Pistoleer Archive

Thread: Poll: Where should our strengths lie? [CLOSED FOR ANALYSIS]

roymitchel1
Fri Feb 13, 2004 2:25 am
#1

DUAL WIELDING!



ROCK AND ROLL!
DolphCloudstriker
Fri Feb 13, 2004 2:27 am
#2

They should just nerf pistoleer, badly. nerf it.



"The wise man can pick up a grain of sand and envision a whole universe. But the stupid man will just lie down on some seaweed and roll around until he's completely draped in it. Then he'll stand up and go, "Hey, I'm Vine Man."
skoal_
Fri Feb 13, 2004 2:27 am
#3

nerf pistoleer



skoal, roy, casey, and other sluts all use this account to piss people off.
roymitchel1
Fri Feb 13, 2004 2:28 am
#4

sup newbs



ROCK AND ROLL!
skoal_
Fri Feb 13, 2004 2:28 am
#5

dolph stick to cybering



skoal, roy, casey, and other sluts all use this account to piss people off.
MarshallLaw
Fri Feb 13, 2004 2:28 am
#6

They need to nerf Dolphs emotes.



-Marshall
Blutzoll
Fri Feb 13, 2004 5:03 am
#7



Message Edited by Blutzoll on 02-13-2004 01:11 PM

Blutzoll
Fri Feb 13, 2004 5:06 am
#8




kiddies suck



Keeping in mind that PvP and PvE opponents have a range of 20 meters, how effective should we be at which range?

0-21 meters: 70

21-42 meters: 30

43-64 meters: 0


What should be our specialty? Single target attacks, or AoE attacks?

Single target attacks: 90

Multiple target attacks: 10


Shouldour offensefocus on damage or state effects?

Damage: 80

State effects: 20


What shouldwe get more of, offensive or defensive power?

Offense: 40

Defense: 60


Presuming the dodge animation is fixed, what is a higher priority?

Melee Defense: 30

Ranged Defense: 0

Dodge: 50

Status Resists (knockdown, intimidate, etc): 20


What should a pistoleer's role be in a group?

Damage: 40

Tanking (damage absorbtion): 60

Crowd Control: 0


Knowing that Stopping Shot is mathematically inferior to Body Shot 3(unless you are at the speed cap [via BH/Pistoleer hybrid], and even then it only deals 10% more health damage on average over time), how should we deal the bulk of our damage?

Random HAM: 30

Target the health pool: 70


What should the "curve" look like when climbing pistoleer, from Novice to Master?

Power at low levels: 20

Power at mid levels: 35

Power at high levels: 45


Who was the coolest jedi from the original trilogy, and how cool were they in comparison to one another?

Luke: 20

Obi-Wan: 0

Vader: 40

Palpatine: 10

Yoda: 30
CohenDeLaras
Fri Feb 13, 2004 5:18 am
#9



Keeping in mind that PvP and PvE opponents have a range of 20 meters, how effective should we be at which range?

0-21 meters: 80

21-42 meters: 20

43-64 meters: 0


What should be our specialty? Single target attacks, or AoE attacks?

Single target attacks: 50

Multiple target attacks: 50


Shouldour offensefocus on damage or state effects?

Damage: 80

State effects:


What shouldwe get more of, offensive or defensive power?

Offense:

Defense:


Presuming the dodge animation is fixed, what is a higher priority?

Melee Defense:

Ranged Defense:

Dodge:

Status Resists (knockdown, intimidate, etc):


What should a pistoleer's role be in a group?

Damage:

Tanking (damage absorbtion):

Crowd Control:


Knowing that Stopping Shot is mathematically inferior to Body Shot 3(unless you are at the speed cap [via BH/Pistoleer hybrid], and even then it only deals 10% more health damage on average over time), how should we deal the bulk of our damage?

Random HAM:

Target the health pool:


What should the "curve" look like when climbing pistoleer, from Novice to Master?

Power at low levels:

Power at mid levels:

Power at high levels:


Who was the coolest jedi from the original trilogy, and how cool were they in comparison to one another?

Luke:

Obi-Wan:

Vader:

Palpatine:

Yoda:
TechBoss
Fri Feb 13, 2004 5:27 am
#10






Randonb wrote:




This system is "borrowed" from the Swordsman/Carbineer/Pikeman community. I forget who came up with it first. Swordsman, I think.


Here's the deal: You get 100points for each category. I'll list a few options, and you tell me how many points go into each. This will demonstrate how much of a priority each option is for you. For example:


Keeping in mind that PvP and PvE opponents have a melee range of 20 meters, how effective should we be at which range?

0-21 meters: 33

21-42 meters: 33 (this example is no indication of my opinion)

43-64 meters: 34


On a couple of the questions it appears that I am trying to sway the results, but this isn't the case. I have only listed not-so-widely known facts that need to be taken into consideration.







Keeping in mind that PvP and PvE opponents have a range of 20 meters, how effective should we be at which range?

0-21 meters: 65

21-42 meters: 30

43-64 meters:5


What should be our specialty? Single target attacks, or AoE attacks?

Single target attacks: 70

Multiple target attacks: 30


Shouldour offensefocus on damage or state effects?

Damage: 70

State effects: 30


What shouldwe get more of, offensive or defensive power?

Offense: 60

Defense: 40


Presuming the dodge animation is fixed, what is a higher priority?

Melee Defense:20

Ranged Defense: 20

Dodge: 40

Status Resists (knockdown, intimidate, etc): 20


What should a pistoleer's role be in a group?

