Pistoleer Archive
Thread: Simple DE-10 Solution that would make us happy without unbalancing the weapon
a) Makes the weapon among the high-end damage pistols.
b) Gives it back the unique blue colored bolt!
Nice idea, but neither of those things are pistoleer specific. With the cert the way it is I feel we need more PIstoleer centered bonuses for this gun.
Any old cl54 could get their mits on this gun and hit for elemental damage and extra range otherwise.
We need more discussion on this though so I'm glad you got the ball rolling.
Oh yeah, good point!
3) Add the Master Pistoleer cert back to the gun!
Since the explanation they gave Maxx about how "We wanted quest weapons to not be limited to specific professions" has been totally contradicted by dozens of new quest weapons in RotW, there'sno way they can still cling to that excuse and still maintain a shred of credibility.
Nifty wrote:
The gun just needs to have a higher max damage cap than the other pistols. The gun needs to be kinetic (so it won't fire red bolts and so it will not be affected by PSG's.)
Thegun doesn't need elemental damage. The gun doesn't need a longer range.
Lastly, the schematic and component should be quest based (still in the DWB though) and not loot based. That way you can argue that it could be pistoleer only, as other quest rewards are profession certed.
Normally I agree with most of your ideas. Thismightnot the case. From my experience while beta testing , there are very few chances of them increasing the damage. I don't want to be wrongly interpreted. I think the maximum damage increase would be the best solution, but honestly don't think we will get that.
Better loose the dogmatic approach and start being original and have a backup plan. Also doubt they will make it kinetic. Read the DE-10 description. It spells energy weapon all way .
Message Edited by Darth-Kevlar on 06-03-2005 09:05 PM
Darth-Kevlar wrote:
Nifty wrote:
The gun just needs to have a higher max damage cap than the other pistols. The gun needs to be kinetic (so it won't fire red bolts and so it will not be affected by PSG's.)
Thegun doesn't need elemental damage. The gun doesn't need a longer range.
Lastly, the schematic and component should be quest based (still in the DWB though) and not loot based. That way you can argue that it could be pistoleer only, as other quest rewards are profession certed.
Normally I agree with most of your ideas. Thismightnot the case. From my experience while beta testing , there are very few chances of them increasing the damage. I don't want to be wrongly interpreted. I think the maximum damage increase would be the best solution, but honestly don't think we will get that.
Better loose the dogmatic approach and start being original and have a backup plan. Also doubt they will make it kinetic. Read the DE-10 description. It spells energy weapon all way .
Message Edited by Darth-Kevlar on 06-03-2005 09:05 PM
I'm not even a pistoleer and I agree withKevlar's general idea- what is odd, considering he permadeathed my jedi long ago... , for many reasons, being first that pistoleer range suck and having a decent range high damage weapon would allowpistoleers to be somewhat more successful at pvp vs jedi; the second reason is that if you just goasking for more damage theymore than probable answer is a "no". The third reason is that theDE-10is the Blue bolt pistol.Tthe way you state your arguments goes against the community feeling, People want itto have elemental damage just to fire bluebolts. Like Kevlar said it can even just be+1 elemental damage as long as it fire blue bolts.
Fourth is that kinetic pistols also fire red bolts ( look at scatters).
Fifth is that the DE-10 already has a higher damage cap than any other pistol.( main reason while i think we won'tmore damage)
I honestly couldn't care less if the weapon isn't as good as it was, but losing the unique blue bolts was a hit below the belt.
Not kinetic, not green, not red, not pink and purple polka dots, blue!
That said, I wouldn't complain if it was brought back in line with the pre-CU stats it had.
I like the longer range idea (+10) ... for sure the barrel is long enough to justifly it realistically.
I like the cold elemental dmg idea.... however elemental dmg does not work or add anything - tested\
therefore, increase min/max dmg +150 on all of the in game ones and be done with it.
I would love the master pistol cert.
peace
Putting the pistoleer cert BACK on the gun now that other non-pistoleers have gained access to them really sucks.
Just beef up the gun to the levels of the Avatar stuff (once element damage is fixed). Make it nicer than the usual 54 to reflect how much more effort it requires to make.
..
And THEN let us break down our existing guns (ala Mando and RIS armor) so that we can have half-decent ones made. ![]()
-Zz