Pistoleer Archive

Thread: The Bounty Hunter / Pistoleer Issue discussed!!! +Please Read+

Magnus_Voss
Mon Jul 21, 2003 4:34 am
#1

After reading many posts comparing the Pistoleer tree and the BH one, and seeing that the BH one comes out on top even when Pistoleer is combined with Smuggler, I felt compelled to post about this.


Firstly, the BH profession is not an elite one. Some might say its 'uber' but essentially its a hybrid of Marksmanship and Scouting. This is a fairly obvious statement.


The Pistoleer profession however, is an elite one. Thus a Master Pistoleer should wield a Pistol of any nature better than any other profession. This is the same principalfor Carbineer and Rifleman.


This has so far been proven to be untrue.


A Master Bounty Hunter can do inordinate amounts of damage to the three health pools, automatically giving them an advantage over Pistoleers. They have specialised moves such as 'Eye Shot', which decimates the mind pool. The key word there is 'Specialised'.


Bounty Hunters should not have such moves as they do not specialise in the Pistol weapon.


Granted its important that they have moves that reflect the work and effort that it takes to achieve a high level in bounty hunting, but by the same token its important that the Pistoleer profession is allowed to become what it should be, elite.


At the moment there arent many things filling me with confidence about my chosen profession.


We have a few 'good' skills such as healthshot 2 and bodyshot 3. However we've also been handed some redundant rejects like Disarming Shot 1 and 2, Fan Shot and Multi-Target shot.


Stopping shot targets either a random pool (Either Health, Action or Mind) which makes it a lottery when you use it despite the high damage it does.


We have a lot of skill mods, but no skills which allow us to capitalise on them.


Hopefully we will see some recompense for these oversights in the near future, but I wont be holding my breath.


Professions must become unique, powerful in their own ways and above all proportionate to the skills and effort they take to Master.


Thanks for reading, and I hope you can post with some intelligent feedback on these issues.


Acof Rapaic





__Etos Galtusso___________

Elder LightsaberMaster

Acof Rapaic :: Commando
eBay Galtusso :: Trader
Stargoo
Mon Jul 21, 2003 5:58 am
#2

ok you can have both bh pistol1-4 and master pistoleer. they are not exclusive. bh sucks because: 1. the use of 3 wpns is waste really. using 1 type of wpn is just a better thing then splitting your abilties over 3 wpns. 2. the bh skill box has 1 tree that is a total waste to anything except doing bh missions better. thats 14 points flushed. if you are envious of the bh pistol skills pick up the tree its what im doing. bh isnt better at pistol than a pistoleer. a bh is better at pistol than a pistoleer with no bh pistol. that was fun to type. if you choose to forego the bh pistol tree for more flexibility in your skills then thats a choice not a handicap. my template is master pistoleer, bh pistol1-4, novice ranger , novice ch(for rancor_100000000001), and 1 wasted point
MobySlick
Mon Jul 21, 2003 8:07 am
#3

With the coming changes to CH you won't be able to control much more than a gnort with that Novice CH. Better remake your plans a little. I'm going only Master Pistol Stances and Grips plus the one box that gives Pistol Melee Defense 1 from Pistoleer. Also Master Bounty Pistol Spec. That will give me the three "best" pistol abilities (Stopping Shot, Eye Shot, Pistol Whip), plus a ton of defense bonuses, and a lot of +speed and +accuracy. It leaves me with enough points for some decent CH skills and basic medical abilities (gotta have that anti-bleed skill).



Sigro, Bothan Gunfighter of Starsider
----
"I guess I have no choice... but to kill you all."
- Once Upon A Time In Mexico

tolac
Mon Jul 21, 2003 8:13 am
#4

You have to remember though that a BH gives up the ability to train in any other profession, and has no defense at all.


A master pistoleer can master a second or third profession to supplement any area they feel is lacking.


Think about it, if Pistoleer and Carbineer were way better than BH lines, BH would become obsolete. You could get master pistoleer AND master carbineer and still have more leftover skills than a master BH.


BH is the most focused profession, you have to give up everything else to master it. A master BH has 33 skill points left to spend. If the benefits aren't good there would be absolutely no reason to sacrfice the utility that mastering an elite profession can provide because of the huge amount of left over skill points.




-Tolac

Master Bounty Hunter
tolac
Mon Jul 21, 2003 8:18 am
#5

**edit** no edit button.


Anyway forget about what the title of the professions is and look at the impact on the game. If you want to be the best at pistol go master pistoleer and take the BH pistol line too.


Also so the nomenclature of hybrid, elite profession etc doesn't fit. But the abilites granted for the skill points invested do. If Pistoleer skills were made as good as you wanted there should be higher SKILL point requirements. Experience is a whole different issue because in the long run experience becomes completely irrelevant when everyone is maxed. Skill point total is the only timeless limit and needs to be kept in close relation to a skill trees strength.