Damage: 65

Tanking (damage absorbtion): 25

Crowd Control: 10


Knowing that Stopping Shot is mathematically inferior to Body Shot 3(unless you are at the speed cap [via BH/Pistoleer hybrid], and even then it only deals 10% more health damage on average over time), how should we deal the bulk of our damage?

Random HAM: 30

Target the health pool: 70


What should the "curve" look like when climbing pistoleer, from Novice to Master?

Power at low levels: 20

Power at mid levels: 30

Power at high levels: 50


Who was the coolest jedi from the original trilogy, and how cool were they in comparison to one another?

Luke: 10

Obi-Wan: 10

Vader: 35

Palpatine: 20

Yoda: 25









-----------------------------------------------------------------
"List?..... Where is this "list" you speak of. Writing something on toilet paper and then wiping your ass with that same paper doesn't constitute as a list." from BH forums in regards to combat balance list of issues.
RylanStorm
Fri Feb 13, 2004 7:51 am
#11

Keeping in mind that PvP and PvE opponents have a range of 20 meters, how effective should we be at which range?
0-21 meters: 45
21-42 meters:30
43-64 meters:25

What should be our specialty? Single target attacks, or AoE attacks?
Single target attacks: 66
Multiple target attacks:34

Should our offense focus on damage or state effects?
Damage: 50
State effects: 50

What should we get more of, offensive or defensive power?
Offense: 50
Defense: 50

Presuming the dodge animation is fixed, what is a higher priority?
Melee Defense: 20
Ranged Defense: 20
Dodge: 40
Status Resists (knockdown, intimidate, etc): 20

What should a pistoleer's role be in a group?
Damage: 40
Tanking (damage absorbtion): 20
Crowd Control: 40

Knowing that Stopping Shot is mathematically inferior to Body Shot 3 (unless you are at the speed cap [via BH/Pistoleer hybrid], and even then it only deals 10% more health damage on average over time), how should we deal the bulk of our damage?
Random HAM: 25
Target the health pool: 75

What should the "curve" look like when climbing pistoleer, from Novice to Master?
Power at low levels: 25
Power at mid levels: 50
Power at high levels: 100

Who was the coolest jedi from the original trilogy, and how cool were they in comparison to one another?
Luke: 120
Obi-Wan: 50
Vader: 60
Palpatine: -250
Yoda: 150



__________________________________________



Rylan Storm - Pistoleer

Master Smuggler

Rogue's Hideaway - Naboo - Sylvex


Eclipse Rocket Launcher and Proton Grenade Sale

__________________________________________


Psykeman420-HS
Fri Feb 13, 2004 8:02 am
#12

Swordsman first then us Pikeman peoples stole it

Keeping in mind that PvP and PvE opponents have a range of 20 meters, how effective should we be at which range?
0-21 meters:35
21-42 meters:35
43-64 meters:30

What should be our specialty? Single target attacks, or AoE attacks?
Single target attacks:70
Multiple target attacks:30

Should our offense focus on damage or state effects?
Damage:40
State effects:60

What should we get more of, offensive or defensive power?
Offense:50
Defense:50

Presuming the dodge animation is fixed, what is a higher priority?
Melee Defense:20
Ranged Defense:20
Dodge:30
Status Resists (knockdown, intimidate, etc):30

What should a pistoleer's role be in a group?
Damage:70
Tanking (damage absorbtion):0
Crowd Control:30

Knowing that Stopping Shot is mathematically inferior to Body Shot 3 (unless you are at the speed cap [via BH/Pistoleer hybrid], and even then it only deals 10% more health damage on average over time), how should we deal the bulk of our damage?
Random HAM:20
Target the health pool:80

What should the "curve" look like when climbing pistoleer, from Novice to Master?
Power at low levels:33
Power at mid levels:33
Power at high levels:33

Who was the coolest jedi from the original trilogy, and how cool were they in comparison to one another?
Luke:0
Obi-Wan:1
Vader:9
Palpatine:0
Yoda:90



--------------------------------------------------------------------------------------------------------------------------------------
AldrakSWG
Fri Feb 13, 2004 8:08 am
#13








Keeping in mind that PvP and PvE opponents have a range of 20 meters, how effective should we be at which range?

0-21 meters: 80

21-42 meters: 20

43-64 meters: 0


What should be our specialty? Single target attacks, or AoE attacks?

Single target attacks: 80

Multiple target attacks: 20


Shouldour offensefocus on damage or state effects?

Damage: 70

State effects: 30


What shouldwe get more of, offensive or defensive power?

Offense: 50

Defense: 50


Presuming the dodge animation is fixed, what is a higher priority?

Melee Defense: 20

Ranged Defense: 10

Dodge: 10

Status Resists (knockdown, intimidate, etc): 60


What should a pistoleer's role be in a group?

Damage: 50

Tanking (damage absorbtion): 50

Crowd Control: 0


Knowing that Stopping Shot is mathematically inferior to Body Shot 3(unless you are at the speed cap [via BH/Pistoleer hybrid], and even then it only deals 10% more health damage on average over time), how should we deal the bulk of our damage?

Random HAM: 60

Target the health pool: 40


What should the "curve" look like when climbing pistoleer, from Novice to Master?

Power at low levels: 10

Power at mid levels: 20

Power at high levels: 70


Who was the coolest jedi from the original trilogy, and how cool were they in comparison to one another?

Luke: 0

Obi-Wan: 20

Vader: 60

Palpatine: 20

Yoda: 0









Issogi'ka Itydo

~Original Attention W**** Extraordinaire~
Jimbo and Asa's Egotistical Snobby Bish

...and occassionally Asaekai

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