Player Associations Archive
Thread: EQ 2 Guild Features Since we got the EQ2 Combat engine, think we could get the EQ2 Guild system???
GUILDS
Guilds are associations of players that cooperate to achieve many common goals. These
associations can be small groups of friends, organized Artisans, or enormous “über guilds” that tackle some of the biggest challenges Norrath has to offer.
Forming a Guild
To form a guild, you must visit a guild registrar. The registrar is located in The Freeport
Observer in Freeport, or The House of Lords in Qeynos. The following requirements must be met to form a guild:
• Six (6) unguilded players present and grouped together, and
• 10 gold for the registration fee
You will be prompted for a name for the guild (subject to an inappropriate word filter).
The leader and officers are the only members of a guild who can invite new members. To
invite members, use the /invite command.
Guild Levels
A guild can become stronger through the actions of its members, unlocking benefits as the guild grows in prominence. A guild levels up as its Guild Status Points rise through the completion of special tasks for a city called writs, and through donations by guild patrons. Guild members can be patrons or followers. Followers are general members of the guild .Patrons are members that contribute regularly to the advancement of the guild by donating status points to the guild. Officers of a guild can bestow the rank of patron. Becoming a patron costs Individual Status Points. A guild can lose prestige and levels when its members cease being active.
Status Points
Individual Status Points are an expendable resource that players can use to purchase items from prestige merchants that are unlocked through guild level. Individual Status Points are gained through the acquisition and completion of writs. Guild Status Points are points held collectively by the guild and determine the level of the guild. These are accumulated through the completion of writs, and donation from patrons.
Writs
A writ can be obtained by anyone with a guild affiliation from Heralds located within a city. A writ unlocks a task to all guild members that are in the current group. Writs are duties a guild performs for a city or other faction in order to gain prominence through Guild Status Points. Upon completion of a writ, instead of adventure experience, the experience is added to the guild member's Individual Status Points, as well as to the Guild Status Points pool, if the player is a patron.
Guild Administration In-Game
The guild window lets members see the guild’s current roster and Message of the Day. Also, from here the guild leader may do special leader-only actions. To open the
guild window, press [U].
Basic Guild Commands
• /guildsay : Speak in the
guildchat channel
• /guild invite : Invite a player
to join the guild (officer only)
• /guild remove : Remove a player from the guild (only officers can remove other players, but a player can remove himself with this command)
• /guild promote : Promote a member to officer status or an officer to leader
status (only someone of higher rank can do this)
• /guild demote : Demote an officer to member status or a leader to officer
status (only someone of equal or higher rank can do this)
Message of the Day
The Message of the Day (MOTD) is set by the guild’s leader, and is often used to let
everyone know about upcoming events. The guild MOTD appears in the chat window when you first enter the game.
Roster
The guild roster shows the total number of members in the guild, as well as how many are currently online. The roster lists member status (patron or follower), name, level, class, rank, points (points the character has contributed to the guild), the last time the character was logged in, and where the character is currently located.
You may sort the roster by clicking on any column heading, and you may filter the list to only show members currently online by clicking the “Show Online Only” checkbox below the roster.
Leader Functions
The guild leader has access to functions not shown to other members:
• Edit MOTD: The leader can set the Message of the Day by clicking the small “Edit” button located above the text. This will open a new window where the MOTD can be edited.
• Change Member Status: The leader determines who gets to be a patron and who is a follower. A guild can have any number of patrons, but there is a point of diminishing returns, so the leader should take care only to bestow this honor upon the most productive members of the guild.
• Promote: Promotes a non-officer member to officer rank.
• Demote: Demotes an officer to member rank.
• Remove: Removes the member from the guild.
• Make Leader: Transfers guild leadership to the selected member.
Guild Web Support: Station Players
As part of your EverQuest II subscription, guild leaders will have access to Web space for a guild page and administrative tools to help you organize your guild. You can find these at www.stationplayers.com.
Message Edited by MajorXP on 04-29-2005 02:13 PM
Message Edited by MajorXP on 04-29-2005 02:14 PM
MajorXP wrote:
The point is not to encourage people to move on to EQ2, but rather expose everyone to how Guilds are managed in other games.
Exactly, this is to simply show that as features, there are many available approaches to managing a guild and this is just one in particular we'd love to see associated with SWG in the future, especially since it's another SOE game it may one day be a possibility after they test and trial run it with EQ2. It's not saying "EQ2 is better, go there." EQ2 is a completely different game with a different playstyle. Can't compare it to SWG.
Trobon18 wrote:
Also you should see the Website you get for free there. I can caht with my guild from the site while their in the game. I have increased my guilds moral because of this.