-Tolac

Master Bounty Hunter
Kraewe
Mon Jul 21, 2003 8:32 am
#6

Why the he double hockey sticks can't you people see that your character is just a bunch of checked off boxes in a skill tree? This whole thread isa waste of time.


My character is gonna have 75% of the Pistoleer skill tree and the 4 Bounty Hunter Pistol spec boxes.


Is he Bounty Hunter or Pistoleer?


What's your problem? Stupid Sony should never have put them idiotic titles in the game. Then inane posts like the original one would not have been made. People would have been talking about their characters in stead of their 'professions'.


In fact, this post was a waste of my time.

Talan_Light
Mon Jul 21, 2003 9:13 am
#7

Im going to have to agree with Kraewe on this issue for the simple matter that the Proffession titles DO NOT accurately reflect the skills that they contain. Pistoleer is the best example, a pistoleer should be a master of his weapon, you train and use this weapon exclusively so you should know it inside out and be able to use it better than anyone else. I would go as far to put in another gripe, any weapons expert knows his weapon inside and out, I think we should be able to repairsaid pistol with a higher chance of not degrading it
AssassinRei
Mon Jul 21, 2003 9:15 am
#8

Well mainly because that BH give up a huge amount of skill points vs. a Pistoleer. It is because that we have to master both marksman and scout, which is 154 points already.

While a Pistoleer only neeeds to master pistol specialist which takes only 29 points, see the huge difference in points on getting from BH then getting to pistoleer?

As well, BH has NO Defensive Bonuses, while pistoleer has so many up the wazoo. Melee Defense on the Pistoleer is awesome.

As well, Pistols themselves are quite powerful, but they arent meant for long range combat. Ive seen and tested pistols from 64M out and using body shot 2, its so powerful and no pistol should be shot from that far. Pistols need to have their max range cut in half, pistols arent meant for long ranges but for short range.

BH is not really a hybrid of scouting, no scouting is involved in BH at all. Its more of a grand improvement on Marksman. The skills on it are great, only because we have earned them ourselves.

As well, Most bounty hunters either specialize in Pistol or Carbine, few go both or all of the tree.

Plus they already fixed our underhand shot to be less powerful, dont know why? They also fixed our Knockdown, which i agree was a bit too powerful as ive used myself.

BH has been getting balanced. Maybe Pistols should get balanced too? what you think?



The Goddess Belldandy

First Master Carbineer on Gorath! ^_^
Jaegen88
Mon Jul 21, 2003 9:50 am
#9



As well, BH has NO Defensive Bonuses, while pistoleer has so many up the wazoo. Melee Defense on the Pistoleer is awesome.


=======


You say below most BH dont max BH but just max carbine or pistol, which means, you can in fact spend the remaining points on defense...


=======

As well, Pistols themselves are quite powerful, but they arent meant for long range combat. Ive seen and tested pistols from 64M out and using body shot 2, its so powerful and no pistol should be shot from that far. Pistols need to have their max range cut in half, pistols arent meant for long ranges but for short range.


=======


This game is a ranged game. If you're at range, and you can 1-2 shot at range (rifle), who is gonna get in close? Listen carefully. Pistol AR is 0, which means, vs opponents with armor (yes, everyone will have armor at end-game), we do 50% less damage. So no, changing our accuracy at range woudn't do much. Futhermore, rifle masters can drop prone and go cover...cover removes our to hit bonus...


=======

BH is not really a hybrid of scouting, no scouting is involved in BH at all. Its more of a grand improvement on Marksman. The skills on it are great, only because we have earned them ourselves.

As well, Most bounty hunters either specialize in Pistol or Carbine, few go both or all of the tree.

Plus they already fixed our underhand shot to be less powerful, dont know why? They also fixed our Knockdown, which i agree was a bit too powerful as ive used myself.

BH has been getting balanced. Maybe Pistols should get balanced too? what you think?


=================


Our knockdown was changed as well, so yes, we were balanced too. Balance? No mind pool hits, no ranged knockdown, AR0 (all but SRCOMBAT) which means we are short range and are stuck with doing 50% less damage than any other ranged weapon. Sorry, but if anything, pistols are going to need some tweaking to be a match for rifles and BH in PvP.


As for defense...have you seen defense being a big thing in PvP? No. Having +dodge 30 means squat, as does, it seems, all the other defense. I don't see any of them even approaching what a pistol mind pool shot is able to achieve.





