Pistoleer Archive
Thread: 35m max range?
Actairr wrote:
The majority of police forces and all US military trains with a pistol at max range of 25 feet. 35 meters is 105 feet much further than 25 feet. It sucks for us yes, but is kinda realistic. I just hope that when I run up into a riflemans face he cant shoot me. We will see though.
It's one thing for a pistol to only be effective (or accurate) at a small range like 35m (or at 25 feet for that matter), but quite another matter for a pistol to not even be useable at more than 35m (especially if you're prone). I've fired real pistols from a much greater range than that (while standing) and been able to hit my target without much difficulty (maybe not a bullseye), and I'm far from a Master Pistoleer in real life. Even our primitive bullets can travel a hell of a lot farther than 35m and still be lethal, but we are talking about sophisticated beams of focused energy that travel at the speed of light. Realistically, the energy bolts should keep travelling indefinitely until they hitsomething toabsorb the energy (though their intensity per unit area would decrease following the inverse square priniciple).
I know this is a game and you have to cut it off somewhere--rifles should be able to fire farther than pistols--but 35m seems awfully close to me. It seems more intuitive to me to decrease the accuracy of our pistols at long range than toreduce their maximum range. I'm willing to try it out in the CU though before I pass further judgment though. ![]()
Actairr wrote:
Lets just hope for the best and hope we can get in close enough to kill them all
JediIssus wrote:
As for the whole lasers travelling forever, if you really wanna get technical, in the Starwars universe lasers NEVER travel forever, they travel a set distance and then explode (this always puzzled me).
LordMaxx wrote:
yep...thats all part of it...think of the poor rifleman who CANT fire at close range...
I cant wait to run up on a rifleman intim him the just stay within 5 meters so he cant hit me
LordMaxx wrote:
yep...thats all part of it...think of the poor rifleman who CANT fire at close range...
Bugger
Uthyr wrote:
Hehe, yeah, add that to the list of things in SWG that are ridiculously improbable (like most creatures being nearly able to keep up with a swoop at full throttle. I too am really hoping that changes as they tweak the CU, or that it will only apply to certain pistols at the very least.