Pistoleer Archive

Thread: 35m max range?

Uthyr
Sun Apr 03, 2005 1:21 am
#14






heiarchy wrote:

...but to completely cut us off at 35m. I am very disappointed in this one...I mean I can throw a football that far and your gonna tell me that a gun cannot shoot any further than that...Make an accuracy modifier instead of removing the range...






Hehe, yeah, add that to the list of things in SWG that are ridiculously improbable (like most creatures being nearly able to keep up with a swoop at full throttle. I too am really hoping that changes as they tweak the CU, or that it will only apply to certain pistols at the very least.



Col. Uthyr Pendragon | Artorius Pendragon
Elder Pistoleer/Rifleman/Bounty Hunter/Combat Medic
Elder Architect
Naritus vendors:
Tatooine (2369 -4123) - Castle Uthyr, Mos Eisley West

Actairr
Sun Apr 03, 2005 6:18 am
#15



riotcontrol wrote:

LordMaxx wrote:
yep...thats all part of it...think of the poor rifleman who CANT fire at close range...




This, too, is extremely silly. I honestly don't know of a single person that was expecting such an unrealistic change - everyone thought that they would just make shooting at non-ideal range and in non-ideal positions much less viable. I have a feeling this will lead to a melee-centric game once again, especially with weapons slowing your movement speed...

I mean, it's one thing to make you unable to hit anything at 50m, and another to completely disallow you to shoot at it. Too much simplifying in this case, I'm afraid.




So you are mad that you pistol wont fire further than 35m so you are gonna go melee and be cut down to 8m? Does that make sense to anyone at all? All this means is that you will have to, wait for it, THINK about your template. If you just want to use pistols, well you will have to deal with this, otherwise you can pick up rifles or carbs or BH or commmando or SL or something that gives you a weapon with further range.
Jaim_Darkstryder
Sun Apr 03, 2005 9:28 am
#16



Actairr wrote:


riotcontrol wrote:

LordMaxx wrote:
yep...thats all part of it...think of the poor rifleman who CANT fire at close range...




This, too, is extremely silly. I honestly don't know of a single person that was expecting such an unrealistic change - everyone thought that they would just make shooting at non-ideal range and in non-ideal positions much less viable. I have a feeling this will lead to a melee-centric game once again, especially with weapons slowing your movement speed...

I mean, it's one thing to make you unable to hit anything at 50m, and another to completely disallow you to shoot at it. Too much simplifying in this case, I'm afraid.




So you are mad that you pistol wont fire further than 35m so you are gonna go melee and be cut down to 8m? Does that make sense to anyone at all? All this means is that you will have to, wait for it, THINK about your template. If you just want to use pistols, well you will have to deal with this, otherwise you can pick up rifles or carbs or BH or commmando or SL or something that gives you a weapon with further range.




How about you re-read his post and, wait for it, THINK about your reply.


He stated he was annoyed with the 35 meter cut off, I agree with him, it is silly and a seemingly arbitrary blancing measure.

He never stated he was going to "go melee", he stated that he feels these limits will lead to the game being melee-centric again. If you are unsure of that meaning, it implies that melee will be the primary form of combat in the game again... not a good thing in a time of blasters and such. He further supports that statement by mentioning the speed penalty imposed while carrying a firearm, here is hoping that little bit of nonsense does not make the live game.

Also, if someone enjoys a pistol template, he should not be forced to pick up another weapon, just to be able to fire outside of melee range.

Accuracy mods are one thing, and in fact are what should be used, not some ridiculous range cap.



# I support people who don’t pirate the ribbon symbol and plaster all over irrelavent "causes" YARR, matey!
Golrok
Sun Apr 03, 2005 9:44 am
#17






So you are mad that you pistol wont fire further than 35m so you are gonna go melee and be cut down to 8m? Does that make sense to anyone at all? All this means is that you will have to, wait for it, THINK about your template. If you just want to use pistols, well you will have to deal with this, otherwise you can pick up rifles or carbs or BH or commmando or SL or something that gives you a weapon with further range.





I sense much caffeine in you...

