2005 10:48 pm
#5






Jutewr wrote:

The problem with that is that it's really hard to get people to vote (at least in my city). I just became mayor, running unopposed. I had to send out several mails to tell citizens to vote for me. In the end, I got 11 votes out of 94 citizens. (Although a large number are inactive.) I also got several people mad at me because I argued with them when they said they weren't going to vote. One of them even told me that if I thought he needed to vote so badly, then I should just remove him from the guild. (If I were leader, he would have been gone in a heartbeat.) Pathetic, you say? I think it is. But the city is almost entirely one guild, and I think most of them just see the city as a place to store their loot. It makes me sad, but one of my goals as mayor is to revitalize the city.


Anyway, I'd just like to see some way to get xp that isn't such a hassle. Something I can do on my own without other people.







Hmm that does bring up a perspective i havn't thought of... but politician is all about other people, so being able to level 100% on your own doesn't make sense... maybe a combo of voting for one set of trees and another quest based.
AzareeNoise
Sat Jul 09, 2005 1:53 am
#6

Ok kind of 2 posts here..


1st I wouldnt mind seeing a small amount of xp gained if certain things are used that are part of a playercity. I think that if somone uses the following items inside a PC the mayor should gain some xp.


I. E.


garage, shuttle, mission terms, and trainers


maybe gain 1-5 xp for each use?


Sure it is small and wont make you a master in a week. But that is kind of the point. Granted it will still benifit larger cities but that IMO is the beauty of being a mayor. Bringing an area from praciticly nothing to a thriving metropolis!


ok part 2






Jutewr wrote:

The problem with that is that it's really hard to get people to vote (at least in my city). I just became mayor, running unopposed. I had to send out several mails to tell citizens to vote for me. In the end, I got 11 votes out of 94 citizens. (Although a large number are inactive.) I also got several people mad at me because I argued with them when they said they weren't going to vote. One of them even told me that if I thought he needed to vote so badly, then I should just remove him from the guild. (If I were leader, he would have been gone in a heartbeat.) Pathetic, you say? I think it is. But the city is almost entirely one guild, and I think most of them just see the city as a place to store their loot. It makes me sad, but one of my goals as mayor is to revitalize the city.


Anyway, I'd just like to see some way to get xp that isn't such a hassle. Something I can do on my own without other people.







IMO a mayor should never let a long period of time go by between recruiting citizens. It keeps a city fresh. When I recruit new citizens to my town I ask them to please vote for mayor after I place their house. It also is a good way too see what type of citizen they are. If they have a problem with it you probably have a bad apple on your hands. I try to recruit 5 new citizens atleast per election cycle.


My town has gone from 15 citizens to 83 in 3 months. I am not looking to become the wealthies player by any means I would say 80% of my income goes to the city. Wether it is maintence or buying houses or giving a lil extra cash to the new players joining our town. I am getting away from the point. My point is if you can add new people to your city do so..and make them vote. Works for me

I have only been mayor for a lil over 3 months and i only have 2 lvl 4 boxes remaining. It can happen but you have to be as active as you want your city to be.



Mayor of Beggars Canyon, Tatooine. Kettemoor

I support a decay system that works.
Perill
Sat Jul 09, 2005 5:17 am
#7

Gaining exp from just voting on a 3 week turn aruond is a bit slow, took me 8 months to become master politician, truee being master does nothing special other than give you a flag that says Master Politician, it should create a flag saying Mayor of "<insert name of town>". You made the exp in that town. so why not? Or have it just have that flag when your IN your town.. so aslong as you in the city Limits you can have some recognition.



But if you gonna boost any form of income on XP, it has to be mayorly and political. Fix the Ballot box's that Artchitects can make that you can place 2-5 of them in City hall with new Laws, suggestions, law proposals etc, each vote gets you 50pts.. its not over demanding and won't be exploited but it will help.. my city went from Rank 1-3 in the matter of 3 weeks but i couldn't put a parking garage down since i didn't have the exp for 6 weeks.


Make the Ballot box one time use for 7 days, can't change the ballot on them so you can add worth to the architects.


(as of right now, the ballot box works till i log off or crash. Please i think the ballot box was a great idea to play around with but not worth it if it doesn't hold a memory once i log off)


Perill Mayor of DarkSword Shadowfire





Perill/Pearly Bluee

If you don't have anything good to say, Come sit near me!

