Politician Archive

Thread: CHANGE THIS Allow cities to grow beyond level 2 once again.

DigiTaal
Thu Nov 18, 2004 12:59 am
#1

Forget the voting problems we're having with this new publish, I can live with that. What I can't live with however is this city level capping.


I want to start a petition for changes to this so we players who put months into the politician skills, can see our time and money (real life money SOE!!) come to fruitition with a city designed to our needs. I would like the devs, SOE, even the sodding janitor (if he has programming skills) to get rid of this capping system before the Christmas holidays.


That's just slightly over a month SOE. Which in my opinion should give you plenty of time. Funnily enough its also my monthly fee renewel date. Many have said this before but your current actions are driving people away from this game. Get something done about it!


\agree's only please.

MTolwyn
Thu Nov 18, 2004 2:47 am
#2

which means we have been screwed for 10 or more months and we ll continue to get screwed for at last another 6-8 months


the only chance you have is to

a) give up

b) destroy other player cities on your planet and hope that the planetary cap is not as bugged as our planetswhere cities fall and no other is allowed to take the empty place


the new crap voting system offers you an easy way to get into other player cities as mayor with out much work, just little patience and tactic. Then once you re in destroy the city and hope you re the next to advance.

Yes thats mean but according to several CSRs it s not griefing or a reason for banning.

If you are voted in, you have the right as mayor to destroy the city any time you want to


DigiTaal
Thu Nov 18, 2004 3:10 am
#3

Well I hope this truly never happens. You can have my pledge here that I will not stoop so low as to wreck anothers hard work just for my own benefit. I hope others on the FarStar Server, Tatooine planet can be equally as honourable.....we will see, I guess.


I can only urge people who have the ear of a dev to get this problem addressed very quickly.
MTolwyn
Thu Nov 18, 2004 3:33 am
#4






DigiTaal wrote:

Well I hope this truly never happens. You can have my pledge here that I will not stoop so low as to wreck anothers hard work just for my own benefit. I hope others on the FarStar Server, Tatooine planet can be equally as honourable.....we will see, I guess.


I can only urge people who have the ear of a dev to get this problem addressed very quickly.







you re right but unless that crap happens to some cities no one will listen to our problem


they lied before to us about the caps, they promised changes in a far far far away future, maybe half a year or year
so its just a matter of time till the frustration level reaches the point where people might start to burn down other cities


we ve waited paitently for 6 months for seeing a level 4 city to fall on our planet.One has fallen but not other level 3 city was allowed to advance to take the new free spot.


CSR in support chat told me to talk to an ingame CSR
swgsupport mailtold me to talk to an ingame CSR
4CSRs told me sorry cant help or have no idea what i m talking about
CSRs Supervisor told me sorry can t help now but i ll inform the devs
Pappi told me tosubmit a bug report
GM: no answer
TH: no answer


after 4 weeks of endless tickets and mail we gave up cause we were sick of being treated like idiot who don t know what they are talking about


Scoooter
Thu Nov 18, 2004 8:08 am
#5






MTolwyn wrote:

which means we have been screwed for 10 or more months and we ll continue to get screwed for at last another 6-8 months


the only chance you have is to

a) give up

b) destroy other player cities on your planet and hope that the planetary cap is not as bugged as our planetswhere cities fall and no other is allowed to take the empty place


the new crap voting system offers you an easy way to get into other player cities as mayor with out much work, just little patience and tactic. Then once you re in destroy the city and hope you re the next to advance.

Yes thats mean but according to several CSRs it s not griefing or a reason for banning.

If you are voted in, you have the right as mayor to destroy the city any time you want to







Unfortunately the city caps are a necessary evil.


The caps are used to help control player concentration and lag on each planet.


And before you call the new voting system crap. Look its what we asked for. Look in the past forums on the horror stories and the extremes people had to do to get new mayors installed. Especially if they were quitting the game or just wanted to move on.


Having been the person that took over a level 4 city after the previous mayor destroyed the city hall it was tense as each cycle came on growing back.


