Player Associations Archive

Thread: State of Player Associations (original post)

Emras
Mon Nov 24, 2003 11:15 pm
#14

WOOHOO


WOOHOO


WOOHOO



This forum is so over due


WOOHOO


WOOHOO


WOOHOO


TH stated that the Developers know there is a problem with PA halls on different planets


WOOHOO


WOOHOO


WOOHOO


seriously player associations and players cities are the heart of this game. It is true that not be able to use my post patch PA hall on Dantoooine really made me mad (especially on top of the player city caps) but the number one problem is still the chat system.


I dream of a week in which email, tells, and guildchat all work.





Em'ras
Master Droid Engineer/Master Merchant/ Master Artisan

Emras
Master Smuggler
Chianti
Tue Nov 25, 2003 12:09 am
#15

Jas,


I'll have more to comment on when I think about this for a while Glad there is someone to go to now!One thing off the top of my head in reponse to your post is:



  • Give PA leaders an ability like Squad leader system message to group to send a message to all PA members that will apear on their screen

  • PA halls should definitely have less of a lot requirement. Perhals require them to have 9 lots at first, but after a certain PA member cap is reached for a certain duration change it to 0. The pa hall is a communal structure for all members to enjoy. The leader should have use of the wasted lots to better serve the PA after it's been proven the PA is legit.
PsychoticChipmunk
Tue Nov 25, 2003 12:42 am
#16

I placed my PA hall and don't mind the penalty this has to my lots. The only amount I would ask them to lower it by, if any, would be 1 so I can drop a small house anywhere as opposed to just Naboo. However 250 items?! Even with a large rectangular fountaing filling most of the main room I am hitting the cap just by furnishing my hall, no resources just furniture and quest item decor. This needs to be upped by at least a hundred items and let us use the balcony/roof.


Oh and just to let you know the friends list has a row for group and comments which works great for separating good friends from guildmates to good customers/aquaintances. While it would be nice to have a guild channel that works and shows who is logged in...I can live with the friends list and /tells.




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Randonb
Tue Nov 25, 2003 2:06 am
#17

18th!





"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
LLJK_Griz
Tue Nov 25, 2003 2:50 am
#18






Terinati wrote:
I wasn't aware that the Guild:XX wasn't working for allowing access to the PA Hall. Mine put it there automatically, and it works fine.




It works on entry list but not admin. I think it works on ban but I'm not sure.



POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
FlintAH
Tue Nov 25, 2003 3:26 am
#19

The 50 member limit on the member list was fixed months ago.
djraddy
Tue Nov 25, 2003 5:49 am
#20

When guild chat does work there is no NO shortcut key to type in guild chat. I use the MMORPG key layout so my default key for groupchat is "G", there should be something similar for guildchat too as its annoying having to type "/gu" or select the guild chat tap when wanting to speak.




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.........................................`\Y/' ..sanu
FossecGasoce
Tue Nov 25, 2003 6:20 am
#21

It is refreshing to see a PA corespondent finally. I am the leader of a small but close knit guild now located on Dantooine after city caps forced us to move. I know for Us, the instability of the guildchat system is a major disturbance. There are times when all of us spontaneously get the message, "you have destroyed the channel... blah blah" and GC goes down for everyone. I don't mind tells, but being the leader of even a small band of people, using tells becomes both ineffective and downright irritating as I try to communicate with 5 people simultaneously. Any of you other Guild leaders, i am sure will know what I am talking about.I am also looking forward to having some of the basic guild functions actually working. I know I have been guild leader now in two different guilds and in neither one was i ever listed as leader by our guild terminal. I don't really care as anyone involved with our guild knows who its leader is, it is just an annoyance.
I look forward to the possibility of a "guild treasurer" that is separate from maintenance pool and still usable by the entire guild. We have actually had to vote in a treasurer to assist with such details as I can only do so much. Please keep us posted, I know many of Us are talking, and I would wager even more are reading. *Smiles*

Fossec Gasoce
NHC Guild leader and WS
Mayor of New Hellion City, Dantooine, Intrepid Galaxy



Fossec Gasoce
NHC Guild Leader, Master Artisan and Master WS
Mayor of New Hellion City (-5691, 939) Dantooine, Intrepid Galaxy
Kitalowe
Tue Nov 25, 2003 6:35 am
#22

I am a member of a guild on the bria server, I only have a medium size house and i don't go out and collect alot of stuff, but i capped out the other day with too many items in my house. i think it's set at 150 but im not sure. i really don't have anything in there but a few odds and ends of furnishings. mostly junk that gets looted that i save like a pack rat. I think when you drop a house you should get a shed to go out back to drop junk in that you don't really want in your house but want to save for later considerations, or maybe an extra 50 items in an attic or something. hehe


Onto other matters, im not sure if the person dropping the PA Hall should be penalized with 9 lots, it should be a community building that once you reach so many members it reverts to the community and that member that was kind enough to drop it would no longer have all those lots gone, maybe after 10 people have been put into it and have a declared home within 200m of the hall, that way whoever dropped it could then put there own house. Just a thought.




Founding Member of Unity
Reiondo
Tue Nov 25, 2003 7:34 am
#23

I'd like to see all Guild members added to your friend's list in some capacity. It is too difficult to keep up with the ever-changing PA members list when you do not have admin rights to the PA terminal to see the actual list.




Ynnos
Tue Nov 25, 2003 7:49 am
#24

GRATZ JAS!!! Love the new forum. Thanks for recapping all the previous comments and incorporating it in your list of concerns!!!



Ynnos Fyrestrike

Hooded Nomads - STARSIDER
-------
Voici mon secret. Il est très simple: on ne voit bien qu'avec le coeur. L'essentiel est invisible pour les yeux. - The Fox in "The Little Prince"
Draznar
Tue Nov 25, 2003 7:51 am
#25






Jascentia wrote:




PA Halls





  • You cannot allow your entire guild access to the PA Hall with the Guild:XX tag like you can with homes


  • The 250 item limit seems small for the size and lot usage of a PA Hall. There are two components here, number of lots and capacity. Should the lots be lowered, should the item limit be increased? Many would say both, but which would you pick if you had to choose?




The Guild:XX tag does not work on private houses with an entrance fee. I would like to exempt the guild witout putting every name on the entry list.


I think the item count is low just for decorating purposes. All our charter members have rooms in the PA Hall and it is hard to decorate your room, whne you have to watch out for the PA halls item count.




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Kail_Mooner
Tue Nov 25, 2003 9:36 am
#26

We do need a PA tag toggle on/off!


Indeed, afew PAs are so well known that being a member of these PAsautomatically mark you as a covert rebel or imperial.


This consistently prohibits people to roleplay a spy or just doing covert recon in some areas of the galaxy filled with players of the opposite faction. At this time, the only solution to this is to remain IG outside of the PA you're an OOGmemberof.It prohibitsthem fromgetting into /guildchat too and participate fully there.


On the other hand, to allow a player to hide his/her PA tag at times where he doesn't want to see his/her affiliation known could enhance RP.


Of course, whether his/her tag is on or off should prevent him/her to get acceptance into another guild. Obviously, it should not affect his faction standing too. So, if s/he gets under a TEF, declares as an Overt member, nothing would change there too.


The only thing that changes here is that his PA affiliation can be kept secret when someone doesn't want to attract too much attention to himself.


I know that the dev's have been thinking about this and I don't see why it hasn't been implemented yet as there is no risk of grief here. Indeed, one just needs to know someone's first name to report him/her preventing any risk of potentialabuse.





Kayl Mooner

We are Watching

you better get the starwarsy Aurebesh font...
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