Pistoleer Archive

Thread: How am I supposed to use Fanshot?

edjwise
Tue Sep 07, 2004 1:54 pm
#1

/agree Javac is right i use fan shot often the cone is tricky to get a feel for at first bun once you have it its really awesome i use a DX2 on yavin4 and level mobs in moments
Dharma812
Tue Sep 07, 2004 1:57 pm
#2


combine fan shot with the launcher pistol from novice commando and you can lag your enemies to death. too bad the LP doesnt have AP1 =(



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1. Superman's only weakness is Kryptonite. Jack Bauer laughs at Superman for having a weakness.
2. When Jack Bauer goes to the airport and the metal detector doesn't go off, security gives him a gun.
3. If Jack Bauer saw a terrorist reaching for a bomb to blow himself up, Jack would shoot the bomb first. Nobody steals a kill from Jack Bauer.
Jeterb
Tue Sep 07, 2004 2:06 pm
#3

I'm MP/BH and use fanshot alot for Janta Missions. I just start to shoot at the closest and start to move away from them so they never catch up. Soon they will form a nice line, all taking hits from Fanshot. After 100m of jogging they're all dead lying lined up making it easy to run back the same way looting them while starting to shoot at the lair. I usuallymy Scatter Pistol for this, dam. sliced and with a medium tissue.




Jeter Pidhe -Adventurer- Bo-tang Clan - 12pt AS --- LOST --
"If you are not confused, you are not paying attention."
Massive selection of stat capped armor sets at BoSam Armor.

SolrFlare
Tue Sep 07, 2004 2:11 pm
#4

The key points with fanshot are:


1) It is a cone attack and you have to get the feel for the cone.


2) Things hit by the cone effect(ie anything other than the thing you physically have targeted) will not take damage unless they are in "attack" mode. However, they don't have to be attacking you. Just in attack mode.


3) As a side effect of the second point, you can not damage lairs with fanshot unless you physically target the lair. This happens because lairs can't go into attack mode


So, for example, you target one creature, firing fan shot. The creature you targeted gets hit and takes damage. The creatures surrounding your target also get hit by the cone effect, but since they were not in attack mode, take no damage. They do, however, aggro you since you did "hit" them. Now you fire fanshot a second time. This time you do damage to your target as well as all the creatures inside the cone because they are now in attack mode.


This rule applies to all AOE and cone attacks btw. As a general rule, when using cone and aoe attacks, just don't expect to hit everything until the second shot.



------------
Solr_Flare

Server: Chilastra
Character: Solarius Kerash
Profession: Master Ranger/Pistoleer
RexJarka
Tue Sep 07, 2004 2:14 pm
#5

I've found that the best way to max out your cone vs melee mobs is simply to run back and forth. It's all about angles. It's important to remember that if you are using fanshot againstmelee mobsand if you jsut sit there and let them attack you, fanshot will only get one (because the cones is samllest in front of you,which is why getting some distance between you and them important. It's great to use on Jantas... just get them all running after you and then spam fanshot and they'lldrop like flies.You be getting as high as 1400 damage per person with fan shot.Try to keep them all lined up and running at you, and cut them to shreds. If you have people shooting at you, then just run around till you get them all in the cone and watch the combat tab for the damages. Also, if you are fighting with buddies, let them agro and then just stand back while everyone is attacking your buddy and you'll rack up the xp.



Krex Jarka
Gonzo Smuggler

"Smugglers: We don't make the things you buy. We make the things you buy better"
JemyM
Wed Sep 08, 2004 12:05 am
#6

I have been pistoleer for a couple of months now, and its a keeper. What I like with it is the large amount of different weapons I can use.


Except for Pistoleer, I am also a master bounty hunter, making my speed extremely fast. In fact, everything, regardless of weapon or attack is capped at 1.0s.


One special I heard alot about is 'FanShot' that is meant to blast sevearal opponents with 4-600 damage... however, I seem to never get this to work... except for really rare occasions. When I get it to work, I may hit like 3 of 10 opponents, and its rarely for more damage than singleshots with StoppingShot would have done.


