Pistoleer Archive
Thread: There is something everone is missing here!!!
Message Edited by Morath360 on 06-18-2004 01:22 PM
- Mind damage will likely be healable in some way that is more accessable. CM mind healing and Blue Milk aren't cutting it.

- Targeted hits in general are getting nerfed. They will simply be more likely to strike the targeted pool, and be less accurate than other attacks*.
And yes, Eye Shot isn't as nice as it once was. The main reason for that is that now we can all get BE Brandy & Canape and pretty much ignore it. I remember when Eye Shot was so overpowered it was scheduled to be moved to Master Bounty Hunter. Then they decided to just go after the root of the problem.
*This is a nerf I'm wary of, and will be keeping a close eye on it when testing the CB in the sandbox. If it works, if it doesn't work, if it makes the "balance paradigm" more fun.. it'll all be in the reporting I do. Until that point, complaining about 1 aspect of a much larger picture that we haven't seen yet doesn't get very far with the developers.
Randonb wrote:There's no reason to lobby for a targeted mind special. As both Thunderheart and myself have said many times, the significance of Mind damage is going away in the Combat Balance. It was never intended, it isn't balanced, and it isn't fun.What does that mean? It means a couple of things:
- Mind damage will likely be healable in some way that is more accessable. CM mind healing and Blue Milk aren't cutting it.
- Targeted hits in general are getting nerfed. They will simply be more likely to strike the targeted pool, and be less accurate than other attacks*.
And yes, Eye Shot isn't as nice as it once was. The main reason for that is that now we can all get BE Brandy & Canape and pretty much ignore it. I remember when Eye Shot was so overpowered it was scheduled to be moved to Master Bounty Hunter. Then they decided to just go after the root of the problem.
*This is a nerf I'm wary of, and will be keeping a close eye on it when testing the CB in the sandbox. If it works, if it doesn't work, if it makes the "balance paradigm" more fun.. it'll all be in the reporting I do. Until that point, complaining about 1 aspect of a much larger picture that we haven't seen yet doesn't get very far with the developers.
They tried a test run of the targeted pool "fix" with Jedi on the current revamp, our target specials now only have an increased chance of hitting the targeted pool. It appears this little gem is gonna be in game sooner than the CB for some of us. Hit rates were tweaked a few times during testing so how it will work on Live is anyone's guess.
Message Edited by Randonb on 06-20-2004 05:05 PM
Yargeau wrote:
Morath360, I'd love to better understand you but I have no idea what "imho" means. and...
Try taking a rifle fencer who is brandied canaped, Entertainer buffed, and taking a muon on top of that. You will not even scratch his mind
thats funnymy mind was buffed like thatwhen this Novice waisted my mind. LOL
Greggie98, Creature Handler... hence the Rancor I was going to pull out, and the intimidate I tried was from novice Brawler, and I have some medic.
Spike7913, I completely agree...... except I wouldn't call, 10 - 15 HS2's leaving a scratch, "hitting well".
Randonb, they didn't do a very good job going after the root of the problem, however it is good to know that it will all be fixed in the combat balance. So I will suck it up untill then. If it's not fixed I won't complain either. I, along with most other Master Pistoleers, will just not be hereanymore.
Message Edited by Morath360 on 06-21-2004 12:37 PM