Player Associations Archive

Thread: Force Grouping and the CU

Wahini
Mon May 09, 2005 11:27 am
#27

I totally understand your point of view because it is mine as well. I have tried the grouping thing and have found it completely boring. Yes there was lots of xp during double week but it was not fun. I used to have fun in combat. Now I am too busy looking at the stupid icons/lights spinning around, then waiting and waiting and waiting around for the health to regenerate. The combat actions are SLOW and boring and I always get the message "too far" and "missed" in giant letters when I am practically on top top the critter!!!!(my toon is master fencer)


There are 10 times the number of mobs (and stupidly we can only handle 1) so we spend ALOT of time incap'd, dead or running away. HOW IS THIS FUN OR MORE BALANCED ?????????????????????? Master doesn't mean shine anymore, not in ANY profession.


The worst thing about this entirely new game in swg clothing is the LEVEL system. All my friends have either quit or stopped playing and everytime I log on all I see are noobs and not that many of them. There is absolutely NO reason to play this game anymore. And this is the saddest of all. I miss the old game and my old friends very much.


Started playing at day1. Ended April 27th.


NoviceRangerFlurry
Thu May 12, 2005 11:48 am
#28






Stena wrote:




NoviceRangerFlurry wrote:





Stena wrote:




Ok, so from reading most of that thats just shows that combat is boring too easy thats why he left the game and thats why we are getting the CU and more grouping will be needed.


Oh and the loot, since when do 15 ppl NEED pearls, thats just gready...what ya do is get a few sell 'em and spilt the cash. There will be less cash in the system after the CU and really it's tough crap. and TBH i dont think it will take 15 ppl to take down karyts thats just people being scared and thinking they will need a group to take down anything and that is just pathetic.







A lvl 78 Squill puts up the same fight as a lvl 78 Krayt dragon, get a life bud. The lvl system makes every lvl's difficulty the same, just a different Skin on the outside!








Erm if you notice the date that was written before the CU, even before it was put on to TC. So maybe you should look for these things before you start tell people to get a life. 'Bud'

Message Edited by Stena on 05-04-2005 01:26 PM





Don't troll your not good at it rose bud! he states things in referance to the CU and also mentions that you'll need 15 people to do krayt's post CU!


I have seen worrats at lvl 82, yes the little thiings outside the noob city's on Tatooine and it was just a hard to kill as the mountain one next to it!






(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
Page 3 of 3