Pistoleer Archive

Thread: Broken Professions

ALMIGHTYG0D
Fri Jul 02, 2004 4:03 pm
#1

Are we the most screwed up profession? Can anyone name one that is worse? If so please tell us what ti is and why.


Ik Molag

Corbantis



Laq Dosh'Mal
Master Swordsman
Master Doctor
Master Brawler
Hey Frankie, you gonna give me your class ring?" "uhhhh, I'm afraid I can't do that Annette" "Well, why not?" "Because I don't have any arms....AHHHHHHH!"
DragonFire7
Fri Jul 02, 2004 4:23 pm
#2

we probably are...BH's just complain more and sense they are related to the Jedi System they get all the Dev attention..did ya see the Lead Programmer is going to work on the BH bugs...yea..sucks



Ryric Krael- Master Armorsmith
Emissive Technologies
an Armor Crafting Company
Avian City, Talus -6055 377
Coronet, Corellia: -411, -5508
theorb22
Fri Jul 02, 2004 5:42 pm
#3

People tell me that CH is the worst out there. but since im a CH/pistoleer person, im not sure i agree. People say random things about some nerf that happened before i started playing, but there are several reasons one could argue CH is worse. but understand, i r te n00b who's only been playing 2 months, so i don't think either pistoleer OR CH is bad, i just think all other combat professions are groosly, groosly overpowered in comparison.


for one thing, pistoleer can loot/buy pistols that do DOTs. if someone says 'what about disease/poison attacks by pets?' slap them as hard asyou can. i have never heard of a time when ANY CH could order a pet to use a DOT attack on command. MAYBE if ur lucky a pet will use a DOT special once a day or something, i have seen my crystal snakes use poison occasionaly along with some of my BE pets, but its never in time to actually do anything and theres no way to convince them to do it on command. even if u ask nice.....


also one might argue we have more broken/horribly nerfed specials, embolden pets is a waste of time and ALL of your HAM along with berserk pets. of course all DOT effects are broken as i said, also crippling strike is busted, along with KD(posture down attack does not = KD) which means the only specials that work are stun attack, dizzy attack, (which i have NEVER seen stop anything from getting back up) blind attack, posture change down, (never seen it do anything to an NPC) and, well, i think thats it. oh sure its nice in pvp to inflict at least 3 things that are useful at once, but then i had 5 rebel friends who inflicted all manner of things like fire and such to the guy, so i couldnt say if those things did much.


also, i believe CH is the only combat profession where u cant target a specific pool. and of course since even the strongest pets can have weak attack compared to the person controlling them, EVEN to a pistoleer, this kinda doesnthelp us outmuch in combat unless your master (like me) and can use 3 at a time, and even then its not as much of an effect as a TKA or something could do in 3 pets places.


then of course, there is the fact that against a TKAM or something where most people say our true strength comes out as tanks, even 3 pets will tank for about 3 seconds and then be roadkill to /spamuberl33tTKAMareaattackkill-everything-within-a-5-mile-radius3 and then since most meele proffesions have big range they can KDyou from a distance well more than 6 times their weapons length, and thats bad if ur a CH standing there or anything else for that matter.


next of course is that pistoleers get fanshot (which is easily great for getting huge xp in pistols in just one fight) which if you tried to separatly teach pets different commands for attack, it would take more than triple the time to get the same effect, and even if you used 3 pets individually in 3 enemies they probably wouldnt last too long, and then leave you to get owned. wheres pistoleers arealways smart enough to not a. attack 4 really strong things at once or b. at least run away, leading whatever you shot to ur buddies pve templates or whatever.


then theres the issue of xp. at least with fanshot you can easily get triple or more the xp from a group hunt than you would while doing CH. even with creature management 3 (which by the way is still hard to get to in the first place) you still only get double the xp, and only about 500xp or so an enemy on dant if your not that strong. lemme tell ya the only thing that kept me going was the knowladge that eventually i could use pets large enuff to at least get a possible lag advantage(i have DSL so even with a kimo, a lanturn bird, a crystal snake, and a rebel faction buddy i dont lag ) and of course to just plain look cool. which i do. which actually satisfies me quite nicely .


what else to discuss? well technically since im a pistoleer/Ch combo, i do actually do some damage, but i cant solo at all even with 4/4/4/3 pistoleer. wheres a pistoleer/fencer (blast you pvp templates!) can easily make 10 times the money i could make by soloing, and of course a pure CH couldnt even make half of what i make because he would hafta be in a huge group to survive, thereby demonstrating a CH alone could make almost no money.