We got back and are now a metropolis but I do feel your pain.


Before caps can be adjusted or lifted there are issues that need to be dealt with not all of which is the game software. But bandwidth, lag and hardware. If the dev's were to just magically alter the caps it could lead to server instability in some galaxies. It's not an easy fix.







Scoooter - Master Pilot/Master Politician
ScootBacca - Master Creature Handler/Master Rifleman
Co-Leader - mVa
Mayor of Mos Vegas, Tatooine, Valcyn
MTolwyn
Thu Nov 18, 2004 10:15 am
#6








Scoooter wrote:


Unfortunately the city caps are a necessary evil.


The caps are used to help control player concentration and lag on each planet.


And before you call the new voting system crap. Look its what we asked for. Look in the past forums on the horror stories and the extremes people had to do to get new mayors installed. Especially if they were quitting the game or just wanted to move on.


Having been the person that took over a level 4 city after the previous mayor destroyed the city hall it was tense as each cycle came on growing back.


We got back and are now a metropolis but I do feel your pain.


Before caps can be adjusted or lifted there are issues that need to be dealt with not all of which is the game software. But bandwidth, lag and hardware. If the dev's were to just magically alter the caps it could lead to server instability in some galaxies. It's not an easy fix.







I agree to cap the total number of cities is necessary.

But our major problem was that the caps on our planet are simple bugged, and one CSR admitted that

But has anyone helped us? NO

Everyone said it s not in their field of responsibility, and we have to wait for a fix from the devs, that will never happen.

Cause nobody cares about 90-100 Bria players who are pissed.

And when a CSR asks the mayor of a city with 97 citzens at that time if he is sure that they have the necessary citizen count to grow to lvl 4 i m feeling like being treated like a noob.


I m for city number caps

but not for city level caps


10 level 4 cities have been a bad joke, cause in the week they raised the cap for the second generation of cities all 10 cities on our planet have reached lvl 4. So we never ever had any change to get it , and when suddently a city fell , cause the guild running it died, we got screwed and bugged

PsychoticChipmunk
Thu Nov 18, 2004 12:47 pm
#7

Do you know how many other cities on your planet deserve to hit rank 4 as well? If you guys are the only one with the req # (which I doubt but hey Corellia has a free rank 4 slot and 6 ish rank 3's on my server and nobody has been able to get it yet so who knows) then CS can manually crank your town up to city. If it's a bunch of other towns too that could be one of the reasons they're unwilling. They don't want to piss off 300 other Brians by looking like favoritists. Otherwise just constantly pester the supervisor and see if you can get in touch with his supervisor. They have done this before (but not under the same circumstance I don't believe) so it shouldn't be too much of a twist of the arm to get them to manually do your town.


Pappi can't really do anything for CS she's said us as much a good deal, TH and company probably don't care with the combat revamp taking up just about every free hand they've got (yeah I know it sounds bad but it's likely the truth) and e-mailing never does anything. The chat CSR's don't really do much that I can tell beyond give answers to problems or point to the standard report and wait technique so don't count on them for much. I don't really know what all you could/should do but don't give up trying, you'll eventually win the day.


As per the rank 3 cap...yeah it blows but it is pretty necessary for lag issues and such. If there where to only be the rank 4 cap, or no lvl cap at all, then thats 10 more decorations, plus trainers and terminals, x city countper planet. It all adds up and with the database being the pile of crap that it is this just can't be handled. It'd be nice if they let rank 2's get on the map though so everybody had the chance to be visible.



0000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000Decorator, Mayor, Rifleman, Bothan0000000
DigiTaal
Thu Nov 18, 2004 1:06 pm
#8

Maybe \agree's only is a bit harsh. I'd like comments please.
Pappi
Thu Nov 18, 2004 1:11 pm
#9

from an official response:

The "city cap" prevents cities from advancement if the planet has reached its capacity for the next rank. Many politicians that have well qualified cities for advancement are frustrated since they cannot advance without another city losing its rank. How does the game determine which city gets advanced if another city drops a rank, and will there be plans to raise this cap?

