Pistoleer Archive
Thread: Baz Nitch weapon choices?
health shot 2 + knockdown (however many times it takes)
might as well take advantage of it. Usually just alt tab out and read a message board or something while killing one
Yes its a bit cheap, but works.
From range 62ish... Eyeshot... spam torso.. dead before it even gets to me.
And yes Im a pistoleer, BH, ranger... sorry to offend anyone but you dont wear my shoes.
Moonshine Jack
As everyone else has said, just start blasting them at +-60m and whip/torso shot them once they get close. I would like to add something though. Most of the time, even with my action, quickness and stamina maxed I would have to stop for a sec to heal myself just from the HAM costs of my specials. I use a pretty decent FWG5 (50-200 Dmg 1.9 speed 10/37/19 or so HAM) since they have 0% resistance to heat damage and 15% to Energy damage, but even then I would do close to 900 Action damage to myself just to kill one. So I decided to try out spices. These things make a world of difference if you time it right. Using Booster Blue (+400 action, +400 Quickness) I can kill 3 Nitches and their lair without having to worry about my HAM at all. I highly recommend using these, and since you are making 10k credits a mission you shouldn't have any problem affording them.
Syrah
2 things:
First, is a Baz Nitch an actual creature, or just an adapted slang (biznatch) to describe any creature?
Second, health shot 1 and 2 stack. When you hit with both, you will see two bleeds per 20 sec., one for each shot. Try it out ![]()
Yes, Baz Nitch is the name of a Nuna-like creature on Dathomir. It's one of the more obvious takes on humor that you can see throughout the game it you look hard enough.
I use an FWG5. BNs are vulnerable to heat so they go down fast.
how exactly do you set a macro to do shots like that, do you have to have another program that does it or what
this is invaluable: /ui action toolbarSlot00 = executes the first slot on current toolbar
/unarmedpistoldefense1; /pause 15; /ui action toolbarSlot03;
It recursively calls the same macro (I have it in slot03 so the last line hits the macro again and so on). When the Biznatch is dead, I switch to the next page of macros where slot03 has the line "..." so when I see myself say "..." i know the combat queue is clear and I don't have to worry about agroing something with a pistolwhip.
Just health the dern things, wait till you geta 400+ hitin then kill em ( Health2 bleeds at the highest recorded shot). I head down a hill and they get stuck at the top (use to werk good gettin em stuck in a gully too). This does still werk fine, just make sure you are about 45+ meters and they say up top and wonder **edit** you are. I neal and shoot normal shots from then on, sometimes fan or stoppoing at the end to hurry it a bit.
Redd