In simple words, from what I can see, FanShot is not worth it. From what I hear from others, FanShot is by many highly regarded as the best special a Pistoleer have.


Now I wonder, is there anything I am missing? What needs to be done to actually harm more than one enemy per shot?


Best Regards
JemyM




Besides that, I also have an annoying sig that looks like part of the post.
Javac
Wed Sep 08, 2004 12:40 am
#7

Remember fanshot is a cone attack, and it only hits things that are currently agressive towards you (other than the current target).

The widest 'spread' comes at maximum range, and is centered around your target. For example if you're shooting at target 'x' as follows:


\ 6 / 7 64m
\ 5/
\ 2 / 32m
\ x /
1\ / 0m


This is really compressed, and the cone is a little narrower (30 degree angle), but you get the idea. You'll hit targets x, 2, 5, 6 but not 1 and 7 even though #1 is right near to you. Make sense?



Calis Exud - Droid Engineer Extrodianre - Retired
Imperiai2
Wed Sep 08, 2004 12:53 am
#8

Oh man, Fanshot is awesome. It's my main attack outside my lowblow/lastditch combo. I love taking out bright green consider mobs with it for fun, also Desert Demons, Dune Crawlers guys, whatever....


I don't get why you're not causing muchdamage... I regularly score hits of up to 1300, unless my eyes are cheated somehow. That's with an 80-something to 260-something Auto-Bleed Republic.I also love going into the Tusken Village (or used to, last time I was there there were no Tuskens and a squad of Stormtroopers) with no buffs,no armor, and just one brandy. You can clear the place in less than 5 minutes using fanshot almost exclusively.



B'en F'olds of Naritus
Master Smuggler & Master Pistoleer (and just enough Medic to stay alive)
Vet Status: If you remember having to go out and loot your own corpse.
To the so-called 'uber': There's always someone cooler than you.
JemyM
Thu Sep 09, 2004 1:44 pm
#9

After reading through this thread I have done some experimentation and I have a couple of things to say.


First of all, I can now sucessfully use fanshot. On large mobs, its a great attack. /burstrun helps alot, since I need to get out on a great distance to be sucessful and thats what I lacked before.


But we are not talking about 1000 damage here... we are talking about 2-700, and thats taken with my 217dmg grinding fwg5 used in the squillcave.


I have bought a crate of nutricake now though and hope it will help to keep the burstrun up.


Best Regards

JemyM




Besides that, I also have an annoying sig that looks like part of the post.
Randonb
Thu Sep 09, 2004 1:58 pm
#10






"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
Imed
Thu Sep 09, 2004 2:05 pm
#11



Fan Shot



real nice diagram! good work Randonb!
Blingdenstone
Fri Sep 10, 2004 5:34 am
#12

Every one has done a good job explaining about Fan shot. I would like to add, that it does help to take the time to scout out the position of your mobs. Position yourself to get the most into your cone. Then this is the last point about positioning yourself is to check for what might be behind your mobs that your going to attack. I forgot once and nearly died as three members of another mob that I would never take on myself starting attacking me. I have noticed that even though fanshot doesnt hit anything that is attacking, it often triggers mobs to go on attack mode.
HoundMB
Fri Sep 10, 2004 6:28 am
#13

Here is how I use fan shot to greatest effect.


I am a Master CH, pistoleer and BH dabbler. I use two CL 35 pets, with Light armor and 60% kinetic resist. I buff my pets constitution and stamina with an alt that I have.


On dantooine I take the 30k Janta missions. When approaching the lair, I target it and tell both of my pets to attack. This immediatly draws the janta onto the pets right around the lair. I give them a few seconds to get a couple of hits on the lair, and then I begin to fan shot the lair. The lair and all the pets around take massive amounts of damage. Usually by the time the mobs are dead, the lair has about 25% health left.


This attack method seems to work quite well, and I would put it on par with a melee spin attack. The only real problem is that every few lairs, the aggro code is different, and my pets can't hold the aggro so I get some aggro.



Heck Yeah!
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