oh yea! and the most important thing of all, NO COMBAT MODIFIERS! every other combat profession gets cool +100 toughness or something, or +60 KD resist, or +100 accuracy, or SOMETHING. CH of course has nothing, so all a pure CH could possibly do is burst run away after his pets are gone, and even then maybe not get away. at least in pistoleer i get cool KD resists and posture change resists and whatnot, but of course CH has nothing to help its masters. and the only skills that are supposed to help(emobolden pets and enrage pets) do far,far more harm than good. embolden pets MIGHT be useful if all 3 of ur tanks are going down simutaneously and you need that extra second to get away from an impossible fight, but berserk pets wastes even MORE HAM and does even less! i even looked at the combat thing and i saw absolutly no increase in my pets power, or if there is it wasnt' helping.


of course, in battle, lots of times an opponent will be far too distracted with giant shapes in front of him hurting somewhat, and of course im sure i get plenty of lag advantages if i use large enough pets, but lag advantage is never certain, and i still do pistoleer damage in the background behind my pets. so yea, somehow 2 wrongs(in this case proffesions) make some sort of right, if by right you mean someone who can't solo anything and might be able to kill someone in pvp with the help of some buddies. but hey i can normally get a hunting group started on dant in maybe 30 minutes if i spam messages enough, and i still make like 70k a hunt. which actually kept me alive enough to buy a full set of comp. this took me about more than a week....but thats a different story. anywho theres my reasons why one could probably argue CH is more messed up and imbalanced than pistoleer, and in fact i do see more people whining about CH when i get to coronet than i do about pistoleer.


and since this is my first rant thingy ever, be kind if im just looking like a noob, cus i think im making a point........i think. i mean i seem to be trying to make one.....so dont assume im a pro at ranting, cus im not. your looking at a 0/0/0/0 ranter here





november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
DragonFire7
Fri Jul 02, 2004 7:00 pm
#4

My friend is a CH..me him and a few other of my Crafting PA's members were in the Acklay part of the Geo cave..waiting for the acklay to spawn...we had been hunting Krayts earlier and our buffs were low..the only thing that saved us and our weak combat skills was a Kimo that our friend another CH/Pistoleer had..the Kimo tanked while we healed and put that acklay down..lots of fun..though the Kimo didn't contribute to much damage wise i don't think he did his job protecting buffless crafters..


CH pets got nerfed awhile back..making the uneffective in combat things they are today...



Ryric Krael- Master Armorsmith
Emissive Technologies
an Armor Crafting Company
Avian City, Talus -6055 377
Coronet, Corellia: -411, -5508
theorb22
Fri Jul 02, 2004 7:19 pm
#5

yea but ask him how long it took him to get the 1 million credits neccesary to buy such a beast. at least i hear they cost 1 mil on my server anyway...but even with a Be kimo how would any pet live that long against acklay and 6 of her friends? did it have like 90 percent kinetic resist? i smell old krayt tissue..... lol



and the really odd thing was in the CH pet nerf only my huurton huntress lost stats. my giant crystal snake got 100 more HAM, my little snakes got 500 more, and i have a sneaking suspision they gave my piket 1000 more HAM....but i dont use my piket so much i dont remember what its ham was before the nerf heh.





november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
theorb22
Fri Jul 02, 2004 7:49 pm
#6

wait.......acklay........oops i was thinking of the wrong npc. thought that was the nightsister leader but then it wouldnt be in the geo caves......uhh......nvm then





november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
Rooks
Fri Jul 02, 2004 10:15 pm
#7

Ranger.


Lets see, Traps that do NOT work as intended. One is a Dizzy effect trap, yet Devs say Dizzy has ZERO effect on Creatures. Traps cannot be used against NPCs


Camps that have been made useless.


Droid harvestors that can out harvest us.


Terrain Negotion from 50-100 is for CRAWLING ONLY?!?!?!?!


/conceal does NOT work against NPCs so it is worse than Scout Maskscent.


/rescue is a suicide wish and should be a melee skill, NOT Ranger.


We get a +creature to hit bonus,(which i do not believe works)but have ZERO combat skills unless we pick up a combat class.


And frankly that is ALL our skills, modifiers and bonuses.


At least Pistoleer has 3 specials that work, That is 3 more things than Ranger.



--------------------------------------------------------------------------------------
Rooks (the non-famous one)
Rooks - Master Ranger / Master Creature Handler
"Ranger is a Lifestyle, not a Profession"
Veteran of the Great Melon Nerf War of '03
An Amatuer built the Ark, Professionals built the Titanic
--------------------------------------------------------------------------------------
Bumbofett
Sat Jul 03, 2004 2:26 am
#8

Ah but you guys also forget the majestic Squad leader......... they have no use at all other than to holo grind to your jedi slot
IxussFlamethrowerSpeciali
Sat Jul 03, 2004 5:05 am
#9






Bumbofett wrote:

Ah but you guys also forget the majestic Squad leader......... they have no use at all other than to holo grind to your jedi slot





All I can say is lol


If you think SL's are worthless (albeit with some broken commands) you have no idea what your talking about.