Actairr
Sun Apr 03, 2005 9:47 am
#18



Jaim_Darkstryder wrote:


Actairr wrote:


riotcontrol wrote:

LordMaxx wrote:
yep...thats all part of it...think of the poor rifleman who CANT fire at close range...




This, too, is extremely silly. I honestly don't know of a single person that was expecting such an unrealistic change - everyone thought that they would just make shooting at non-ideal range and in non-ideal positions much less viable. I have a feeling this will lead to a melee-centric game once again, especially with weapons slowing your movement speed...

I mean, it's one thing to make you unable to hit anything at 50m, and another to completely disallow you to shoot at it. Too much simplifying in this case, I'm afraid.




So you are mad that you pistol wont fire further than 35m so you are gonna go melee and be cut down to 8m? Does that make sense to anyone at all? All this means is that you will have to, wait for it, THINK about your template. If you just want to use pistols, well you will have to deal with this, otherwise you can pick up rifles or carbs or BH or commmando or SL or something that gives you a weapon with further range.




How about you re-read his post and, wait for it, THINK about your reply.


He stated he was annoyed with the 35 meter cut off, I agree with him, it is silly and a seemingly arbitrary blancing measure.

He never stated he was going to "go melee", he stated that he feels these limits will lead to the game being melee-centric again. If you are unsure of that meaning, it implies that melee will be the primary form of combat in the game again... not a good thing in a time of blasters and such. He further supports that statement by mentioning the speed penalty imposed while carrying a firearm, here is hoping that little bit of nonsense does not make the live game.

Also, if someone enjoys a pistol template, he should not be forced to pick up another weapon, just to be able to fire outside of melee range.

Accuracy mods are one thing, and in fact are what should be used, not some ridiculous range cap.





First thing. So you think, along with him, that people will be so mad they cant fire past 35m that they will all go melee? That is rediculous.

Second. You CAN fire outside melee range, since melee range is 8m and you can fire up to 35m. Can you do math? 35 is higher than 8 there for you can attack a a FURTHER range than melee guys. The reason you run slower with a range weapon is so that melee can get in close to you.

Third. Maybe you should read my post. I didnt say you HAVE to pick up another weapon. I said if you want an all pistol template you will have to deal with this, OR (meaning you have a choice) pick up another weapon.
Golrok
Sun Apr 03, 2005 9:52 am
#19


> OR (meaning you have a choice) pick up another weapon.


We used to have a choice of switching to repub blaster (+0 at 64m) but thats not really an option now that it takes 3 frickinseconds to do, or will CURB change this?


ok i see now. all pistols besides geno are 35m? well, that'll take some getting used to

Message Edited by Golrok on 04-03-2005 09:57 AM

Jaim_Darkstryder
Sun Apr 03, 2005 10:03 am
#20



Actairr wrote:


Jaim_Darkstryder wrote:


Actairr wrote:


riotcontrol wrote:

LordMaxx wrote:
yep...thats all part of it...think of the poor rifleman who CANT fire at close range...




This, too, is extremely silly. I honestly don't know of a single person that was expecting such an unrealistic change - everyone thought that they would just make shooting at non-ideal range and in non-ideal positions much less viable. I have a feeling this will lead to a melee-centric game once again, especially with weapons slowing your movement speed...

I mean, it's one thing to make you unable to hit anything at 50m, and another to completely disallow you to shoot at it. Too much simplifying in this case, I'm afraid.




So you are mad that you pistol wont fire further than 35m so you are gonna go melee and be cut down to 8m? Does that make sense to anyone at all? All this means is that you will have to, wait for it, THINK about your template. If you just want to use pistols, well you will have to deal with this, otherwise you can pick up rifles or carbs or BH or commmando or SL or something that gives you a weapon with further range.




How about you re-read his post and, wait for it, THINK about your reply.


He stated he was annoyed with the 35 meter cut off, I agree with him, it is silly and a seemingly arbitrary blancing measure.

