Player Associations Archive
Thread: Force Grouping and the CU
Stena wrote:
MMORPG - Massively Multiplayer Online Role-playing Game. A game played by MANY people. Not solo.
badlandssunrunner wrote:
Lets try this from a diffrent perspective:
You have 3 types of players here..
A- PvP players the ones who think the game is all about them and their world who
sole existance in the game is to grief people leagaly thru what they call the sprit of
competition reguardless of how other people in the game want to experince the game..
badlandssunrunner, you have just discounted all that you have said by making this point. By labelling one group as griefers just because they like PvP shows that you do not see the big picture and have a very narrow view of this game and the players.
The counter point to your solo point is that this game needs some grouping. If everything in this game is soloable, then there is no point to group at all. This is very bad for an MMO especially since other games that are coming out have lots of group activities, and SWG will lose members to them if they don't make grouping a must in certain situations. The devs have clearly said that there will be soloable content, but they also said that there will be content that will require a group. There is abosolutly nothing wrong with this, as it can only improve this game.
If you are saying that everything should be soloable, then your view is completly biased and in my opinion invalid, justas if I saideverything shouldrequire a group, then myview would be completly biased.If you can agree that some content should be soloable, and some should require grouping, then I can agree and so do the devs, which means there is no point to this post.
Message Edited by atytula on 04-13-2005 10:19 AM
atytula wrote:
badlandssunrunner wrote:
Lets try this from a diffrent perspective:
You have 3 types of players here..
A- PvP players the ones who think the game is all about them and their world who
sole existance in the game is to grief people leagaly thru what they call the sprit of
competition reguardless of how other people in the game want to experince the game..
badlandssunrunner, you have just discounted all that you have said by making this point. By labelling one group as griefers just because they like PvP shows that you do not see the big picture and have a very narrow view of this game and the players.
The counter point to your solo point is that this game needs some grouping. If everything in this game is soloable, then there is no point to group at all. This is very bad for an MMO especially since other games that are coming out have lots of group activities, and SWG will lose members to them if they don't make grouping a must in certain situations. The devs have clearly said that there will be soloable content, but they also said that there will be content that will require a group. There is abosolutly nothing wrong with this, as it can only improve this game.
If you are saying that everything should be soloable, then your view is completly biased and in my opinion invalid, justas if I saideverything shouldrequire a group, then myview would be completly biased.If you can agree that some content should be soloable, and some should require grouping, then I can agree and so do the devs, which means there is no point to this post.
Message Edited by atytula on 04-13-2005 10:19 AM
QFE
Someone said that "stormtroopers don't count." Well, we are not the nameless background horde of characters. We may not be the Luke Skywalkers or Darth Vaders of the galaxy, but we are at least the Landos!
Don't get me wrong, I like to group sometimes. But I don't want to have to run around yelling "tkm looking for group" whenever I want to fight something bigger than a durni. And I certainly don't want to be exiled from areas that I pay for because I can't find a group that wants to go with me.
Lol, try playing the full CU before you criticize it. You can take on things bigger then a durni. The only difference is some content requires group play, which is a good thing. There is still lots of solo content.
nihileight wrote:
I don't like the idea of being forced to group either. Granted, there are things, like krayts, that you should not be able to solo. But one of my favorite things to do is to go out and explore the planets. I have met many interesting beings around this galaxy, and killed them. I had no idea that it was possible to befriend The Singing Mountain Clan and do missions for them. But I did. After the cu, this will be difficult if not impossible.
Someone said that "stormtroopers don't count." Well, we are not the nameless background horde of characters. We may not be the Luke Skywalkers or Darth Vaders of the galaxy, but we are at least the Landos!
Don't get me wrong, I like to group sometimes. But I don't want to have to run around yelling "tkm looking for group" whenever I want to fight something bigger than a durni. And I certainly don't want to be exiled from areas that I pay for because I can't find a group that wants to go with me.
It took me over an hour to do two missions. I chose "blue" missions (missions that were 2 leves below mine). I was incapped after using my zabrak's inate equilibrium ability, it actually caused my health to decrease, and my Force of Will skill doesn't work. Waiting 5 minutes for my health to regenerate after each battle was fun too.