Jagen88
Jaegen Kel'daron - Master Gunfighter
Aerius
Mon Jul 21, 2003 1:05 pm
#10

It makes sense that a BH can hit mind, it does not make sense that a pistoleer can. You have a class that is good in ALL weapons vs one that is good in one. I am both a BH and a pistoleer and I can honestly say I use non BH pistol skills way more than BH ones, if you are so envious of Eye Shot then blow 100 skill points like the rest of the BHs and get it yourself. It is a HUGE point waste to get that one skill, and if you think it is worth it then go ahead. Really Eye Shot is limited to PvP use, for most mobs stacking bleed with BS3 is way more efficient.


Also, why does everyone praise Stopshot and bash Fanshot? Have you people actually used Fanshot yet?







Aerius - DS
DS Armory: Home of 39/67 Stun Armor and 20k 48% Stun PSGs / -500, -4123 Senia, Naboo
Now buying Premium rated Crystals/Pearls - contact me ingame

EriskBosann
Mon Jul 21, 2003 1:58 pm
#11

lol obviously FEW people are Master Pistoleers and get multi-target and from that persepctive it is flawed... however Fanshot itself I hear is good! People bash it because they hear other people bash it. Anyways, as for BH skills, BH pistol is really aimed for PVP (Eyeshot). Torso does basically same dmg as Bodyshot3, (Oh but makes the target burst in flames, which is always nice to toast some Smores over.) Now, Bleedshot is basically Healthshot2 for Bounty, but Pistoleer/Bounty Pistol tree is the way to go if you want to be best Gunslinger in the galaxy.


But see, Pistoleer is a skill really for an aristan or someone who loves a single weapon to use, or anyone who wants to do more then be a fighting profession. I want to be a Ranger and be a really good pistoleer, and although I'd like to snab the BH Pistol tree, it's doubtful I will. Master Pistoleer will be better because I believe DEVS will fix multi-target shot, (since it's obviosuly flawed) and disarming shot is not terrible either.


Pistol wielder's are basically the closest thing to a marksman version of a Brawler. Close-range, quicker, and has MUCH more style then carbineer or rifleman or those skills. But anyways, who knows. It may be good to mix and match BH skills with your pistoleer ones, but thats your choice. There are drawbacks and bonuses for BOTH trees/proffessions.




" I see your Schwartz is as big as mine... "

Erisk Bosann
Elder Jedi-
A Leader/Founder of LXB (League of eXtraordinary Beings)
Redissk Bosann - The Purple red eyed Trandoshen Armorsmith
Kaleisk Bosann - The n00b spy
Silent_Hero
Mon Jul 21, 2003 11:28 pm
#12

the fact that BH has eyeshot, which with a powerful gun could take out a player in one or 2 shots. BH has every thing Pistoleer has, except supposedly better, unsure because of everyone giving different stats. everyone says since the BH takes more skill points to get to, it should be better, but that makes no sense at all. yeah it takes more points because its a hybrid proffession, and instead of focusing on one profession like us Pistoleers, you guys are mastering 3 weapons, 1 of those unattainable to anyone else, and you have all the marksmen/scout skills. Whereas a Pistoleer has focused on that one weapon. Bottom line, a Pistoleer should be better than a BH with a pistol. Does that make the Pistoleer better than the BH? Nope not at all. The BH still has several other weapons at his disposal. If you want to be the best, be BH/Pistoleer.




Dareth El'dor - Master Rifleman,4004 Doc,4404 CM

Keim
Tue Jul 22, 2003 2:23 am
#13

I understand that Bounty Hunters are a very specialized profession that requires nearly all of your Skill Points to master. No Pistoleer is contesting that, or the fact that Bounty Hunters, by definition, should be quite the formidable opponent in combat.


Problem: Why is a Bounty Hunter as equally (or even moreso? that's up for debate)proficient for all currently practical reasons with a pistol as would be a Pistoleer?


And the solution isn't necesarrily to nerf the Bounty Hunters till they're whimpering pathetically in the fetal position, as Bounty Hunters, at least as shown in the movies and most literature, should be proficient to an extent, but most of all versatile, but perhaps to make the Pistoleer's skills aside from Bodyshot 3 and Healthshot 2 worth something, as obviously (pretending the Dev's weren't drunk or something when they were balancing these professions) these skills were meant to provide the balance between the two professions. The problem is: most Pistoleer skills are useless. Absolutely, positively, utterly without a definable use. Give them some use, perhaps boost up our overall accuracy and speed some to make us higher than a Bounty Hunter, who will also gain comparable skills in both Lightning Cannon and Carbine use, along with gaining their own sub-game of Bountyhunting.


Then: we will be real Pistoleers.


But I digress, that's my two cents, and its 5:20AMmy time here.


Warning: Anyone who says, "Blah blah blah just get the BH Pistol Skills"... dies as they are avoiding the real issues.




------------------------------------------------
Millenia Nortune Apprentice Gunfighter Sunrunner
"That scary blonde chick with a gun."
Banally pointless, but cute!
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