If the opportunity to increase in city size occurs, the city with most residents moves up to the next level. There will be no more increases in city caps, but we do plan on revisiting the ways in which cities can gain and lose rank. That won’t be happening until after JTL though. The developer who developed the city system is on the JTL team and any major overhaul to that will need his oversight. The most likely city changes that will be coming up will have to do with the GCW revamp.




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
bdwsrkob
Thu Nov 18, 2004 7:45 pm
#10

Heres an idea...


DON'T BUILD ON TATOOINE, CORELLIA, OR NABOO.


Try one of the lesser planets and moons. I know that the cap has not been reached on Rori where we reside. I know there are only about 10shuttle level cities on Rori. Why does everyone insist that they live on a "main" planet?They claimthe moons are dead ends. Not so with JTL. No longer do I have to go through Theed to get home. If you moved to Rori...I bet you would hit City sooner than you will working through CSRs and Devs. Just my 2 cents though.


Mayor JoseCuervo - Kashyyykur, Rori - Corbantis
-AoWL - Army of Wookie Liberation
MTolwyn
Thu Nov 18, 2004 11:37 pm
#11






PsychoticChipmunk wrote:

Do you know how many other cities on your planet deserve to hit rank 4 as well? If you guys are the only one with the req # (which I doubt but hey Corellia has a free rank 4 slot and 6 ish rank 3's on my server and nobody has been able to get it yet so who knows) then CS can manually crank your town up to city. If it's a bunch of other towns too that could be one of the reasons they're unwilling. They don't want to piss off 300 other Brians by looking like favoritists. Otherwise just constantly pester the supervisor and see if you can get in touch with his supervisor. They have done this before (but not under the same circumstance I don't believe) so it shouldn't be too much of a twist of the arm to get them to manually do your town.


Pappi can't really do anything for CS she's said us as much a good deal, TH and company probably don't care with the combat revamp taking up just about every free hand they've got (yeah I know it sounds bad but it's likely the truth) and e-mailing never does anything. The chat CSR's don't really do much that I can tell beyond give answers to problems or point to the standard report and wait technique so don't count on them for much. I don't really know what all you could/should do but don't give up trying, you'll eventually win the day.


As per the rank 3 cap...yeah it blows but it is pretty necessary for lag issues and such. If there where to only be the rank 4 cap, or no lvl cap at all, then thats 10 more decorations, plus trainers and terminals, x city countper planet. It all adds up and with the database being the pile of crap that it is this just can't be handled. It'd be nice if they let rank 2's get on the map though so everybody had the chance to be visible.







i ve checked. At that time 2 cities had the necessary requirements


ours with 97 citizen and a second with 65 citizens, several of the other lvl 3 have already given up at that time to fight for a shuttle port.


I bugged the CSR and supervisor for 3-4 weeks daily. They always said it s impossible for them to upgrade a city, which is a definite lie, cause they have that done at least once before. After the 2nd week of tickets and mails they started to respond just with the predefined standard mails "sorry...bla...bla...bla


in the weeks after that we lost many citizens cause they were pissed that we didn t get our shuttle port


thx DEVS good job


oh and btw upgrading all lvl 3 cities to lvl 4 on the core worlds would mean about 150-200 items in a database with at least 100000 items. Sorry that s just a lame excuse

BoosCarle
Fri Nov 19, 2004 5:57 am
#12

My main reason for the need for city level is to be able to place a shuttle port which gives easy access for others to your cities merchants?


So if they cant increase the cap, why not decrease the level you need to place a shuttleport? Say Township? You cant tell me having more shuttle ports on a server will bring it to its knees?


I'd be happy with township if I could place a shuttle and specialisation.


Just a thought


Regards
DigiTaal
Fri Nov 19, 2004 6:33 am
#13

Agreed. The main reason for city growth is to get my towns name on the map and eventually a shuttleport. Would these needs be so hard to attend to?
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