Pistoleer Archive

Thread: Don't call nerf on rifleman plz

bhkiller102
Sun Jan 04, 2004 9:59 pm
#1

Look I know that Pistoleer is broken and all but Rifleman doesn't need to be nerfed. THE REASON IT IS GOOD RIGHT NOW IS BECAUSE YOU CAN'T COMPLIMENT IT WITH ANOTHER CLASSES SKILLS. Pistoleer can get faster/better dps because they can pick up smuggler or bh with it. Rifleman doesn't have this option, therefore, to even things out with the people that DO have the ablity to pick up skills to compoiment it, it has to do lots of damage fast. I know i'm probably just inviting flames here but... flame away.




-Quicksilver-
Joslo
Sun Jan 04, 2004 10:02 pm
#2

Uh... I'd respond but I'm having a hard time following that...




Joslo Kesunn - Famous Smuggler Board Troll
Master Rifleman, Master Fencer, TKA 4/0/0/4
http://intrepid.galaxyforums.com/
electricnomad
Sun Jan 04, 2004 10:06 pm
#3

Okay, I usually ignore posts like this, but you clearly didn't think this one through:




bhkiller102 wrote:

Look I know that Pistoleer is broken and all but Rifleman doesn't need to be nerfed. THE REASON IT IS GOOD RIGHT NOW IS BECAUSE YOU CAN'T COMPLIMENT IT WITH ANOTHER CLASSES SKILLS. Pistoleer can get faster/better dps because they can pick up smuggler or bh with it. Rifleman doesn't have this option, therefore, to even things out with the people that DO have the ablity to pick up skills to compoiment it, it has to do lots of damage fast. I know i'm probably just inviting flames here but... flame away.


tka
rifleman

intrepid
feafaecra vidwe








"We're dedicating a designer (Green Marine) next week to looking into fixing some of the bigger issues of the smuggler. (Yes, we are also looking at issues with the other professions, the smuggler just seems to be the one needing the most love at this moment)." Q-3PO - September 16, 2003
Great Threads in Smuggler History, Vol. I / Vol. II / Vol. III - Collected Posts by the Devs Concerning Smugglers
***ELECTRICNOMAD RETIRED FROM SWG ON 7 MAY 2004***

Joslo
Sun Jan 04, 2004 10:09 pm
#4

Besides, why should you have to complement a class with another class's abilities to make it good?




Joslo Kesunn - Famous Smuggler Board Troll
Master Rifleman, Master Fencer, TKA 4/0/0/4
http://intrepid.galaxyforums.com/
bhkiller102
Sun Jan 04, 2004 10:10 pm
#5

lol sorry about it being hard to read, its pretty late.


what i meant by the COMPLIMENT is that if you are using the rifle, than all you get is the RIFLEMAN bonuses. whereas a pistoleer can get the smug/bh bonuses.




-Quicksilver-
maddogs
Mon Jan 05, 2004 3:26 am
#6

ill say one thing pistolers fourms are the most sellfish ppl in game allways commplaning always attackin always crying nerf


so just put thees guys on the /ignor list


iv master pistoler(and im curintly master)and its perfect were its at expt it could use +10 speed at **MASTER** and 4 of there specails need fixed


its a pistol no way in the world can it compeet with a ak47 rifle or any rifle even a bolt action rifle pistoles are verey inacruet at over 32m i dont care who the wilder is were on the othere hand a haveyrifle/mecihgun like the t21 at 20m-120m can be verey acruet


have any of you ever plays ghost rcon or any of the realistic typ games


all i have to say i was verey dissapointed in the pistoler fourms and there atidued towerds evrey one elss and thees guys arnt worth talking to


on the othere hand riflemens bords were the best ive ever ben to




===============================================================


Daniel' Judson-Leonheart

DasAdin
Mon Jan 05, 2004 6:03 am
#7

I must agree maddogs. We should not put up with these pistoleets.



All the artisans in the Galaxy and I cant get a working pair of binoculars.
HashiEno
Mon Jan 05, 2004 7:38 am
#8

maddogs-


uh, rifles as used by rifleman in this game are not machine guns. thats the territory of the carbineers.


maddogs
Mon Jan 05, 2004 9:05 am
#9

hashieno i use to think that way to to i relized that the carbs are by fare the slowest rangs weps in gam besides commandos i at master riflemen hit speed cam i at master carb dont but i sure can keep a target back and messed up even tho some of carbs attacks are mesd up lol


i dont think carbs are mechinguns they just dont seem to be so actuly what dos the word carbiner realy meen




===============================================================


Daniel' Judson-Leonheart

Logitition
Mon Jan 05, 2004 10:10 am
#10

maddog better slow down and TYPE stuff we can all read.


Carbines were the first prototypes of machine guns, in RL. They were the first autimatic snubbed nose rifles in WW1... a machine gun.


RL is well.. RL... this is a game.... If u want to go back to RL, look at the wild west... they were not strapping rifles to their hips for the urban fights... Gun slingers used pistols for a reason...


I see the military is issuing very few Rifles to servicemen these days.... looks like the machinegun has been chosen for a reason.


The Riflist has been advanced because of a bug. The Devs have confirmed this. Expect a change. Pistoleers have a bad rap. it is not their fault... The Devs seem to only listen when they hear the catcall of 'Nerf'... We as the people do not have much of a choice but to play by the rules they create.


I used to sit back and keep silent. Then the vocal ones helped the game get reworked.... It is YOUR duty to become vocal now. If u stay quiet the ones who post will be heard and u will get back what u gave....silence.


They are talkin about the TOTAL REVAMP of combat in Febuary... soon all will change as we know it...