He never stated he was going to "go melee", he stated that he feels these limits will lead to the game being melee-centric again. If you are unsure of that meaning, it implies that melee will be the primary form of combat in the game again... not a good thing in a time of blasters and such. He further supports that statement by mentioning the speed penalty imposed while carrying a firearm, here is hoping that little bit of nonsense does not make the live game.

Also, if someone enjoys a pistol template, he should not be forced to pick up another weapon, just to be able to fire outside of melee range.

Accuracy mods are one thing, and in fact are what should be used, not some ridiculous range cap.





First thing. So you think, along with him, that people will be so mad they cant fire past 35m that they will all go melee? That is rediculous.

Second. You CAN fire outside melee range, since melee range is 8m and you can fire up to 35m. Can you do math? 35 is higher than 8 there for you can attack a a FURTHER range than melee guys. The reason you run slower with a range weapon is so that melee can get in close to you.

Third. Maybe you should read my post. I didnt say you HAVE to pick up another weapon. I said if you want an all pistol template you will have to deal with this, OR (meaning you have a choice) pick up another weapon.




OK, reading comprehension is not your strong suit.


No one stated that because we cannot fire past 35 meters that we would all go melee. What was stated was that because of the imposed range limits (as opposed to range modifiers) the game seems to be favoring melee combat in the CU, just as it does currently in live. It was never stated that there would be a mass exodus to the melee professions, but it was implied that melee would again become the dominant combat type on the battlefield post CU.

Yes smart-guy, I am aware that melee will have an 8 meter range (supposedly) I am also aware that with a pistol in hand I run slower than a guy with an axe in his hand...starting to see the problem yet? Why should Melee be given the benefit of closing with you? That is the reason guns were invented, and the first time I see some yahoo with a powerhammer outrunning a guy with a blaster pistol... Oh yeah, and what is the range on that saber throw again? Kiting is the advantage of ranged combat, ridiculous range caps and speed penalties take away that advantage, thus leading back to a ...gasp... melee-centric game.

No of course you didn't say one will HAVE to get another profession... just that they will have to get one IF they want to make use of the full ranged "range" that they currently have use of now... but will be required to compromise to get in the post CU.



# I support people who don’t pirate the ribbon symbol and plaster all over irrelavent "causes" YARR, matey!
riotcontrol
Sun Apr 03, 2005 10:14 am
#21

^^^ What Jaim_Darkstryder said.



__
wieland argosy <gunslinger>
Actairr
Sun Apr 03, 2005 10:28 am
#22



Jaim_Darkstryder wrote:


Actairr wrote:


Jaim_Darkstryder wrote:


Actairr wrote:


riotcontrol wrote:

LordMaxx wrote:
yep...thats all part of it...think of the poor rifleman who CANT fire at close range...




This, too, is extremely silly. I honestly don't know of a single person that was expecting such an unrealistic change - everyone thought that they would just make shooting at non-ideal range and in non-ideal positions much less viable. I have a feeling this will lead to a melee-centric game once again, especially with weapons slowing your movement speed...

I mean, it's one thing to make you unable to hit anything at 50m, and another to completely disallow you to shoot at it. Too much simplifying in this case, I'm afraid.




So you are mad that you pistol wont fire further than 35m so you are gonna go melee and be cut down to 8m? Does that make sense to anyone at all? All this means is that you will have to, wait for it, THINK about your template. If you just want to use pistols, well you will have to deal with this, otherwise you can pick up rifles or carbs or BH or commmando or SL or something that gives you a weapon with further range.




How about you re-read his post and, wait for it, THINK about your reply.


He stated he was annoyed with the 35 meter cut off, I agree with him, it is silly and a seemingly arbitrary blancing measure.

He never stated he was going to "go melee", he stated that he feels these limits will lead to the game being melee-centric again. If you are unsure of that meaning, it implies that melee will be the primary form of combat in the game again... not a good thing in a time of blasters and such. He further supports that statement by mentioning the speed penalty imposed while carrying a firearm, here is hoping that little bit of nonsense does not make the live game.

Also, if someone enjoys a pistol template, he should not be forced to pick up another weapon, just to be able to fire outside of melee range.

Accuracy mods are one thing, and in fact are what should be used, not some ridiculous range cap.