If this is fast paced and exciting, I'd hate to see dull and boring.
What I think is the main point here, and I've seen this same argument all over the boards, is CHOICE. They have taken away the CHOICE to group or not to group.
Do I want to solo Kryatts? Hell, no. Same way I dont want to be able to solo a Jedi Knight. They kryatts, JKs, high-level NS) should all be group functions. Do I want to solo a Jabba Explorer camp from my own level mission? I better be able to. Can I with the new CU? Hell no! I need a group to go after missions my own level.
So gone are the days of just doing mission runs... And I get no more creds in the terms for being in a larger group.... my 78-80 level missions have a payout of 8-9k... doesnt matter if Im alone or with 8 ppl... its still 8-9k... split that up between 8ppl... 10-15 minutes per mission for 1k? does that seem fair? Especially since now Im sure the armor will run about 750k per suit....
UO did it right... ppl were crying for groups, they added CONTENT that you had to group to accomplish. Still have the choice to do everything in the rest of the game you could or could not do before, but the new CONTENT was a group only thing.
Content is a bit too hard for some devs though... *shrugs*
A lvl 78 Squill puts up the same fight as a lvl 78 Krayt dragon, get a life bud. The lvl system makes every lvl's difficulty the same, just a different Skin on the outside!
Stena wrote:
Ok, so from reading most of that thats just shows that combat is boring too easy thats why he left the game and thats why we are getting the CU and more grouping will be needed.
Oh and the loot, since when do 15 ppl NEED pearls, thats just gready...what ya do is get a few sell 'em and spilt the cash. There will be less cash in the system after the CU and really it's tough crap. and TBH i dont think it will take 15 ppl to take down karyts thats just people being scared and thinking they will need a group to take down anything and that is just pathetic.
Message Edited by NoviceRangerFlurry on 05-04-2005 03:27 PM
NoviceRangerFlurry wrote:
A lvl 78 Squill puts up the same fight as a lvl 78 Krayt dragon, get a life bud. The lvl system makes every lvl's difficulty the same, just a different Skin on the outside!
Stena wrote:
Ok, so from reading most of that thats just shows that combat is boring too easy thats why he left the game and thats why we are getting the CU and more grouping will be needed.
Oh and the loot, since when do 15 ppl NEED pearls, thats just gready...what ya do is get a few sell 'em and spilt the cash. There will be less cash in the system after the CU and really it's tough crap. and TBH i dont think it will take 15 ppl to take down karyts thats just people being scared and thinking they will need a group to take down anything and that is just pathetic.
Erm if you notice the date that was written before the CU, even before it was put on to TC. So maybe you should look for these things before you start tell people to get a life. 'Bud'
Message Edited by Stena on 05-04-2005 01:26 PM
I think you will find that everyone in group - or youif soloingwill get 8-9k each. Thats how I have been seeing it arrive in my bank and in my system message.
Haram wrote:
What I think is the main point here, and I've seen this same argument all over the boards, is CHOICE. They have taken away the CHOICE to group or not to group.
Do I want to solo Kryatts? Hell, no. Same way I dont want to be able to solo a Jedi Knight. They kryatts, JKs, high-level NS) should all be group functions. Do I want to solo a Jabba Explorer camp from my own level mission? I better be able to. Can I with the new CU? Hell no! I need a group to go after missions my own level.
So gone are the days of just doing mission runs... And I get no more creds in the terms for being in a larger group.... my 78-80 level missions have a payout of 8-9k... doesnt matter if Im alone or with 8 ppl... its still 8-9k... split that up between 8ppl... 10-15 minutes per mission for 1k? does that seem fair? Especially since now Im sure the armor will run about 750k per suit....
UO did it right... ppl were crying for groups, they added CONTENT that you had to group to accomplish. Still have the choice to do everything in the rest of the game you could or could not do before, but the new CONTENT was a group only thing.
Content is a bit too hard for some devs though... *shrugs*