Pistoleer Archive
Thread: Please welcome the new Pistoleer Correspondent!
Jaegen88 will be helping thePistoleer community by keeping us informed on the major issues with thePistoleer profession. Keep in mind, this title will be rotated monthly to take the stress off the current correspondent and to help us get the best feedback possible. ![]()
We'll announce when we're looking for the nextPistoleer Correspondent, but until then, help me welcome Jaegen88 tohis new rank!
Message Edited by Xahn on 07-22-2003 04:45 PM
Congratualtions Jaegen88!
Hope we can get something done about AR 0 ![]()
Zandahl Dubh
Zandahl's Safari and Travel
Theed, Naboo
Eclipse
I have a beef with the weapon hierarchy. This is obviously a balance issue. The DX2 can not be used effectivly by newer characters but by the time one gains the DX2 Certification, one is more likely to be using a Scout blaster. The only good explination I have heard for this so far is that in order to make (effectively)some of the elite weapons a designer has to obtain minerals that are not as of yet available on the servers. If this is an attempt to keep elite weapons out of the hands of players so soon after the games release then I guess I can deal with that. Understanding that they will be available and an upgrade from the currently prefered weapons such as the scout. If this is just the way the game is ment to be, I don't get it. Why bother having weapon certifications? Might as well use an entirely diffrent weapon selection system, i.e. the lightsaber system where one developes acommensalistic relationship with his weapon of choice. I would appreciate some dev input on this. Jaegen88,do your thing.
biwan:
Welcome Jae
I have a few issues concerning the pistoleer , this might get your attention:
1. Disarming shot 1 doesn't seems to work (its supposed to be a range KD which doesnt appears to be and does only slight damage)
2. Stopping Shot does alot more damage than FAN shot which is 1 level higher.
3. The Knockdown Protections dont work at all, there's seem to be a problem with it at the moment i can see. Even maxed out in KD pros , not even a chance to resist 1 KD.
If we Look at the ammount of XP needed to Master the Pistoleer branch, it does takes awfully more xp than a Bounty hunter for example to Master the Art. On Another hand, i do agree that the BH requires Master Scout and Marksmen, but IMO, Pistoleers should have more bonuses with pistol speed/attack
Things that could be interesting adding in the Pistoleer branch:
1. A Pistol Certification for MASTERS (i dont think personally it is fair for all those masters round who have worked hard to get there to be using the exact same SWG5 as novice pistoleers in my opinion)
2. Dual Wielding has been talked over and over again on the boards, it could and should be plausible for a master pistoleer to duel wield pistols even tho if the attacks would be delayed.
3. Additional Bonuses such as Shooting speed/Attacks per rounds etc...
4. Specific Guns that only Pistoleers can use , such as the Scatter gun for the BH etc...
Those were the main problems as well as plausible requests that would be logical in a sence if added properly,
Thanks for reading Jae ![]()
Palinore-