Pistoleer Archive
Thread: Make Scatter Wieldable at Master Pistoleer
I agree that bounty hunters use up a lot of skill points, but they do get some fabulous pistol specials (eye shot, torso shot) -- specials that actually work. Pistoleers have lamer specials, half of which don't work.
A master of pistols should be able to use all the pistols in-game, whether they are effective weapons or not.
Yes SilentJay Bounty Hunters are outlaws....uhm then why is there a friggen guild sanctioned by the Imperial leadership...why is there a bunch of them on Vader's flagship...and the number one reason why your logic is UBER flawed....why can't smugglers use them then? They are definition of outlaws.
And being an "outlaw" would really be an RP thing and there is nothing to say that Pistoleers too cannot be outlaws...I mean in the old west genre gunfighter and gunslinger were at times used to describe outlaws like Billy the Kid and Jesse James. But more to the point the whole "outlaw" arguement is invalid as I stated above.
And even more to the point all sliced weapons are outlawed and I am sure most of us use them....why worry about the scatter itself being illegal when we have sliced weapons coming out of our ears? Second you think the rifleman with the military grade T21 is worried abou legality?
Which is the best pistol in the game is a matter of opinion and play style....I like the Scatter pistol and use a Post Nerf Scatter (Krayted and Sliced).
The question isnt whether it is the best...only that like all other elite classes we should have access to all of our weapons in game (though I can see the argument to exclude the launcher pistol).
You are still all missing the point. Do this, find a master BH, that has at least novice pistoleer, so they can at least use the DX2. Then have them do their best special at something and see the damage. Then take a master pistoleer, with the same DX2 and hit the same thing.
Guarentee the BH does a lot more damage. Our profession sux as it is right now. Just accetp it. If you got the SP, and want to spend them on something else instead of or with Pistoleer, then go ahead.
I only have points for one combat profession, and only one main ones no hybrids. I'm Master Ranger, novice medic. So not a lotof points, and I don't want to drop any ranger.
But my chosen combat was pistoleer. I love the play style of it, but not the amount of power I have, or the lack flexibility I have, or the lack of options I have.
SilentJay1284 wrote:
Want another arguement? A Scatter pistol is llegal and Bounty Hunter's are outlaws.
then smugglers should be able to use it
ArchFirehaven wrote:
Yes SilentJay Bounty Hunters are outlaws....uhm then why is there a friggen guild sanctioned by the Imperial leadership...why is there a bunch of them on Vader's flagship...and the number one reason why your logic is UBER flawed....why can't smugglers use them then? They are definition of outlaws.
If you watch Empire Strikes Back, you'll notice how the crew is disgusted being next to the Bounty Hunters. You also notice Vader's stern voice when he says "Bounty Hunters." Vader says that name with pure disgust but needs them to track.
Just end this stupid arguement now. Let the classes have some uniqueness. You guys are being greedy and totally pointless. Might as well give 1-h Lightsabers to Fencers, 2-h lightsabers to Swordsmans, and Polearm-Sabers to Pikeman.
O, I am sorry, I thought I was playing a game where there was such thing as class differences. My bad.
ArchFirehaven wrote:
Giving and wanting equality is not greedy.
Because of this post, the following conclusion can be made:
- All pistol specials are found in the Pistoleer class as well as all the pistols.
- AllCarbine specials are found in theCarbineer class
- All rifleman/carbineer weapons are on par with Pistoleer, as are they specials.
- Rifleman/Carbineer/Pistol have the same speed, DPS, specials, and weapons damage range.
- The difference between these classes is purely cosmetic.
- BH is now a class that gets the ability to hunt players, and nothing more.
- Added Meditation to the Fencer/Swordsman/Pikemen classes.
- Added Lightsabers to the Fencer/Swordsman/Pikemen classes.
- All melee professions have the same speed, DPS, specials, and weapons damage range.
- The difference between these classes is purely cosmetic
- Combat Medics can now revive, buff, heal state, extinguish fire, cure poison/dizzy.
- Doctors can now throw poisons, throw disease, heal mind,use area stims, and have terrain negotiation.
- The difference between these two classes are the use of Skill Points
- The following classes have been removed from the game due to imbalance issues: Smuggler, Commando, Creature Handler, andSquadleader.
Message Edited by ArchFirehaven on 04-05-2004 03:19 PM
The reason people think Bounty Hunters are over powered is because you Master Gunfighters, Bounty Hunters 0,0,4,0 steal our specials and spam them like hell leaving us to get the nerf /sigh.I decided to lurk in your forum and see if your getting your own specials fixed only to find you trying to steal our gun
Yes, I do think. I like classes that have thier own uniqueness. You dont. Do I care if BH have scatter? No, why should I? A BH is good at taking down thier marks, and what are thier marks weak to? Acid ! ! Unless you want to put both the DX2 and Scatter in Pistols 4 so BH can still kill thier marks.
This is another reason why I don't see a BH-only carbine, carbine 4 has an acid carbine.