Pistoleer Archive
Thread: GET YOUR Pistoleer PVP TEMPLATE HERE
You will rule in groups, but unfortunately will suffer 1 on 1. But lets face it, true PvP is in groups anyway.
JeremiahD wrote:
k thinking of trying this out
bounty hunter pistol skills, dirty fighting, and pistoleer 0,0,4,0 with novice commando(I really love my launcher pistol).
crappy for defenses but you get every worthy pistol special, panic shot, low blow, eye shot, fan shot. Think you could survive without the defense bonuses?
Jeremiah Dee
cool looking template, but the upcoming warcry nerf all but makes Master Brawler suck (except for lunge). I would rather take TKA over a brawler that can't use warcry.... For the next 2-3 weeks though, that template will rock for sure.
ArchFirehaven wrote:
I am working on a very interesting idea watching some of my cohorts PvP.
Master Pistoleer (Duh)
Smuggler Pistol 3 (no need for last ditch...you will see why)
Master Brawler
Master Swordsman (or TKA I suppose but I want to use a Scythe!)
Now while that looks all wonky here is why I think it may work (other than it is unexpected). Pistoleer gives me some good defenses and Pistol Speed and Accuracy (what I am truly interested in) and smuggler gives me a ranged KD and a delaying shot. So you drop them and then delay them as you run towards them (as you get closer if these dont stick you can move to Lunge2 and Warcry) regardless the trick here is that once they go down the PowerHammer (and Scythe) will plow through their mind and some of the Swordsman attacks do ridiculous wounds to the mind secondaries forcing players quickly out of PvP and to the cantina.
And you can always back off and do body damage and wait for them to heal and then hit them again with the combo etc etc...and with the amount of different types of damage available to pistoleers it will allow me switch up and do that damage to them.
TKA may be better overall (more skill points by 14 or so) but the damage and wounds for a swordsman (plus the Scythe looks cool) is just ungodly.
k thinking of trying this out
bounty hunter pistol skills, dirty fighting, and pistoleer 0,0,4,0 with novice commando(I really love my launcher pistol).
crappy for defenses but you get every worthy pistol special, panic shot, low blow, eye shot, fan shot. Think you could survive without the defense bonuses?
Jeremiah Dee
Been thinking and want to get some feedback.
Master Pistoleer
Smuggler Dirty Fighting Line
Fencer 1/4/4/0
Novice Commando (Holding on, waiting for it to be fixed and I love my Launcher sooo much).
It looks like I would have good defenses against KD, Dizzy and such (but not to the point of being over any cap - well that depends on the cap). Same for dodge. My melee and ranged defense would not be that great and that worries me.
Thoughts? I am new to building a good template for the most part and need some help.
thanks!
Simply cos I have started
Master Pistoleer
Master CM
+ (can i afford anything else? prolly not!)
This template just appeals to me as a DoT specialist... in pvp... who knows, 200 damage on tick health poison c, fast speed pistol with bodyshot2 will it work? No clue as im not master Pistoleer yet (1/2/4/2) hope it does...
thing i love most is 1.6k/1.6k health/action heals from CM AND the ability to (area) poison
Viin wrote:
Simply cos I have started
Master Pistoleer
Master CM
+ (can i afford anything else? prolly not!)
This template just appeals to me as a DoT specialist... in pvp... who knows, 200 damage on tick health poison c, fast speed pistol with bodyshot2 will it work? No clue as im not master Pistoleer yet (1/2/4/2) hope it does...
thing i love most is 1.6k/1.6k health/action heals from CM AND the ability to (area) poison
not many people know how to use this template effectively...only one on my server that can. He hides in the anchorhead cantina and burst run's a lot. Make sure you kite people as much as possible, and mind poisen/disease if they are buffed. Health poisen doesnt scare buffed experienced pvpers, and body shot 2 is quite weak compared to the random pool shots that are likely to hit the mind once or twice once it has ticked to zero.
MCPrimetime wrote:
Viin wrote:
Simply cos I have started
Master Pistoleer
Master CM
+ (can i afford anything else? prolly not!)
This template just appeals to me as a DoT specialist... in pvp... who knows, 200 damage on tick health poison c, fast speed pistol with bodyshot2 will it work? No clue as im not master Pistoleer yet (1/2/4/2) hope it does...
thing i love most is 1.6k/1.6k health/action heals from CM AND the ability to (area) poison
not many people know how to use this template effectively...only one on my server that can. He hides in the anchorhead cantina and burst run's a lot. Make sure you kite people as much as possible, and mind poisen/disease if they are buffed. Health poisen doesnt scare buffed experienced pvpers, and body shot 2 is quite weak compared to the random pool shots that are likely to hit the mind once or twice once it has ticked to zero.
If your a CM, and toss mind poisons/diseases, then Pistoleer is the wrong choice.
SilentJay1284 wrote:
MCPrimetime wrote:
Viin wrote:
Simply cos I have started
Master Pistoleer
Master CM
+ (can i afford anything else? prolly not!)
This template just appeals to me as a DoT specialist... in pvp... who knows, 200 damage on tick health poison c, fast speed pistol with bodyshot2 will it work? No clue as im not master Pistoleer yet (1/2/4/2) hope it does...
thing i love most is 1.6k/1.6k health/action heals from CM AND the ability to (area) poison
not many people know how to use this template effectively...only one on my server that can. He hides in the anchorhead cantina and burst run's a lot. Make sure you kite people as much as possible, and mind poisen/disease if they are buffed. Health poisen doesnt scare buffed experienced pvpers, and body shot 2 is quite weak compared to the random pool shots that are likely to hit the mind once or twice once it has ticked to zero.
If your a CM, and toss mind poisons/diseases, then Pistoleer is the wrong choice.
kinda what I was alluding to.......rifle or TKA is much better compliment to CM.
SilentJay1284 wrote:
Don't even go TKM with CM. Its a waste. Go rifleman.
It's a tough combo to use properly, but the ability to target any pool with both professions can be awesome. Have a few guys on my server using it....they get kited by the top Pvpers, but the averagePvPer panicks from the poisen and gets close to try and kill them
kyratdragoneater wrote:
i'm currently a swordsman/ch with 1412 in swordsman but i was thinking of dropping ch and going for master pistoleer, and after i master swordsman droping that too. but i want to know if it's possable to get Bh pistol line, master pistoleer, and smuggler DF pistol line. i doubt it but........can you?
No you cant. If you get the BH pistol line, you can only have master pistol. Word of advice, drop CH if it is for PvP.