Mayor of Dark SwordNaboo-Shadowfire
Vendors at Four East DarkSword
-6893 +2203
Sighryn
Sat Jul 09, 2005 12:53 pm
#8

Sudden random thought...


Could the old apprentice point system be run in reverse?


If an up an coming mayor got their training from a player politician rather than the NPCs, could the traineeget XP for that?


There should be things like that which would allow mayors to help each other. Other professions can help their buddies level up...



Sighryn

Kettemoor, Naboo
Temenos {Mayor}
Dromag67
Sat Jul 09, 2005 8:42 pm
#9

Placing Terminals, Trainers and city specific building should give a small ammount of xp once every election cycle.




Kem Kadef
Fist of the Empire
"Fear of loss is a path to the Dark Side"
Traie
Sun Jul 10, 2005 5:39 am
#10

How about all of the mayorial "abilities" (taxes, specialization, etc) getting put on the ballot? So instead of the mayor just taking a general consensus vote about the city specialization, they can put it on the ballot and have people vote for it. Or vote in favor of a higher tax or whatever. Maybe even a "fill in the blank" type of vote where the mayor spells out the options. Then still get the 300xp per vote on the issues.


It'd seem more "political" that way and would help out with the XP. Not only would you get John Q Public's 300xp vote for mayor, but you'd get his 300xp vote for the shuttletax raise, and 300xp from his vote to make the specialization "research City". Maybe even 300xp for his vote to place a new garden.


But of course there'd have to be a limit on the secondary elections. What's to stop the evil mayor from having 100 secondary elections and having their buddy vote in all of them? (100 elections * 300xp = 30,000xp) Maybe setting it to 5 secondary elections per voting period or having those votes count for 100xp instead of 300xp?





---=[Thank the Maker DroidWorks]=---
Aluen Lumenia - Master Droid Engineer - Subscription runs out Sept 8, 2006
Traie Adams - President and CEO - Subscription runs out Sept 3, 2006
Xarth01
Sun Jul 10, 2005 12:07 pm
#11

A short quest would be nice... a NPC comes while your in the city sitting around. The rich noble type. He is looking for a place to stay/recovering from a bandit attack/needs to use your city in aid against an attack from the Hutts. Judging on whichever type he is, he will either need a place to relax (gardens), in need of healing (medical center/cantina), or an outpost for combat (cloning center). Other things such as putting a bounty on one of the bandits (via mission terminal) or seeking guidance from a mentor in the arts of X (trainer). Completing each step of the quest grants, oh, 500-1000 xp. He might come after every maintenance update. Possibly if you succeed at a later date in time he may come and agree to become a citizen somehow.



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Xaerth Bloodfire
AzareeNoise
Sun Jul 10, 2005 1:11 pm
#12






Traie wrote:

How about all of the mayorial "abilities" (taxes, specialization, etc) getting put on the ballot? So instead of the mayor just taking a general consensus vote about the city specialization, they can put it on the ballot and have people vote for it. Or vote in favor of a higher tax or whatever. Maybe even a "fill in the blank" type of vote where the mayor spells out the options. Then still get the 300xp per vote on the issues.


It'd seem more "political" that way and would help out with the XP. Not only would you get John Q Public's 300xp vote for mayor, but you'd get his 300xp vote for the shuttletax raise, and 300xp from his vote to make the specialization "research City". Maybe even 300xp for his vote to place a new garden.


But of course there'd have to be a limit on the secondary elections. What's to stop the evil mayor from having 100 secondary elections and having their buddy vote in all of them? (100 elections * 300xp = 30,000xp) Maybe setting it to 5 secondary elections per voting period or having those votes count for 100xp instead of 300xp?








I like it. But I think having your citizens vote for 5 different things in one cycle is asking a lil too much. I say just have a election and then one civil law vote per cycle.



Mayor of Beggars Canyon, Tatooine. Kettemoor

I support a decay system that works.
Khristen
Mon Jul 11, 2005 2:29 pm
#13

We could probably get some tweaking on the election cycle (ormore xp per vote), but it still needs to accomodate registering to run and a voting-only period. Otherwise we could end up with more problems than a lack of xp.






| Khristen Lockslett Barezz |
| Galactic Senator |00

Owner of The KhrisNea Companylocated in Kor Spera,Corellia, Naritus-730, 1195
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