First thing. So you think, along with him, that people will be so mad they cant fire past 35m that they will all go melee? That is rediculous.

Second. You CAN fire outside melee range, since melee range is 8m and you can fire up to 35m. Can you do math? 35 is higher than 8 there for you can attack a a FURTHER range than melee guys. The reason you run slower with a range weapon is so that melee can get in close to you.

Third. Maybe you should read my post. I didnt say you HAVE to pick up another weapon. I said if you want an all pistol template you will have to deal with this, OR (meaning you have a choice) pick up another weapon.




OK, reading comprehension is not your strong suit.


No one stated that because we cannot fire past 35 meters that we would all go melee. What was stated was that because of the imposed range limits (as opposed to range modifiers) the game seems to be favoring melee combat in the CU, just as it does currently in live. It was never stated that there would be a mass exodus to the melee professions, but it was implied that melee would again become the dominant combat type on the battlefield post CU.

Yes smart-guy, I am aware that melee will have an 8 meter range (supposedly) I am also aware that with a pistol in hand I run slower than a guy with an axe in his hand...starting to see the problem yet? Why should Melee be given the benefit of closing with you? That is the reason guns were invented, and the first time I see some yahoo with a powerhammer outrunning a guy with a blaster pistol... Oh yeah, and what is the range on that saber throw again? Kiting is the advantage of ranged combat, ridiculous range caps and speed penalties take away that advantage, thus leading back to a ...gasp... melee-centric game.

No of course you didn't say one will HAVE to get another profession... just that they will have to get one IF they want to make use of the full ranged "range" that they currently have use of now... but will be required to compromise to get in the post CU.




Ok having brains is not your strong suit, but crying about what you THINK is gonna happen is.

Ok one point at a time for you.

First you said the same stupid thing you said in your last post and the guy before you said. IT MAKES NO SENSE. In order for this to be a melee centric game, people will have to not want to be range, you are saying that because of the melee range cap on PISTOLS this will become a melee centric game. You follow so far? So because of range cap on PISTOLS the MAJORITY of people will go range and have a 8m range? DO you really think this?

Second. No a guy with an ax outrunning a guy with a pistol is not likely IN REAL LIFE. This is a game though and that is the way it is. They needed to give the melee guys a way to close the gap in combat thus bringing BALANCE to combat and also forcing you to use STRATEGY.

Third. Yes you will have to sacrifice you range in the CU. EVERY prof will ahve to sacrifice something in the CU which is why on every profs forums there are people screaming about something. NO ONE (this includes you) knows how this will work so why not TRY it *gasp* before saying how bad you suck.

FOurth. It will take some getting used to, but the whole new system will take some getting used to. That is what TC is for. Go there (when elite profs are unlocked) and try out some stuff, see what works for YOU.
LordMaxx
Sun Apr 03, 2005 10:37 am
#23

This post is swiftly descending into the junk heap. Lets settle down and talk about the limitations. They are there, and they seem pretty set...



Maxx Wolfe
"I...I...I...I...Im not your steppin' stone!" - The Monkees
Leader of Team Desert Eagle and Founder of PATGWNIWNU a offshoot of RATGWNIWNU!
Chilastra/Valcyn/TC
Actairr
Sun Apr 03, 2005 10:41 am
#24



LordMaxx wrote:
This post is swiftly descending into the junk heap. Lets settle down and talk about the limitations. They are there, and they seem pretty set..


Well if the limitations make for a level battlefield I am all for it. I might be the only one but oh well.
Gang-Green
Sun Apr 03, 2005 10:42 am
#25

hey maxx do you know if these limitations translate over to NPCs as well?



Rave Lupine | Bounty Hunter
N i P Syndicate


LordMaxx
Sun Apr 03, 2005 10:43 am
#26

they should...and will come out in testing if not.



Maxx Wolfe
"I...I...I...I...Im not your steppin' stone!" - The Monkees
Leader of Team Desert Eagle and Founder of PATGWNIWNU a offshoot of RATGWNIWNU!
Chilastra/Valcyn/TC
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