Right now, consider yourself playin on a broken system... That is what Thunderheart basically stated...


After Feb (or later if they stall) they will begin to fix the prof's... Thunder stated this also.




g!g (()beh )(aum'jmi)\~
][][][][][][][][][][][][][]Imperial Servant of the People][][][][][][][[][][][][[][]
coln
Mon Jan 05, 2004 1:16 pm
#11

I"m sorry but I have to say this.


Master rifleman fire way to fast, and essentially, aside from mind drain which can be countered with some moun, have no down side. A speed cap is the only possible soltion to this, unless they raise the amount of misses at 40m and in by a huge huge huge margine.


That being said, this is a skill points game, not a class based game. I spend 92 skill points on a ranged combat profession, I shouldnt have to spend another 92 skill points, or more, perhaps MUCH more, to be just as viable as another ranged class that spent only 92 skill points. Since this is not a "class" based game, there must be balance, this balance is best achived by balancing professions at master level, and then go down.


The Bonus of being a pistoleer is that you can then dabble, or master several other professions to help beef your primary attacking weapon, and style, the pistol, and close to meduim range fast damage. The Bonus of a rifleman is that you can spew horridly massive amounts of damage from a very long range accuretly. I shouldnt be forced to master 2 profession, or dabble in 2 professions, spending anywhere from 40-92 or more skill points to be just a good as you in certain situation, if you only spent 92 skill points total.


Rifleman should be able to fire farther then anyone, they shoudl have a ranged db, they should be a force to be reconded with, they should not be more effective then a pistoleer at 20-30m, and certain shouldnt be almost if not as effective as a pitsoleer at 20m in. however, that is the current situation, throw in mitigation, and in every facet of combat rifleman ouclasses pistoleer by a rather large margin.


The biggest argument EVER used against BH in this game is that its a skill based game, and not a class based game(despite that fact that Bh is the only "class" in this game if its mastered). Just because they spend all but 33 skill points dosent mean they should be the bestest killers EVER OMG. You spend 92 skill points in a ranged combat profession I spend 92 skill points in a ranged combat profession. Our only difference should be as follows...At 30m+ you should be more accurate then me, you shoudl always fire slower then me unless using an equally damaging weapon, at 30m- I should always be more accurate then you. That should be the only differences.


I'm getting really, really really tired of this BS argument of "well you can be good if you dabble in bh or smuggler". The argument is BS and you know it. There are 7 elite combat professions(ignoring the hybreds, omg look they both have pistols in them) they should be balanced agasint themselves at master, just because you hold a rifle, and cant dabble in a hybred profession to get better, dosent mean your base profession gets to be better then ours in every way possible. Lets say for the sake of argument, since were ignoring BH and Smuggler, as they are not "base elite combat professions" I have the option onf mastering, and or dabling in many combinations 7 seperate professions. As a pistoleer throwing in the SP draining hybred professions, to be trully efective in combat I'm spending 150+ sp, to be soley as effective as you are with spending only 92. If you as a rifleman spend only 92 SP, and then spend another 92, and take up TKA, suddenly you are better then us, because not only are you already as effective as us with just rifles, you cna know move into melee range, and destroy us.


So please, just STOP USING THE OMG YOUR NOT BAD IF YOU DABLE ARGUMENT. Its getting pathetic, gee, almost as pathetic as the argument itself. Pick up any combination of the folliwing with master rifelman, TKA, carbineer, pistoleer, fencer, heavy swordsman, or pikeman, and you are now better then any pistoleer focused hybred on earth, good bye, your argument was a nice try, but after hearing it 500000000*X(where x represent the number of stars in teh universe times the number ofpennies in know existense)times, I have to say, I think I've finally got the argument agasint it down pat.


Not to flame, just getting pissed with that BS argument.




Colnway Mactire:

Not smart enough to make a cool signature
BeWary
Mon Jan 05, 2004 6:42 pm
#12

It all comes down to the fact that we, as pistol users, are supposed to trade a high rate of fire for a lower damage, we have the lowest damage weapons in the game, how come every other master is as fast as us?

Every Ranged weapon needs it's niche, the rifle has mind damage and AOE attacks, crowd control. The carbine has it's varied state affecting attacks, and action. Think a machinegun firing into a crowd on full auto, not everyting is gonna hit, but you are gonna get a lot of leg shots reducing mobility, or other injuries resulting from injuring shots not killing shots. We as pistoleers should be fast, accurite, low damage, health pool hitters. The fact that we are s'posed to be faster is offset by the ease of healing on the health pool.

As the devs have already stated a system using a non-whole number for a speed cap is not feasable so if we are to be faster than anyone, and they can't speed anyone up, it means someone has to be slowed down. I don't want nerfs anymore than anyone else, we been hit MANY times as a class and generally have a good record of policing our own as far as nerf cries go. Sadly I can see no solution for the speed issue that doesn't knock someone down from where they are now.

But, as earlier stated, we have a major combat revision coming up. So I would expect a whole lot of changes, not all of em will be welcome by all.



Gigo Paku/Sai'Meez FightinFish/Lacks Drive


"Early to bed, and ealry to riseprobably indicate manual labour"- John Ciardi


Xamyr Epan is a thief



SparkyNine
Mon Jan 05, 2004 9:37 pm
#13

Can anyone read wt-f maddogs is typing and plz translate it? I dunno wth he said and I read it twice....



2xTKM/MCM + Rifle/Doc+ Ranger/Doc + chef/DE + padawan/CM + Smuggler/BH

^^^^^^^ All those accounts are cancelled.
good luck with SWG: Beta 3
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