GarVa wrote to Bloodfin: "Wow, serious do you guys on this server have to degrade every thread?"

-Matrona Fortis-FIGHT Club-Lomarx Razordace-

Unless otherwise noted, this post does not represent the views of FIGHT Club or its leadership.

DragonFire7
Sat Jul 03, 2004 6:19 am
#10

SL's are broke..and you Rangers take the armorsmith and Cooks with ur 50cpu+ prices but you are right about camps..I use to be scout..then I didn't need camps anymore....



Ryric Krael- Master Armorsmith
Emissive Technologies
an Armor Crafting Company
Avian City, Talus -6055 377
Coronet, Corellia: -411, -5508
poser00002
Sat Jul 03, 2004 12:38 pm
#11

Rooks u are right. Ranger is the worest field to be in right now and has been that way since almost the start. Atleast at the start camps u needed and harvesting was 35% better then master scout so we could harvest good with out food and driods. Tracking is bugged traps suck it is nice to be uber scout at 150 points.



My thoughts on a working gcw/rank and fun factor in this game.......

http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=210974
Rarrot
Sat Jul 03, 2004 1:40 pm
#12

CH isn't really a combat profession, so there's not much point in complaining about how ineffective it can be in a fight. It's a funny profession somewhere between combat and crafters, supplying a commodity (pets/training), and still being able to hold hostile creatures at bay with their pets while they kill them or run. How many combat-related skills did you have to learn to pick up CH, anyways?

Ranger's not so bad, either. Though an AoE dizzy isn't terribly effective, being able to reliably snare/root mobs is incredibly useful. If you combine rescue with a phen dart (I think that's the snare one, but it's been a while), you can keep an animal away from other party members without having to worry about it catching you. Camps are still useful when you're out hunting, and will be more so when weaker buffs and armour make everyone mortal again. Crawl speed's useful when you're pulling npcs (though a master SL seems to have more than a master ranger for some reason). Droids do seem to be taking a bit away from the profession, though. Ranger's an animal-fighting profession, and as long as it's not a high-level animal that nothing will stick to, you should be in complete control of the fight.
Rooks
Sat Jul 03, 2004 2:19 pm
#13






Rarrot wrote:
CH isn't really a combat profession, so there's not much point in complaining about how ineffective it can be in a fight. It's a funny profession somewhere between combat and crafters, supplying a commodity (pets/training), and still being able to hold hostile creatures at bay with their pets while they kill them or run. How many combat-related skills did you have to learn to pick up CH, anyways?

Ranger's not so bad, either. Though an AoE dizzy isn't terribly effective, Especially when Devs have stated Dizzy has ZERO EFFECT on creatures being able to reliably snare/root mobs is incredibly useful. If you combine rescue with a phen dartThe PHEN DART is a SCOUT TRAP, not a Ranger.(I think that's the snare one, but it's been a while), you can keep an animal away from other party members without having to worry about it catching you. Camps are still useful when you're out hunting, and will be more so when weaker buffs and armour make everyone mortal again. Crawl speed's useful when you're pulling npcs (though a master SL seems to have more than a master ranger for some reason). Droids do seem to be taking a bit away from the profession, though. Ranger's an animal-fighting profession, and as long as it's not a high-level animal that nothing will stick to, you should be in complete control of the fight.




The point is, HALF the things you mentioned are SCOUT abilities, NOT Ranger.


Go check out the exact skills a Ranger does have and you will see 99.9% are either broken, or useless.


CRAWL SPEED to pull NPCs? Yet you claim in your last sentence, Rangers are animal fighters, thus Crawl Speed is WORTHLESS!


Anyways, for the 150 SP we spend to be Master Ranger, someone can MASTER 2 Combat Professions.


There are only 3 professions that cost MORE than Ranger. That is CM, Doctor and Commando. Yet we have ZERO working skills, so Yes, Ranger is MORE BROKE THEN Pistoleer and as a Former Master Pistoleer I know what they are both like.








--------------------------------------------------------------------------------------
Rooks (the non-famous one)
Rooks - Master Ranger / Master Creature Handler
"Ranger is a Lifestyle, not a Profession"
Veteran of the Great Melon Nerf War of '03
An Amatuer built the Ark, Professionals built the Titanic
--------------------------------------------------------------------------------------
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